Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Chechar118
Xbalanque
Level 65
God Stats
206W - 204L
1,497 SR
Queue Stats
398W - 393L
1,462 Elo+
Solo
Anubis
Anubis
Skyheljane
Anubis
Level 75
God Stats
3W - 1L
1,749 SR
Queue Stats
97W - 82L
1,422 Elo+
Solo
Hercules
Hercules
scuba_luben_us
Hercules
Level 34
God Stats
1W - 1L
1,290 SR
Queue Stats
4W - 6L
1,347 Elo+
Party 2
Team Averages
Level 86
1,507 SR
1,446 Elo+

VS

Team Averages
Level 120
1,560 SR
1,432 Elo+
Cupid
Cupid
Mofeta96
Cupid
Level 123
God Stats
15W - 9L
1,615 SR
Queue Stats
171W - 201L
1,411 Elo+
Party 1
Kukulkan
Kukulkan
gilligilbe
Kukulkan
Level 99
God Stats
2W - 1L
1,690 SR
Queue Stats
10W - 7L
1,488 Elo+
Solo
Bacchus
Bacchus
javi_420haze
Bacchus
Level 109
God Stats
0W - 3L
1,383 SR
Queue Stats
43W - 51L
1,381 Elo+
Party 1
Nemesis
Nemesis
joohn9877
Nemesis
Level 127
God Stats
4W - 2L
1,773 SR
Queue Stats
63W - 71L
1,434 Elo+
Party 1
Ao Kuang
Ao Kuang
stepan_zenit
Ao Kuang
Level 143
God Stats
4W - 8L
1,338 SR
Queue Stats
170W - 175L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
12 / 2 / 4
10,570
587
16,713
16,866
8,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
 
Gilgamesh
13
3 / 3 / 5
8,693
483
7,631
18,633
15,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Chechar118
Xbalanque
14
0 / 4 / 6
8,348
464
5,071
13,865
5,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Skyheljane
Anubis
15
4 / 2 / 3
9,843
547
6,007
8,590
4,632
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
15
1 / 2 / 4
8,824
490
5,098
20,049
21,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Mofeta96
Cupid
14
3 / 2 / 4
8,375
465
12,156
8,548
3,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kukulkan
gilligilbe
Kukulkan
13
0 / 9 / 2
8,069
448
11,932
12,465
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
javi_420haze
Bacchus
12
1 / 3 / 3
8,018
445
6,332
12,561
18,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
joohn9877
Nemesis
15
0 / 3 / 2
8,568
476
9,681
12,385
6,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
stepan_zenit
Ao Kuang
18
8 / 3 / 0
10,318
573
7,321
17,167
8,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
20
Kills
12
13
Deaths
20
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
12
2
4
7
W
Gilgamesh
 
Gilgamesh
3
3
5
1.83
W
Xbalanque
Chechar118
Xbalanque
0
4
6
0.75
L
Cupid
Mofeta96
Cupid
3
2
4
2.5
W
Anubis
Skyheljane
Anubis
4
2
3
2.75
L
Kukulkan
gilligilbe
Kukulkan
0
9
2
0.11
L
Bacchus
javi_420haze
Bacchus
1
3
3
0.83
L
Nemesis
joohn9877
Nemesis
0
3
2
0.33
W
Hercules
1
2
4
1.5
L
Ao Kuang
stepan_zenit
Ao Kuang
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,520
Damage
47,422
78,003
Taken
63,126
55,511
Mitigated
42,134
21,736
Healing
14,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
16,713
4,846
0
4,426
16,866
8,402
0
6,145
10,481
0
69,363
W
Gilgamesh
 
Gilgamesh
7,631
1,296
181
2,238
18,633
15,373
70
6,131
12,502
0
29,614
W
Xbalanque
Chechar118
Xbalanque
5,071
2,672
0
3,645
13,865
5,317
1,522
5,865
8,000
0
57,006
L
Cupid
Mofeta96
Cupid
12,156
5,998
140
2,688
8,548
3,617
138
0
8,548
0
57,663
W
Anubis
Skyheljane
Anubis
6,007
254
0
3,408
8,590
4,632
856
4,582
4,008
68,066
1,416
L
Kukulkan
gilligilbe
Kukulkan
11,932
1,235
0
0
12,465
4,286
698
2,812
9,605
58,129
533
L
Bacchus
javi_420haze
Bacchus
6,332
928
0
3,023
12,561
18,989
0
400
11,981
36,241
0
L
Nemesis
joohn9877
Nemesis
9,681
1,001
0
3,470
12,385
6,978
0
1,345
10,513
0
63,028
W
Hercules
5,098
1,578
0
7,838
20,049
21,787
26
2,748
16,133
0
56,458
L
Ao Kuang
stepan_zenit
Ao Kuang
7,321
1,902
219
4,520
17,167
8,264
0
1,337
15,830
96,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,278
Gold Earned
43,348
424
Minions Killed
468
0
Camps Cleared
0
1,683,002
Distance Traveled
1,670,874
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,570
587
93
5
0
412,253
0
W
Gilgamesh
8,693
483
26
1
0
352,003
5
W
Xbalanque
8,348
464
100
6
0
326,584
0
L
Cupid
8,375
465
98
5
0
307,619
2
W
Anubis
9,843
547
122
7
0
290,788
0
L
Kukulkan
8,069
448
88
5
0
314,192
0
L
Bacchus
8,018
445
38
2
0
330,480
2
L
Nemesis
8,568
476
99
6
0
369,013
0
W
Hercules
8,824
490
83
5
0
301,374
0
L
Ao Kuang
10,318
573
145
8
0
349,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role