Player Matchup

Hun Batz
Hun Batz
Silver II
 
Hun Batz
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold III
 
He Bo
Gold III
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver III
DatBoiSav
Osiris
Silver III
Level 128
God Stats
5W - 5L
1,663 SR
Queue Stats
11W - 22L
1,467 MMR
Solo
Ravana
Ravana
Gold IV
Fluffynu99et7
Ravana
Gold IV
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 17L
1,526 MMR
Party 1
Nut
Nut
Silver I
Itssinatraa5925
Nut
Silver I
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 19L
1,370 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,533 SR
1,473 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,553 SR
1,471 MMR
Persephone
Persephone
Gold V
 
Persephone
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold V
 
Artemis
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bake Kujira
Bake Kujira
Gold III
IbukyBallad
Bake Kujira
Gold III
Level 65
God Stats
2W - 1L
1,829 SR
Queue Stats
62W - 65L
1,450 MMR
Solo
Lancelot
Lancelot
Gold III
ItsCuttlefish
Lancelot
Gold III
Level 140
God Stats
6W - 11L
1,418 SR
Queue Stats
116W - 117L
1,429 MMR
Solo
Arachne
Arachne
Gold II
Solace69
Arachne
Gold II
Level 126
God Stats
28W - 39L
1,517 SR
Queue Stats
275W - 266L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
3 / 0 / 1
5,222
580
4,379
7,789
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

He Bo
 
He Bo
9
0 / 2 / 2
4,974
553
2,984
5,503
1,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
DatBoiSav
Osiris
9
0 / 1 / 0
4,660
518
4,298
10,846
6,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

8
1 / 2 / 2
4,660
518
3,990
6,426
2,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 1
5,566
618
3,301
4,833
1,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
LokiThorBellonaKuzenbo

VS

Bans
CharonTsukuyomiGebThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
9
1 / 2 / 0
5,316
591
3,626
5,681
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
 
Artemis
7
1 / 2 / 0
4,315
479
2,706
4,909
1,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bake Kujira
IbukyBallad
Bake Kujira
10
2 / 0 / 0
5,592
621
8,007
7,316
5,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
ItsCuttlefish
Lancelot
7
0 / 3 / 3
4,050
450
2,260
5,777
3,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Solace69
Arachne
9
1 / 0 / 2
4,756
528
3,684
6,796
2,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
5
Kills
5
6
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
0
1
3.5
W
He Bo
 
He Bo
0
2
2
0.5
L
Persephone
 
Persephone
1
2
0
0.5
L
Artemis
 
Artemis
1
2
0
0.5
W
Osiris
DatBoiSav
Osiris
0
1
0
0
W
1
2
2
1
L
Bake Kujira
IbukyBallad
Bake Kujira
2
0
0
2
L
Lancelot
ItsCuttlefish
Lancelot
0
3
3
0.5
W
1
1
1
1.5
L
Arachne
Solace69
Arachne
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,952
Damage
20,283
35,397
Taken
30,479
15,248
Mitigated
14,330
9,121
Healing
8,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
4,379
1,431
0
2,138
7,789
2,455
0
1,208
6,302
0
27,589
W
He Bo
 
He Bo
2,984
86
0
1,237
5,503
1,784
0
1,995
3,272
37,757
1,868
L
Persephone
 
Persephone
3,626
202
0
1,966
5,681
1,620
0
1,921
3,742
30,148
0
L
Artemis
 
Artemis
2,706
1,582
0
1,232
4,909
1,509
162
0
4,909
0
21,226
W
Osiris
DatBoiSav
Osiris
4,298
1,872
0
4,298
10,846
6,788
0
5,796
4,201
0
30,255
W
3,990
1,008
0
698
6,426
2,641
0
1,201
4,952
0
31,916
L
Bake Kujira
IbukyBallad
Bake Kujira
8,007
3,164
0
2,950
7,316
5,509
0
0
7,316
36,751
1,550
L
Lancelot
ItsCuttlefish
Lancelot
2,260
656
0
1,034
5,777
3,207
0
297
5,480
0
14,054
W
3,301
1,820
0
750
4,833
1,580
399
0
4,800
0
42,743
L
Arachne
Solace69
Arachne
3,684
2,848
0
1,625
6,796
2,485
0
680
6,116
0
29,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,082
Gold Earned
24,029
311
Minions Killed
226
0
Camps Cleared
0
903,558
Distance Traveled
872,030
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,222
580
63
7
0
208,097
0
W
He Bo
4,974
553
62
7
0
160,263
0
L
Persephone
5,316
591
56
6
0
161,036
0
L
Artemis
4,315
479
28
3
0
109,498
1
W
Osiris
4,660
518
57
6
0
193,563
3
W
Ravana
4,660
518
54
6
0
196,526
0
L
Bake Kujira
5,592
621
69
8
0
194,217
2
L
Lancelot
4,050
450
18
2
0
198,419
0
W
Nut
5,566
618
75
8
0
145,109
0
L
Arachne
4,756
528
55
6
0
208,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role