Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
JJfb1968
Ao Kuang
Level 34
God Stats
24W - 39L
1,352 SR
Queue Stats
93W - 122L
1,365 Elo+
Solo
Cerberus
Cerberus
alpha854
Cerberus
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,526 Elo+
Party 2
Janus
Janus
belingolekéké
Janus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,502 Elo+
Party 2
Charybdis
Charybdis
t1o2m3-e
Charybdis
Level 83
God Stats
2W - 2L
1,890 SR
Queue Stats
50W - 62L
1,476 Elo+
Party 3
Team Averages
Level 70
1,548 SR
1,474 Elo+

VS

Team Averages
Level 125
1,695 SR
1,472 Elo+
Ravana
Ravana
 
Ravana
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DevilStitchdu17
Ymir
Level 172
God Stats
1W - 0L
1,799 SR
Queue Stats
91W - 95L
1,480 Elo+
Party 1
Chaac
Chaac
Gael7274
Chaac
Level 52
God Stats
12W - 2L
1,712 SR
Queue Stats
176W - 167L
1,407 Elo+
Solo
Bastet
Bastet
Kofs_en_Personne
Bastet
Level 127
God Stats
4W - 1L
1,741 SR
Queue Stats
71W - 71L
1,465 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Neistaedter
Maman Brigitte
Level 127
God Stats
2W - 0L
1,722 SR
Queue Stats
30W - 27L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 4 / 2
5,962
542
4,157
10,916
4,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
JJfb1968
Ao Kuang
10
0 / 2 / 1
5,069
461
1,381
9,503
7,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
alpha854
Cerberus
9
2 / 2 / 3
6,139
558
4,068
11,676
8,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 2 / 3
5,631
512
6,758
6,122
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
t1o2m3-e
Charybdis
8
0 / 4 / 4
4,712
428
2,179
6,255
1,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
1 / 1 / 4
6,316
574
6,278
4,769
1,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 1 / 3
6,213
565
5,257
6,550
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Gael7274
Chaac
12
2 / 0 / 4
7,152
650
6,276
6,398
3,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 2 / 6
6,043
549
6,855
8,897
3,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Maman Brigitte
Neistaedter
Maman Brigitte
12
6 / 2 / 5
6,854
623
5,384
9,738
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
5
Kills
14
14
Deaths
6
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
4
2
0.75
W
Ravana
 
Ravana
1
1
4
3
W
2
1
3
3.5
W
Chaac
Gael7274
Chaac
2
0
4
4
L
Ao Kuang
JJfb1968
Ao Kuang
0
2
1
0.25
W
3
2
6
3
W
Maman Brigitte
Neistaedter
Maman Brigitte
6
2
5
4.25
L
Cerberus
alpha854
Cerberus
2
2
3
1.75
L
1
2
3
1.25
L
Charybdis
t1o2m3-e
Charybdis
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,543
Damage
30,050
44,472
Taken
36,352
24,380
Mitigated
14,619
11,520
Healing
12,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,157
1,665
0
4,130
10,916
4,252
0
3,243
7,673
0
45,379
W
Ravana
 
Ravana
6,278
2,799
0
2,229
4,769
1,732
197
1,870
2,899
0
39,674
W
5,257
453
0
625
6,550
2,928
0
2,880
3,286
39,152
1,431
W
Chaac
Gael7274
Chaac
6,276
1,368
0
2,499
6,398
3,327
205
1,949
3,990
0
51,726
L
Ao Kuang
JJfb1968
Ao Kuang
1,381
166
0
1,786
9,503
7,013
0
1,150
8,353
23,122
0
W
6,855
1,591
0
1,902
8,897
3,038
0
2,797
5,982
0
34,583
W
Maman Brigitte
Neistaedter
Maman Brigitte
5,384
614
0
4,899
9,738
3,594
0
1,322
8,252
42,247
0
L
Cerberus
alpha854
Cerberus
4,068
595
0
3,864
11,676
8,753
0
510
11,166
17,580
1,259
L
6,758
522
0
490
6,122
2,437
0
4,042
2,080
29,724
795
L
Charybdis
t1o2m3-e
Charybdis
2,179
1,174
0
1,250
6,255
1,925
0
1,491
4,764
0
17,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,513
Gold Earned
32,578
250
Minions Killed
333
0
Camps Cleared
0
1,038,758
Distance Traveled
1,147,755
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,962
542
79
7
0
227,274
0
W
Ravana
6,316
574
65
6
0
234,177
0
W
Ymir
6,213
565
74
7
0
216,995
4
W
Chaac
7,152
650
80
7
0
190,708
0
L
Ao Kuang
5,069
461
40
4
0
209,196
1
W
Bastet
6,043
549
44
4
0
240,805
2
W
Maman Brigitte
6,854
623
70
6
0
265,070
0
L
Cerberus
6,139
558
28
3
0
207,832
0
L
Janus
5,631
512
58
5
0
210,570
0
L
Charybdis
4,712
428
45
4
0
183,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role