Player Matchup

Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
JoJuan
Surtr
Level 153
God Stats
8W - 6L
1,713 SR
Queue Stats
131W - 147L
1,484 Elo+
Solo
Ne Zha
Ne Zha
Lil Gecko8763
Ne Zha
Level 87
God Stats
1W - 7L
1,500 SR
Queue Stats
157W - 173L
1,579 Elo+
Solo
Nu Wa
Nu Wa
TacticxIz
Nu Wa
Level 104
God Stats
0W - 2L
1,301 SR
Queue Stats
8W - 9L
1,819 Elo+
Solo
Cthulhu
Cthulhu
Unknown2381
Cthulhu
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 34L
1,582 Elo+
Solo
Team Averages
Level 123
1,503 SR
1,593 Elo+

VS

Team Averages
Level 97
1,553 SR
1,522 Elo+
Morgan Le Fay
Morgan Le Fay
Doomlord853
Morgan Le Fay
Level 145
God Stats
3W - 2L
1,648 SR
Queue Stats
188W - 176L
1,528 Elo+
Party 1
Fenrir
Fenrir
GooglyRoomba
Fenrir
Level 50
God Stats
18W - 19L
1,495 SR
Queue Stats
145W - 151L
1,539 Elo+
Party 1
Chaac
Chaac
InnateBeast1841
Chaac
Level 126
God Stats
3W - 1L
1,822 SR
Queue Stats
261W - 247L
1,549 Elo+
Solo
Chernobog
Chernobog
SovietGoose
Chernobog
Level 102
God Stats
10W - 9L
1,510 SR
Queue Stats
126W - 132L
1,539 Elo+
Party 1
Geb
Geb
arolxx
Geb
Level 62
God Stats
3W - 6L
1,288 SR
Queue Stats
52W - 64L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
0 / 2 / 0
7,426
495
6,182
10,025
4,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Surtr
JoJuan
Surtr
14
6 / 4 / 1
8,677
578
13,523
18,447
15,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
1 / 3 / 4
7,586
506
3,337
11,360
4,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
TacticxIz
Nu Wa
11
1 / 7 / 5
6,464
431
7,868
8,802
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Unknown2381
Cthulhu
13
3 / 1 / 1
7,447
496
6,222
9,330
8,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Doomlord853
Morgan Le Fay
13
6 / 3 / 4
8,317
554
13,599
9,571
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
16
8 / 4 / 2
8,892
593
7,073
16,410
7,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 4 / 4
7,832
522
9,451
16,132
11,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
SovietGoose
Chernobog
15
0 / 0 / 3
7,933
529
4,954
8,247
3,471
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Geb
arolxx
Geb
11
0 / 1 / 3
6,700
447
3,136
11,712
9,642
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
11
Kills
17
17
Deaths
12
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
0
0
W
Morgan Le Fay
Doomlord853
Morgan Le Fay
6
3
4
2.67
W
Fenrir
8
4
2
2.25
W
3
4
4
1.25
L
Surtr
JoJuan
Surtr
6
4
1
1.63
L
1
3
4
1
W
Chernobog
SovietGoose
Chernobog
0
0
3
1.5
L
Nu Wa
TacticxIz
Nu Wa
1
7
5
0.5
L
Cthulhu
Unknown2381
Cthulhu
3
1
1
3.5
W
Geb
arolxx
Geb
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,132
Damage
38,213
57,964
Taken
62,072
35,419
Mitigated
37,104
10,669
Healing
20,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,182
3,216
0
2,945
10,025
4,213
0
204
9,821
0
59,557
W
Morgan Le Fay
Doomlord853
Morgan Le Fay
13,599
931
0
648
9,571
4,068
0
4,577
4,956
55,960
1,279
W
Fenrir
7,073
2,211
0
6,524
16,410
7,988
0
2,938
13,154
0
65,038
W
9,451
1,015
0
8,468
16,132
11,935
0
1,921
13,277
0
58,747
L
Surtr
JoJuan
Surtr
13,523
5,015
0
5,082
18,447
15,075
21
1,164
16,335
2,628
56,095
L
3,337
724
0
1,505
11,360
4,981
0
3,985
7,339
0
64,724
W
Chernobog
SovietGoose
Chernobog
4,954
3,096
0
3,160
8,247
3,471
0
859
7,388
0
72,505
L
Nu Wa
TacticxIz
Nu Wa
7,868
1,646
0
250
8,802
2,712
0
5,910
2,892
40,830
0
L
Cthulhu
Unknown2381
Cthulhu
6,222
310
0
887
9,330
8,438
206
5,466
3,864
40,385
733
W
Geb
arolxx
Geb
3,136
536
0
2,137
11,712
9,642
0
4,807
6,905
19,065
1,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,600
Gold Earned
39,674
410
Minions Killed
436
0
Camps Cleared
0
1,348,793
Distance Traveled
1,529,607
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,426
495
106
7
0
252,297
1
W
Morgan Le Fay
8,317
554
98
7
0
295,194
5
W
Fenrir
8,892
593
95
6
0
332,857
0
W
Chaac
7,832
522
102
7
0
287,511
2
L
Surtr
8,677
578
82
5
0
243,265
4
L
Ne Zha
7,586
506
95
6
0
336,333
0
W
Chernobog
7,933
529
116
8
0
298,942
3
L
Nu Wa
6,464
431
62
4
0
233,399
0
L
Cthulhu
7,447
496
65
4
0
283,499
0
W
Geb
6,700
447
25
2
0
315,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role