Player Matchup

Anubis
Anubis
Bronze III
GeJahFiki
Anubis
Bronze III
Level 100
God Stats
0W - 1L
1,533 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Bakasura
Bakasura
Diamond III
Real-Inspector
Bakasura
Diamond III
Level 183
God Stats
20W - 6L
1,897 SR
Queue Stats
882W - 494L
1,799 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
xxSWOOP2020xx
Cu Chulainn
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,536 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,643 SR
1,612 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 122
1,702 SR
1,500 MMR
Neith
Neith
Bronze III
EddyHaros
Neith
Bronze III
Level 140
God Stats
1W - 0L
1,760 SR
Queue Stats
3W - 2L
1,500 MMR
Party 1
Sol
Sol
Bronze III
TonedTanBook
Sol
Bronze III
Level 81
God Stats
3W - 2L
1,742 SR
Queue Stats
3W - 2L
1,500 MMR
Party 1
Sobek
Sobek
Bronze III
ferrvd
Sobek
Bronze III
Level 146
God Stats
2W - 2L
1,603 SR
Queue Stats
3W - 3L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GeJahFiki
Anubis
17
2 / 5 / 1
9,984
713
8,978
11,547
6,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
16
2 / 3 / 2
10,516
751
9,508
16,656
11,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
xxSWOOP2020xx
Cu Chulainn
12
0 / 7 / 2
8,405
600
3,921
18,257
16,462
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
KuzenboAchillesCharonThothNe Zha

VS

Bans
Bake KujiraAthenaAphroditeBacchusBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EddyHaros
Neith
17
5 / 1 / 10
11,542
824
15,352
12,183
4,591
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
5 / 1 / 9
11,156
797
10,550
6,830
2,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
ferrvd
Sobek
16
5 / 2 / 9
11,013
787
10,774
14,978
18,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
15
15
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
EddyHaros
Neith
5
1
10
10
L
Anubis
GeJahFiki
Anubis
2
5
1
0.5
L
Bakasura
2
3
2
1
W
5
1
9
9.5
W
Sobek
ferrvd
Sobek
5
2
9
4.75
L
Cu Chulainn
xxSWOOP2020xx
Cu Chulainn
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,407
Damage
36,676
46,460
Taken
33,991
35,095
Mitigated
24,765
7,667
Healing
14,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
EddyHaros
Neith
15,352
6,214
0
5,690
12,183
4,591
917
3,339
8,162
0
63,423
L
Anubis
GeJahFiki
Anubis
8,978
383
0
2,623
11,547
6,747
0
5,115
5,857
53,096
521
L
Bakasura
9,508
6,625
0
5,041
16,656
11,886
0
6,490
9,539
0
31,806
W
10,550
4,160
0
3,565
6,830
2,090
1,938
2,274
4,214
58,243
732
W
Sobek
ferrvd
Sobek
10,774
391
0
5,271
14,978
18,084
28
3,601
10,460
33,487
665
L
Cu Chulainn
xxSWOOP2020xx
Cu Chulainn
3,921
1,002
0
3
18,257
16,462
0
8,126
9,762
0
16,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,905
Gold Earned
33,711
175
Minions Killed
210
0
Camps Cleared
0
769,692
Distance Traveled
747,273
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,542
824
95
7
0
241,501
2
L
Anubis
9,984
713
75
5
0
232,064
0
L
Bakasura
10,516
751
76
5
0
308,315
2
W
Sol
11,156
797
86
6
0
231,225
0
W
Sobek
11,013
787
29
2
0
274,547
0
L
Cu Chulainn
8,405
600
24
2
0
229,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role