Player Matchup

Cernunnos
Cernunnos
Az_Madnesss
Cernunnos
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 35L
1,482 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DaddyTouchMyHole
Ah Muzen Cab
Level 29
God Stats
0W - 6L
1,104 SR
Queue Stats
131W - 350L
1,207 Elo+
Solo
Ratatoskr
Ratatoskr
Hk_Striker_
Ratatoskr
Level 84
God Stats
2W - 4L
1,321 SR
Queue Stats
100W - 81L
1,479 Elo+
Solo
Nemesis
Nemesis
The2werty
Nemesis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,544 Elo+
Solo
Charon
Charon
bubandtye
Charon
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 264L
1,520 Elo+
Solo
Team Averages
Level 60
1,385 SR
1,447 Elo+

VS

Team Averages
Level 108
1,499 SR
1,445 Elo+
Merlin
Merlin
Basanoa
Merlin
Level 56
God Stats
4W - 4L
1,587 SR
Queue Stats
218W - 179L
1,478 Elo+
Solo
Erlang Shen
Erlang Shen
El MacK
Erlang Shen
Level 127
God Stats
4W - 6L
1,353 SR
Queue Stats
192W - 195L
1,549 Elo+
Solo
Chronos
Chronos
Jerry3R3
Chronos
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 73L
1,488 Elo+
Solo
Hercules
Hercules
Mano Shini
Hercules
Level 145
God Stats
1W - 1L
1,553 SR
Queue Stats
53W - 81L
1,341 Elo+
Solo
Nu Wa
Nu Wa
XXBT0
Nu Wa
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 21L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Az_Madnesss
Cernunnos
18
2 / 3 / 9
10,033
717
13,332
9,114
4,453
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ah Muzen Cab
DaddyTouchMyHole
Ah Muzen Cab
12
0 / 10 / 5
8,147
582
547
16,295
6,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
Hk_Striker_
Ratatoskr
18
10 / 5 / 4
11,211
801
17,588
15,109
8,382
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
The2werty
Nemesis
18
4 / 3 / 6
10,540
753
12,982
13,340
10,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
bubandtye
Charon
17
1 / 4 / 10
9,730
695
16,255
15,187
12,700
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Basanoa
Merlin
18
6 / 4 / 9
11,645
832
11,912
9,488
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
El MacK
Erlang Shen
19
7 / 3 / 12
11,253
804
11,092
15,321
20,930
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
Jerry3R3
Chronos
17
5 / 4 / 16
10,860
776
16,165
15,418
6,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Mano Shini
Hercules
17
5 / 2 / 13
10,751
768
7,156
26,536
22,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
XXBT0
Nu Wa
17
2 / 4 / 18
10,420
744
14,247
11,496
4,449
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
93
17
Kills
25
25
Deaths
17
34
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Az_Madnesss
Cernunnos
2
3
9
2.17
W
Merlin
Basanoa
Merlin
6
4
9
2.63
L
Ah Muzen Cab
DaddyTouchMyHole
Ah Muzen Cab
0
10
5
0.25
W
Erlang Shen
El MacK
Erlang Shen
7
3
12
4.33
L
Ratatoskr
Hk_Striker_
Ratatoskr
10
5
4
2.4
W
Chronos
Jerry3R3
Chronos
5
4
16
3.25
W
Hercules
Mano Shini
Hercules
5
2
13
5.75
L
Nemesis
The2werty
Nemesis
4
3
6
2.33
W
Nu Wa
XXBT0
Nu Wa
2
4
18
2.75
L
Charon
bubandtye
Charon
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,704
Damage
60,572
69,045
Taken
78,259
42,895
Mitigated
59,018
16,404
Healing
28,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Az_Madnesss
Cernunnos
13,332
5,019
1,255
1,331
9,114
4,453
507
4,782
4,130
0
32,589
W
Merlin
Basanoa
Merlin
11,912
1,021
564
404
9,488
4,075
1,264
1,277
8,119
27,288
563
L
Ah Muzen Cab
DaddyTouchMyHole
Ah Muzen Cab
547
267
679
127
16,295
6,785
0
11,491
4,600
0
547
W
Erlang Shen
El MacK
Erlang Shen
11,092
3,998
2,308
3,499
15,321
20,930
341
3,330
11,698
1,336
19,130
L
Ratatoskr
Hk_Striker_
Ratatoskr
17,588
2,562
486
4,019
15,109
8,382
516
9,281
5,552
0
28,112
W
Chronos
Jerry3R3
Chronos
16,165
5,975
694
2,787
15,418
6,791
4,389
3,137
12,086
37,495
64
W
Hercules
Mano Shini
Hercules
7,156
2,208
93
14,966
26,536
22,773
275
5,371
20,770
377
15,312
L
Nemesis
The2werty
Nemesis
12,982
4,704
506
4,698
13,340
10,575
543
6,698
6,210
0
30,602
W
Nu Wa
XXBT0
Nu Wa
14,247
3,707
1,779
1,603
11,496
4,449
1,863
2,045
9,306
30,253
477
L
Charon
bubandtye
Charon
16,255
1,462
944
2,359
15,187
12,700
215
9,749
5,150
41,150
1,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,661
Gold Earned
54,929
145
Minions Killed
172
0
Camps Cleared
0
1,191,687
Distance Traveled
1,248,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,033
717
38
3
0
244,454
0
W
Merlin
11,645
832
55
4
0
236,031
0
L
Ah Muzen Cab
8,147
582
0
0
0
181,822
0
W
Erlang Shen
11,253
804
20
1
0
261,467
0
L
Ratatoskr
11,211
801
24
2
0
260,630
0
W
Chronos
10,860
776
39
3
0
262,517
0
W
Hercules
10,751
768
23
2
0
273,041
0
L
Nemesis
10,540
753
51
4
0
274,744
0
W
Nu Wa
10,420
744
35
3
0
215,313
0
L
Charon
9,730
695
32
2
0
230,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role