Player Matchup

Zhong Kui
Zhong Kui
Silver V
Itachi-kuun
Zhong Kui
Silver V
Level 139
God Stats
8W - 4L
1,205 SR
Queue Stats
121W - 136L
739 MMR
Solo
Thor
Thor
Silver IV
Mystyle_rosen
Thor
Silver IV
Level 128
God Stats
12W - 11L
1,224 SR
Queue Stats
439W - 460L
635 MMR
Solo
Bellona
Bellona
Silver IV
Third_Theylor
Bellona
Silver IV
Level 113
God Stats
118W - 128L
1,463 SR
Queue Stats
203W - 249L
810 MMR
Solo
Zeus
Zeus
Silver III
iTz AMFO
Zeus
Silver III
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 110L
772 MMR
Solo
Khepri
Khepri
Silver IV
lumpymoth117
Khepri
Silver IV
Level 122
God Stats
23W - 30L
1,377 SR
Queue Stats
130W - 147L
693 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,354 SR
730 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,525 SR
730 MMR
Apollo
Apollo
Silver V
AshCashMitch
Apollo
Silver V
Level 60
God Stats
0W - 4L
1,258 SR
Queue Stats
185W - 216L
765 MMR
Solo
Scylla
Scylla
Bronze II
KreepyNator_6
Scylla
Bronze II
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 251L
539 MMR
Solo
Bacchus
Bacchus
Silver III
KwantaeDaKilla
Bacchus
Silver III
Level 126
God Stats
12W - 15L
1,416 SR
Queue Stats
122W - 150L
842 MMR
Solo
Fafnir
Fafnir
Bronze II
RoYaLPriest2455
Fafnir
Bronze II
Level 46
God Stats
1W - 1L
1,667 SR
Queue Stats
45W - 90L
789 MMR
Solo
King Arthur
King Arthur
Silver V
aSniSN1P3
King Arthur
Silver V
Level 159
God Stats
2W - 1L
1,782 SR
Queue Stats
50W - 101L
716 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Itachi-kuun
Zhong Kui
14
2 / 0 / 5
7,989
615
11,069
7,958
7,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 0 / 2
7,725
594
4,162
10,459
4,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
14
3 / 0 / 2
8,567
659
6,430
12,814
11,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
14
1 / 0 / 2
8,611
662
5,187
3,666
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
11
1 / 1 / 4
7,342
565
3,270
8,798
6,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ArachneAnhurBastet

VS

Bans
NutHadesKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
0 / 3 / 0
5,701
439
4,102
9,495
3,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 0
5,344
411
1,505
3,537
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 2 / 0
5,432
418
4,394
12,710
9,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 5 / 0
5,437
418
2,946
12,822
10,742
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
aSniSN1P3
King Arthur
7
0 / 2 / 0
5,201
400
2,261
10,174
4,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
13
Kills
1
1
Deaths
13
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
3
0
0
W
Zhong Kui
Itachi-kuun
Zhong Kui
2
0
5
4.5
L
0
1
0
0
L
1
2
0
0.5
W
6
0
2
7
L
0
5
0
0
W
Bellona
3
0
2
4
L
King Arthur
aSniSN1P3
King Arthur
0
2
0
0
W
Zeus
1
0
2
2
W
Khepri
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,118
Damage
15,208
43,695
Taken
48,738
31,243
Mitigated
29,645
12,161
Healing
12,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
4,102
2,135
0
1,782
9,495
3,909
0
5,140
4,355
0
41,346
W
Zhong Kui
Itachi-kuun
Zhong Kui
11,069
3,431
0
2,193
7,958
7,370
1,352
2,299
5,659
59,788
15,535
L
1,505
168
0
1,559
3,537
1,012
0
1,672
1,865
23,118
0
L
4,394
376
213
3,418
12,710
9,878
0
6,405
6,305
21,074
0
W
4,162
541
0
738
10,459
4,705
0
833
9,626
0
61,256
L
2,946
1,417
0
2,711
12,822
10,742
0
764
12,058
21,859
1,498
W
Bellona
6,430
2,326
0
5,180
12,814
11,321
1,219
2,874
9,940
0
66,589
L
King Arthur
aSniSN1P3
King Arthur
2,261
58
0
2,813
10,174
4,104
0
4,569
5,605
0
16,930
W
Zeus
5,187
204
0
920
3,666
1,359
1,451
1,567
2,099
56,481
3,964
W
Khepri
3,270
290
271
2,859
8,798
6,488
210
1,200
7,598
16,925
1,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,234
Gold Earned
27,115
470
Minions Killed
201
0
Camps Cleared
0
1,255,389
Distance Traveled
1,035,464
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,701
439
65
5
0
234,468
0
W
Zhong Kui
7,989
615
120
9
0
216,881
0
L
Scylla
5,344
411
45
3
0
133,990
0
L
Bacchus
5,432
418
32
2
0
280,758
3
W
Thor
7,725
594
95
7
0
300,153
1
L
Fafnir
5,437
418
27
2
0
193,696
0
W
Bellona
8,567
659
119
9
0
224,496
0
L
King Arthur
5,201
400
32
2
0
192,552
0
W
Zeus
8,611
662
118
9
0
238,120
1
W
Khepri
7,342
565
18
1
0
275,739
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role