Player Matchup

Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold II
 
Ares
Gold II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold III
 
Pele
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold II
Taurryan
Cthulhu
Gold II
Level 143
God Stats
20W - 15L
1,597 SR
Queue Stats
52W - 48L
1,567 MMR
Solo
Merlin
Merlin
Gold V
elmacko97
Merlin
Gold V
Level 145
God Stats
0W - 3L
1,391 SR
Queue Stats
8W - 10L
1,583 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,498 SR
1,530 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 120
1,618 SR
1,535 MMR
Horus
Horus
Gold I
 
Horus
Gold I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nut
Nut
Gold V
Legend12321
Nut
Gold V
Level 79
God Stats
3W - 0L
1,589 SR
Queue Stats
47W - 56L
1,508 MMR
Party 1
Ne Zha
Ne Zha
Platinum IV
NigelFarage
Ne Zha
Platinum IV
Level 154
God Stats
5W - 2L
1,699 SR
Queue Stats
113W - 99L
1,638 MMR
Party 2
Janus
Janus
Platinum V
Oósh
Janus
Platinum V
Level 155
God Stats
8W - 4L
1,803 SR
Queue Stats
96W - 93L
1,455 MMR
Party 2
Gilgamesh
Gilgamesh
Gold I
jorgemm19
Gilgamesh
Gold I
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,573 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 2 / 1
6,382
580
4,107
9,282
3,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ares
 
Ares
11
0 / 3 / 2
5,987
544
5,180
13,511
10,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
 
Pele
11
1 / 2 / 0
5,961
542
4,421
10,520
4,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Taurryan
Cthulhu
12
0 / 0 / 0
7,131
648
4,931
5,018
4,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
elmacko97
Merlin
11
0 / 3 / 0
6,208
564
3,673
6,244
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ThorAthenaLokiAnhur

VS

Bans
SusanoBake KujiraThothAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
4 / 1 / 6
7,189
654
4,720
12,984
11,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
0 / 1 / 4
6,108
555
6,458
3,875
1,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ne Zha
12
3 / 2 / 6
6,453
587
9,276
9,861
4,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
Oósh
Janus
13
3 / 0 / 4
7,117
647
4,940
3,397
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
jorgemm19
Gilgamesh
11
0 / 1 / 1
6,181
562
3,411
11,536
7,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
5
Kills
10
10
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
2
1
2.25
L
Ares
 
Ares
0
3
2
0.33
L
Pele
 
Pele
1
2
0
0.5
W
Horus
 
Horus
4
1
6
7
W
0
1
4
2
W
Ne Zha
3
2
6
3
W
Janus
Oósh
Janus
3
0
4
5
L
Cthulhu
Taurryan
Cthulhu
0
0
0
0
L
Merlin
elmacko97
Merlin
0
3
0
0
W
Gilgamesh
jorgemm19
Gilgamesh
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,312
Damage
28,805
44,575
Taken
41,653
25,774
Mitigated
26,761
12,233
Healing
9,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,107
2,146
0
4,254
9,282
3,746
0
1,371
7,911
0
40,850
L
Ares
 
Ares
5,180
602
219
3,732
13,511
10,705
0
1,516
11,995
21,347
1,721
L
Pele
 
Pele
4,421
883
0
2,564
10,520
4,311
0
638
9,882
0
53,687
W
Horus
 
Horus
4,720
2,362
2,173
4,268
12,984
11,777
10
4,768
8,216
0
20,648
W
6,458
3,324
0
459
3,875
1,358
839
710
3,165
0
51,948
W
Ne Zha
9,276
3,171
0
1,269
9,861
4,920
0
2,233
7,586
0
59,746
W
Janus
Oósh
Janus
4,940
665
0
488
3,397
1,380
0
1,358
2,039
56,859
885
L
Cthulhu
Taurryan
Cthulhu
4,931
528
0
1,000
5,018
4,668
0
0
5,018
51,863
2,508
L
Merlin
elmacko97
Merlin
3,673
39
0
464
6,244
2,344
0
1,286
4,958
51,643
0
W
Gilgamesh
jorgemm19
Gilgamesh
3,411
979
0
1,156
11,536
7,326
0
3,718
7,078
0
45,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,669
Gold Earned
33,048
402
Minions Killed
408
0
Camps Cleared
0
1,175,002
Distance Traveled
1,195,993
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,382
580
63
6
0
270,043
4
L
Ares
5,987
544
23
2
0
212,705
4
L
Pele
5,961
542
99
9
0
253,995
2
W
Horus
7,189
654
12
1
0
252,961
4
W
Nut
6,108
555
90
8
0
219,476
2
W
Ne Zha
6,453
587
85
8
0
246,561
0
W
Janus
7,117
647
130
12
0
253,003
2
L
Cthulhu
7,131
648
115
10
0
231,098
2
L
Merlin
6,208
564
102
9
0
207,161
0
W
Gilgamesh
6,181
562
91
8
0
223,992
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role