Player Matchup

Ymir
Ymir
 
Ymir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
BasicData
Thoth
Level 41
God Stats
2W - 6L
1,736 SR
Queue Stats
159W - 153L
1,443 Elo+
Solo
Cupid
Cupid
FIKO_126_69
Cupid
Level 115
God Stats
7W - 11L
1,712 SR
Queue Stats
797W - 766L
1,544 Elo+
Party 1
Sun Wukong
Sun Wukong
YGFlacko
Sun Wukong
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,250 Elo+
Party 1
Arachne
Arachne
vD_ToxicAlien
Arachne
Level 89
God Stats
9W - 7L
1,522 SR
Queue Stats
273W - 269L
1,511 Elo+
Party 1
Team Averages
Level 78
1,594 SR
1,449 Elo+

VS

Team Averages
Level 137
1,529 SR
1,449 Elo+
Arachne
Arachne
Ameboncio
Arachne
Level 153
God Stats
1W - 0L
1,413 SR
Queue Stats
2W - 7L
1,309 Elo+
Party 2
Osiris
Osiris
M16Mihai
Osiris
Level 92
God Stats
4W - 2L
1,823 SR
Queue Stats
55W - 59L
1,474 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RubiEsp_3
Ah Muzen Cab
Level 141
God Stats
2W - 0L
1,412 SR
Queue Stats
18W - 15L
1,502 Elo+
Party 2
Aphrodite
Aphrodite
japerezca
Aphrodite
Level 143
God Stats
4W - 1L
1,544 SR
Queue Stats
30W - 45L
1,428 Elo+
Party 2
Ix Chel
Ix Chel
zombaio
Ix Chel
Level 155
God Stats
10W - 4L
1,454 SR
Queue Stats
51W - 35L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 2 / 1
5,650
471
2,659
10,322
7,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thoth
BasicData
Thoth
12
5 / 3 / 0
7,153
596
4,305
6,593
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 0
6,075
506
3,090
7,275
2,584
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
YGFlacko
Sun Wukong
7
0 / 2 / 0
4,873
406
833
5,747
2,535
Mace

Mace

+10
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
11
0 / 1 / 3
6,009
501
4,932
11,800
5,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ameboncio
Arachne
13
2 / 2 / 3
6,889
574
4,094
12,032
4,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
M16Mihai
Osiris
13
3 / 0 / 0
7,818
652
7,686
9,551
12,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
RubiEsp_3
Ah Muzen Cab
14
0 / 1 / 0
7,395
616
6,426
6,781
2,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Aphrodite
japerezca
Aphrodite
11
0 / 0 / 6
7,040
587
4,121
5,761
3,321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
zombaio
Ix Chel
12
3 / 3 / 2
7,365
614
6,229
5,399
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
6
Kills
8
8
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
1
0.25
W
Arachne
Ameboncio
Arachne
2
2
3
1.75
L
Thoth
BasicData
Thoth
5
3
0
1.67
L
1
0
0
1
W
Osiris
M16Mihai
Osiris
3
0
0
3
W
Ah Muzen Cab
RubiEsp_3
Ah Muzen Cab
0
1
0
0
L
Sun Wukong
YGFlacko
Sun Wukong
0
2
0
0
W
Aphrodite
japerezca
Aphrodite
0
0
6
3
L
Arachne
0
1
3
1.5
W
Ix Chel
zombaio
Ix Chel
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,819
Damage
28,556
41,737
Taken
39,524
20,430
Mitigated
25,002
12,126
Healing
15,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,659
674
122
2,169
10,322
7,546
0
2,785
7,397
22,991
0
W
Arachne
Ameboncio
Arachne
4,094
2,697
0
6,293
12,032
4,893
191
1,266
10,766
0
63,346
L
Thoth
BasicData
Thoth
4,305
217
0
1,500
6,593
2,553
0
3,854
2,418
48,098
811
L
3,090
1,658
174
4,151
7,275
2,584
0
572
6,703
0
46,811
W
Osiris
M16Mihai
Osiris
7,686
1,933
0
2,868
9,551
12,185
56
704
8,847
0
56,990
W
Ah Muzen Cab
RubiEsp_3
Ah Muzen Cab
6,426
1,726
0
465
6,781
2,824
34
776
6,005
0
74,799
L
Sun Wukong
YGFlacko
Sun Wukong
833
274
0
0
5,747
2,535
0
93
5,207
0
18,263
W
Aphrodite
japerezca
Aphrodite
4,121
366
2,083
3,090
5,761
3,321
0
1,725
4,036
20,441
3,420
L
Arachne
4,932
3,199
0
4,010
11,800
5,212
0
2,039
9,439
0
43,488
W
Ix Chel
zombaio
Ix Chel
6,229
1,020
516
551
5,399
1,779
0
2,359
3,040
43,462
969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,760
Gold Earned
36,507
346
Minions Killed
443
0
Camps Cleared
0
1,176,220
Distance Traveled
1,258,911
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,650
471
46
4
0
236,538
0
W
Arachne
6,889
574
94
8
0
283,775
0
L
Thoth
7,153
596
105
9
0
235,154
0
L
Cupid
6,075
506
96
8
0
246,936
3
W
Osiris
7,818
652
95
8
0
243,998
0
W
Ah Muzen Cab
7,395
616
140
12
0
241,553
2
L
Sun Wukong
4,873
406
24
2
0
181,925
0
W
Aphrodite
7,040
587
36
3
0
277,219
0
L
Arachne
6,009
501
75
6
0
275,667
0
W
Ix Chel
7,365
614
78
7
0
212,366
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role