Player Matchup

Achilles
Achilles
Lazydreams01
Achilles
Level 155
God Stats
12W - 9L
1,682 SR
Queue Stats
98W - 104L
1,444 Elo+
Party 1
Cernunnos
Cernunnos
Louass2
Cernunnos
Level 103
God Stats
8W - 5L
1,703 SR
Queue Stats
48W - 56L
1,451 Elo+
Party 2
Yemoja
Yemoja
MongooseSquire
Yemoja
Level 125
God Stats
6W - 7L
1,330 SR
Queue Stats
69W - 68L
1,507 Elo+
Party 1
Fenrir
Fenrir
WACubacaWIS
Fenrir
Level 143
God Stats
18W - 15L
1,559 SR
Queue Stats
151W - 142L
1,486 Elo+
Solo
Anubis
Anubis
ZealousQueen
Anubis
Level 129
God Stats
1W - 1L
1,545 SR
Queue Stats
10W - 16L
1,381 Elo+
Party 2
Team Averages
Level 131
1,564 SR
1,454 Elo+

VS

Team Averages
Level 137
1,482 SR
1,524 Elo+
Thor
Thor
DeathhMau5
Thor
Level 209
God Stats
9W - 4L
1,659 SR
Queue Stats
176W - 167L
1,536 Elo+
Solo
Ares
Ares
ElArmax
Ares
Level 149
God Stats
6W - 3L
1,454 SR
Queue Stats
51W - 52L
1,522 Elo+
Party 3
Merlin
Merlin
LordMalric
Merlin
Level 145
God Stats
2W - 3L
1,589 SR
Queue Stats
82W - 83L
1,495 Elo+
Solo
Charybdis
Charybdis
Sage_Burner
Charybdis
Level 82
God Stats
0W - 5L
1,208 SR
Queue Stats
112W - 123L
1,447 Elo+
Solo
Erlang Shen
Erlang Shen
logiteh1234
Erlang Shen
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,620 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lazydreams01
Achilles
15
7 / 1 / 2
10,237
602
12,333
17,918
20,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Louass2
Cernunnos
14
2 / 4 / 4
8,746
514
9,851
12,335
5,595
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 7
8,332
490
6,746
15,227
13,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
17
8 / 1 / 3
10,249
603
11,282
14,186
8,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
15
2 / 3 / 5
9,793
576
12,152
11,752
6,712
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 1
8,721
513
11,668
15,441
6,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
ElArmax
Ares
12
0 / 4 / 8
7,663
451
9,949
15,945
15,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Merlin
LordMalric
Merlin
14
2 / 5 / 2
8,083
475
7,572
11,422
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charybdis
Sage_Burner
Charybdis
12
1 / 4 / 5
7,780
458
7,350
11,262
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
logiteh1234
Erlang Shen
13
0 / 6 / 1
8,259
486
10,450
19,498
17,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
20
Kills
9
9
Deaths
20
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
6
1
1
6.5
L
Ares
ElArmax
Ares
0
4
8
1
W
Achilles
Lazydreams01
Achilles
7
1
2
8
L
Merlin
LordMalric
Merlin
2
5
2
0.6
W
Cernunnos
Louass2
Cernunnos
2
4
4
1
W
1
0
7
4.5
L
Charybdis
Sage_Burner
Charybdis
1
4
5
0.88
W
Fenrir
8
1
3
9.5
W
Anubis
2
3
5
1.5
L
Erlang Shen
logiteh1234
Erlang Shen
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,364
Damage
46,989
71,418
Taken
73,568
54,347
Mitigated
46,707
19,503
Healing
18,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,668
3,682
0
3,078
15,441
6,022
0
5,677
9,764
0
79,613
L
Ares
ElArmax
Ares
9,949
1,693
0
3,076
15,945
15,378
0
5,540
10,405
24,221
2,460
W
Achilles
Lazydreams01
Achilles
12,333
4,346
0
3,016
17,918
20,759
140
1,247
16,671
421
54,455
L
Merlin
LordMalric
Merlin
7,572
453
0
2,422
11,422
3,539
0
4,876
6,546
63,688
0
W
Cernunnos
Louass2
Cernunnos
9,851
5,187
0
3,736
12,335
5,595
588
3,486
8,849
0
72,263
W
6,746
1,978
3,100
2,843
15,227
13,114
56
5,932
9,295
21,935
0
L
Charybdis
Sage_Burner
Charybdis
7,350
2,009
0
3,283
11,262
4,042
1,289
2,216
9,046
0
51,723
W
Fenrir
11,282
3,742
0
4,704
14,186
8,167
332
2,162
12,024
0
79,016
W
Anubis
12,152
224
0
2,104
11,752
6,712
142
4,260
7,492
86,289
3,713
L
Erlang Shen
logiteh1234
Erlang Shen
10,450
6,392
0
6,637
19,498
17,726
171
844
18,654
0
62,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,357
Gold Earned
40,506
452
Minions Killed
447
0
Camps Cleared
0
1,621,967
Distance Traveled
1,536,492
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,721
513
110
6
0
331,745
0
L
Ares
7,663
451
34
2
0
317,247
8
W
Achilles
10,237
602
82
5
0
305,342
4
L
Merlin
8,083
475
103
6
0
296,935
3
W
Cernunnos
8,746
514
95
6
0
290,878
0
W
Yemoja
8,332
490
24
1
0
321,192
5
L
Charybdis
7,780
458
88
5
0
276,570
0
W
Fenrir
10,249
603
111
7
0
387,678
0
W
Anubis
9,793
576
140
8
0
316,877
0
L
Erlang Shen
8,259
486
112
7
0
313,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role