Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
JohnWaits
Izanami
Level 146
God Stats
16W - 15L
1,578 SR
Queue Stats
468W - 453L
1,482 Elo+
Solo
Janus
Janus
a1507581
Janus
Level 67
God Stats
23W - 22L
1,774 SR
Queue Stats
211W - 206L
1,566 Elo+
Party 1
Pele
Pele
danielbriant101
Pele
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,673 Elo+
Solo
Khepri
Khepri
yuku797
Khepri
Level 109
God Stats
138W - 134L
1,498 SR
Queue Stats
158W - 165L
1,508 Elo+
Party 1
Team Averages
Level 111
1,570 SR
1,546 Elo+

VS

Team Averages
Level 100
1,452 SR
1,523 Elo+
Poseidon
Poseidon
DingyLingy
Poseidon
Level 64
God Stats
0W - 1L
1,200 SR
Queue Stats
138W - 120L
1,534 Elo+
Party 2
Izanami
Izanami
FoxyNui
Izanami
Level 156
God Stats
72W - 53L
1,640 SR
Queue Stats
167W - 140L
1,546 Elo+
Solo
Skadi
Skadi
Schlottti-_-
Skadi
Level 69
God Stats
6W - 5L
1,539 SR
Queue Stats
179W - 177L
1,475 Elo+
Solo
Thor
Thor
kewlguy69
Thor
Level 57
God Stats
5W - 7L
1,504 SR
Queue Stats
93W - 72L
1,563 Elo+
Party 2
Bake Kujira
Bake Kujira
pinpinnette
Bake Kujira
Level 156
God Stats
8W - 11L
1,375 SR
Queue Stats
233W - 222L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
9 / 2 / 3
10,505
657
15,067
17,528
21,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
JohnWaits
Izanami
13
1 / 3 / 3
8,012
501
6,280
9,972
3,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
a1507581
Janus
16
4 / 1 / 1
9,444
590
11,301
7,152
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 3 / 4
9,284
580
12,394
15,845
6,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
yuku797
Khepri
11
1 / 5 / 7
7,698
481
3,019
11,826
9,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DingyLingy
Poseidon
15
6 / 3 / 0
9,035
565
7,773
9,855
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
FoxyNui
Izanami
13
5 / 3 / 3
8,413
526
10,502
11,553
4,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 0
7,434
465
5,347
10,937
4,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thor
12
2 / 6 / 4
7,571
473
6,845
18,790
7,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bake Kujira
pinpinnette
Bake Kujira
12
0 / 6 / 6
7,697
481
8,871
17,026
17,108
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
22
Kills
14
14
Deaths
22
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
9
2
3
5.25
L
Poseidon
DingyLingy
Poseidon
6
3
0
2
L
Izanami
FoxyNui
Izanami
5
3
3
2.17
W
Izanami
JohnWaits
Izanami
1
3
3
0.83
L
1
4
0
0.25
W
Janus
a1507581
Janus
4
1
1
4.5
W
7
3
4
3
L
Thor
2
6
4
0.67
L
Bake Kujira
pinpinnette
Bake Kujira
0
6
6
0.5
W
Khepri
yuku797
Khepri
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,061
Damage
39,338
62,323
Taken
68,161
43,162
Mitigated
36,203
10,610
Healing
14,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
15,067
1,255
0
2,989
17,528
21,044
60
917
16,605
264
75,033
L
Poseidon
DingyLingy
Poseidon
7,773
1,286
0
2,450
9,855
3,307
0
5,125
4,238
53,770
645
L
Izanami
FoxyNui
Izanami
10,502
7,135
0
3,243
11,553
4,509
593
1,021
10,532
0
63,750
W
Izanami
JohnWaits
Izanami
6,280
3,969
0
1,813
9,972
3,208
2,305
2,413
7,537
0
65,576
L
5,347
2,195
0
1,274
10,937
4,033
11
264
10,673
0
46,522
W
Janus
a1507581
Janus
11,301
558
0
500
7,152
2,375
0
4,524
2,228
77,091
299
W
12,394
3,353
0
3,686
15,845
6,723
352
4,013
11,575
0
65,476
L
Thor
6,845
1,594
0
4,331
18,790
7,246
0
3,647
14,767
0
36,983
L
Bake Kujira
pinpinnette
Bake Kujira
8,871
6,471
258
3,408
17,026
17,108
123
3,534
13,367
41,159
0
W
Khepri
yuku797
Khepri
3,019
601
350
1,272
11,826
9,812
180
4,031
7,753
17,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,943
Gold Earned
40,150
466
Minions Killed
419
0
Camps Cleared
0
1,637,386
Distance Traveled
1,386,415
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,505
657
106
7
0
314,632
1
L
Poseidon
9,035
565
111
7
0
315,271
0
L
Izanami
8,413
526
104
7
0
284,185
10
W
Izanami
8,012
501
103
6
0
295,468
4
L
Skadi
7,434
465
92
6
0
189,790
0
W
Janus
9,444
590
143
9
0
343,764
2
W
Pele
9,284
580
86
5
0
377,676
1
L
Thor
7,571
473
66
4
0
304,507
2
L
Bake Kujira
7,697
481
46
3
0
292,662
3
W
Khepri
7,698
481
28
2
0
305,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role