Player Matchup

Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
BigSJ97
Baron Samedi
Level 79
God Stats
10W - 5L
1,686 SR
Queue Stats
59W - 54L
1,448 Elo+
Solo
Erlang Shen
Erlang Shen
MAC-lavigne
Erlang Shen
Level 158
God Stats
18W - 7L
1,876 SR
Queue Stats
98W - 107L
1,459 Elo+
Solo
Xing Tian
Xing Tian
Mastergee94
Xing Tian
Level 121
God Stats
4W - 4L
1,547 SR
Queue Stats
31W - 33L
1,476 Elo+
Party 2
Kali
Kali
MrAch
Kali
Level 127
God Stats
2W - 1L
1,321 SR
Queue Stats
44W - 39L
1,480 Elo+
Solo
Team Averages
Level 118
1,586 SR
1,472 Elo+

VS

Team Averages
Level 68
1,555 SR
1,417 Elo+
King Arthur
King Arthur
 
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Armybob112
Geb
Level 28
God Stats
24W - 30L
1,471 SR
Queue Stats
114W - 135L
1,354 Elo+
Party 1
Heimdallr
Heimdallr
BaertigeAlte
Heimdallr
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
236W - 246L
1,368 Elo+
Party 1
Artio
Artio
Basur123
Artio
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 147L
1,374 Elo+
Party 1
Scylla
Scylla
Cureroxo25
Scylla
Level 113
God Stats
1W - 3L
1,805 SR
Queue Stats
74W - 59L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 0 / 7
8,600
573
8,346
6,314
3,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
BigSJ97
Baron Samedi
14
6 / 1 / 0
8,983
599
9,158
9,009
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
MAC-lavigne
Erlang Shen
14
2 / 3 / 1
8,845
590
11,489
18,257
12,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
Mastergee94
Xing Tian
13
4 / 0 / 7
8,394
560
6,699
11,311
10,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
MrAch
Kali
14
2 / 1 / 3
7,762
517
4,544
16,083
7,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 3 / 1
7,350
490
13,791
19,430
19,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 6 / 0
5,901
393
2,849
13,182
10,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Heimdallr
BaertigeAlte
Heimdallr
9
0 / 5 / 0
5,614
374
3,259
8,980
3,439
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Basur123
Artio
15
1 / 1 / 3
7,637
509
3,774
14,486
8,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Scylla
Cureroxo25
Scylla
14
2 / 3 / 0
7,851
523
5,946
9,568
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
18
Kills
5
5
Deaths
18
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
7
7.5
L
King Arthur
 
King Arthur
2
3
1
0.83
L
0
6
0
0
L
Heimdallr
BaertigeAlte
Heimdallr
0
5
0
0
L
Artio
Basur123
Artio
1
1
3
2.5
W
Baron Samedi
BigSJ97
Baron Samedi
6
1
0
6
L
Scylla
Cureroxo25
Scylla
2
3
0
0.67
W
Erlang Shen
MAC-lavigne
Erlang Shen
2
3
1
0.83
W
Xing Tian
Mastergee94
Xing Tian
4
0
7
7.5
W
Kali
MrAch
Kali
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,236
Damage
29,619
60,974
Taken
65,646
38,475
Mitigated
45,170
28,480
Healing
16,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,346
3,345
0
1,893
6,314
3,066
968
1,088
5,226
0
75,337
L
King Arthur
 
King Arthur
13,791
2,386
0
3,524
19,430
19,836
0
1,897
17,533
1,178
61,371
L
2,849
260
0
2,924
13,182
10,540
0
2,524
10,658
19,991
0
L
Heimdallr
BaertigeAlte
Heimdallr
3,259
1,489
0
1,391
8,980
3,439
338
2,255
6,725
0
24,602
L
Artio
Basur123
Artio
3,774
583
340
7,670
14,486
8,507
0
2,058
12,428
62,077
1,314
W
Baron Samedi
BigSJ97
Baron Samedi
9,158
613
307
3,598
9,009
4,483
0
4,818
4,191
58,876
1,297
L
Scylla
Cureroxo25
Scylla
5,946
835
0
941
9,568
2,848
117
7,087
2,481
53,395
60
W
Erlang Shen
MAC-lavigne
Erlang Shen
11,489
6,050
0
9,351
18,257
12,714
206
2,044
16,213
0
69,920
W
Xing Tian
Mastergee94
Xing Tian
6,699
633
2,543
2,224
11,311
10,261
0
2,853
8,458
30,967
0
W
Kali
MrAch
Kali
4,544
2,355
0
8,564
16,083
7,951
0
2,184
13,899
0
64,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,584
Gold Earned
34,353
461
Minions Killed
350
0
Camps Cleared
0
1,561,361
Distance Traveled
1,403,028
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,600
573
126
8
0
332,593
0
L
King Arthur
7,350
490
82
5
0
274,686
0
L
Geb
5,901
393
10
1
0
298,184
0
L
Heimdallr
5,614
374
36
2
0
239,367
0
L
Artio
7,637
509
114
8
0
302,322
0
W
Baron Samedi
8,983
599
80
5
0
294,192
0
L
Scylla
7,851
523
108
7
0
288,469
2
W
Erlang Shen
8,845
590
115
8
0
248,309
0
W
Xing Tian
8,394
560
32
2
0
320,421
3
W
Kali
7,762
517
108
7
0
365,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role