Player Matchup

Pele
Pele
Isuldur3
Pele
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,459 Elo+
Solo
Yemoja
Yemoja
KingKye1187
Yemoja
Level 88
God Stats
0W - 2L
1,211 SR
Queue Stats
56W - 59L
1,496 Elo+
Solo
Rama
Rama
RedSlaydragon
Rama
Level 151
God Stats
1W - 2L
1,559 SR
Queue Stats
170W - 166L
1,455 Elo+
Solo
Da Ji
Da Ji
g3no98
Da Ji
Level 100
God Stats
1W - 1L
1,770 SR
Queue Stats
109W - 112L
1,578 Elo+
Solo
Maman Brigitte
Maman Brigitte
oTappyTap
Maman Brigitte
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 264L
1,494 Elo+
Solo
Team Averages
Level 115
1,508 SR
1,497 Elo+

VS

Team Averages
Level 154
1,515 SR
1,488 Elo+
Hel
Hel
 
Hel
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
BLOODYBOOTI
Yu Huang
Level 242
God Stats
10W - 11L
1,800 SR
Queue Stats
585W - 634L
1,480 Elo+
Party 1
Bacchus
Bacchus
SilverSurfer389
Bacchus
Level 49
God Stats
4W - 5L
1,499 SR
Queue Stats
303W - 297L
1,493 Elo+
Party 1
Mulan
Mulan
idealdluis
Mulan
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 45L
1,484 Elo+
Solo
Thoth
Thoth
petpuppy
Thoth
Level 234
God Stats
7W - 16L
1,276 SR
Queue Stats
535W - 571L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
2 / 6 / 4
7,005
778
6,609
12,341
4,515
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
14
0 / 1 / 9
7,578
842
3,566
9,225
6,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
3 / 4 / 8
7,226
803
10,602
12,585
4,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
g3no98
Da Ji
15
9 / 6 / 6
8,736
971
8,666
13,386
7,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Maman Brigitte
oTappyTap
Maman Brigitte
14
3 / 6 / 7
8,164
907
7,003
12,862
4,894
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
4 / 4 / 12
8,662
962
7,705
11,260
4,727
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
BLOODYBOOTI
Yu Huang
15
4 / 2 / 14
8,599
955
11,059
8,575
4,329
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 18
8,597
955
9,314
15,744
23,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
14
4 / 4 / 15
8,445
938
8,934
14,693
14,242
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
petpuppy
Thoth
15
9 / 3 / 9
9,121
1,013
16,432
8,137
3,648
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
91
17
Kills
23
23
Deaths
17
34
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
4
12
2.5
W
Yu Huang
BLOODYBOOTI
Yu Huang
4
2
14
5.5
L
Pele
2
6
4
0.67
L
Yemoja
0
1
9
4.5
L
3
4
8
1.75
W
2
4
18
2.75
L
Da Ji
g3no98
Da Ji
9
6
6
2
W
Mulan
4
4
15
2.88
L
Maman Brigitte
oTappyTap
Maman Brigitte
3
6
7
1.08
W
Thoth
petpuppy
Thoth
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,446
Damage
53,444
60,399
Taken
58,409
28,113
Mitigated
50,824
18,684
Healing
18,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,705
883
5,717
4,139
11,260
4,727
459
2,873
8,387
14,650
0
W
Yu Huang
BLOODYBOOTI
Yu Huang
11,059
906
183
1,141
8,575
4,329
1,393
1,255
7,320
20,306
1,106
L
Pele
6,609
839
0
1,850
12,341
4,515
517
9,675
2,666
0
16,277
L
Yemoja
3,566
1,130
7,191
3,274
9,225
6,645
225
6,957
2,268
8,577
0
L
10,602
7,973
360
1,754
12,585
4,223
0
8,945
3,640
0
15,699
W
9,314
609
403
2,429
15,744
23,878
1,028
2,729
13,015
15,075
0
L
Da Ji
g3no98
Da Ji
8,666
1,458
365
1,104
13,386
7,836
0
9,430
3,956
0
13,907
W
Mulan
8,934
656
753
2,550
14,693
14,242
385
2,189
12,504
0
17,047
L
Maman Brigitte
oTappyTap
Maman Brigitte
7,003
576
888
1,898
12,862
4,894
0
9,236
3,626
18,106
240
W
Thoth
petpuppy
Thoth
16,432
838
686
849
8,137
3,648
4,236
1,312
6,825
31,096
67

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,709
Gold Earned
43,424
76
Minions Killed
79
0
Camps Cleared
0
775,370
Distance Traveled
811,823
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,662
962
10
1
0
162,307
0
W
Yu Huang
8,599
955
19
2
0
156,721
0
L
Pele
7,005
778
12
1
0
166,247
0
L
Yemoja
7,578
842
12
1
0
167,885
0
L
Rama
7,226
803
13
1
0
142,167
0
W
Bacchus
8,597
955
11
1
0
178,760
0
L
Da Ji
8,736
971
13
1
0
130,335
0
W
Mulan
8,445
938
15
2
0
159,469
0
L
Maman Brigitte
8,164
907
26
3
0
168,736
0
W
Thoth
9,121
1,013
24
3
0
154,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role