Player Matchup

Pele
Pele
Barkcode
Pele
Level 122
God Stats
5W - 2L
1,500 SR
Queue Stats
128W - 138L
1,527 Elo+
Party 2
Raijin
Raijin
DripCrunchyKekZ_
Raijin
Level 123
God Stats
3W - 5L
1,357 SR
Queue Stats
524W - 510L
1,496 Elo+
Party 3
Sylvanus
Sylvanus
DripNutZ_
Sylvanus
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
272W - 275L
1,466 Elo+
Party 3
Zhong Kui
Zhong Kui
Kirill-Gamer120
Zhong Kui
Level 42
God Stats
5W - 5L
1,608 SR
Queue Stats
18W - 30L
1,395 Elo+
Solo
Heimdallr
Heimdallr
monitommm
Heimdallr
Level 125
God Stats
3W - 1L
1,874 SR
Queue Stats
118W - 110L
1,541 Elo+
Party 2
Team Averages
Level 105
1,568 SR
1,485 Elo+

VS

Team Averages
Level 78
1,502 SR
1,513 Elo+
Zhong Kui
Zhong Kui
Bylooske2000
Zhong Kui
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Persephone
Persephone
CarryMeToMaster
Persephone
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
222W - 205L
1,550 Elo+
Solo
Chronos
Chronos
JacerOK
Chronos
Level 106
God Stats
0W - 4L
1,500 SR
Queue Stats
416W - 379L
1,484 Elo+
Party 1
Hel
Hel
KaleriXXX
Hel
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 193L
1,485 Elo+
Party 1
Loki
Loki
KontPrikker
Loki
Level 69
God Stats
9W - 10L
1,509 SR
Queue Stats
67W - 56L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
3 / 1 / 1
6,337
576
4,723
9,676
4,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 1 / 1
6,576
598
2,127
4,564
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
DripNutZ_
Sylvanus
10
1 / 1 / 4
6,299
573
4,169
9,653
6,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Kirill-Gamer120
Zhong Kui
13
2 / 1 / 0
7,826
711
3,003
4,877
4,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
monitommm
Heimdallr
12
2 / 0 / 3
6,457
587
9,728
6,221
2,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bylooske2000
Zhong Kui
2
0 / 1 / 0
3,880
353
0
883
264
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Persephone
CarryMeToMaster
Persephone
12
1 / 1 / 2
7,288
663
4,499
5,834
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos
JacerOK
Chronos
10
1 / 2 / 1
5,657
514
8,390
9,227
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 3 / 1
5,812
528
3,063
11,097
4,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 1 / 2
6,263
569
3,558
6,919
2,955
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
8
Kills
4
4
Deaths
8
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
3
1
1
3.5
L
Zhong Kui
Bylooske2000
Zhong Kui
0
1
0
0
L
Persephone
CarryMeToMaster
Persephone
1
1
2
2
W
0
1
1
0.5
W
Sylvanus
DripNutZ_
Sylvanus
1
1
4
3
L
Chronos
JacerOK
Chronos
1
2
1
0.75
L
0
3
1
0.17
W
Zhong Kui
Kirill-Gamer120
Zhong Kui
2
1
0
2
L
2
1
2
3
W
Heimdallr
monitommm
Heimdallr
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,750
Damage
19,510
34,991
Taken
33,960
18,799
Mitigated
13,787
9,777
Healing
9,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
4,723
1,024
0
1,507
9,676
4,086
0
2,758
6,696
0
56,986
L
Zhong Kui
Bylooske2000
Zhong Kui
0
0
0
52
883
264
0
162
721
1,308
0
L
Persephone
CarryMeToMaster
Persephone
4,499
0
0
758
5,834
2,010
0
2,747
3,084
42,213
294
W
2,127
270
0
490
4,564
1,592
0
2,062
2,242
52,096
1,211
W
Sylvanus
DripNutZ_
Sylvanus
4,169
1,148
1,882
3,057
9,653
6,318
0
5,344
3,839
23,220
0
L
Chronos
JacerOK
Chronos
8,390
1,887
0
1,564
9,227
3,597
414
2,251
6,976
46,931
2,645
L
3,063
441
1,943
4,678
11,097
4,961
0
1,918
9,179
21,289
0
W
Zhong Kui
Kirill-Gamer120
Zhong Kui
3,003
838
0
1,914
4,877
4,270
350
852
3,951
44,128
15,600
L
3,558
1,510
0
970
6,919
2,955
0
2,044
4,875
0
48,578
W
Heimdallr
monitommm
Heimdallr
9,728
4,305
0
927
6,221
2,533
0
3,312
2,597
0
56,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,495
Gold Earned
28,900
424
Minions Killed
308
0
Camps Cleared
0
1,077,269
Distance Traveled
1,041,491
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,337
576
82
7
0
273,589
2
L
Zhong Kui
3,880
353
4
0
0
40,689
0
L
Persephone
7,288
663
93
8
0
230,353
0
W
Raijin
6,576
598
105
10
0
221,234
1
W
Sylvanus
6,299
573
37
3
0
179,518
0
L
Chronos
5,657
514
89
8
0
251,832
0
L
Hel
5,812
528
36
3
0
258,197
0
W
Zhong Kui
7,826
711
103
9
0
196,669
1
L
Loki
6,263
569
86
8
0
260,420
0
W
Heimdallr
6,457
587
97
9
0
206,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role