Player Matchup

Arachne
Arachne
Deadlistwarri0r
Arachne
Level 66
God Stats
4W - 1L
1,690 SR
Queue Stats
80W - 66L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Kxng_Xrio
Zhong Kui
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
311W - 340L
1,452 Elo+
Party 2
Hercules
Hercules
PushinPDior
Hercules
Level 66
God Stats
4W - 5L
1,384 SR
Queue Stats
135W - 141L
1,489 Elo+
Solo
Aphrodite
Aphrodite
Rudy2Smooth
Aphrodite
Level 65
God Stats
14W - 7L
1,553 SR
Queue Stats
275W - 284L
1,390 Elo+
Party 2
Chang'e
Chang'e
anwabuk
Chang'e
Level 143
God Stats
4W - 5L
1,448 SR
Queue Stats
221W - 244L
1,470 Elo+
Solo
Team Averages
Level 99
1,515 SR
1,460 Elo+

VS

Team Averages
Level 108
1,314 SR
1,451 Elo+
Ymir
Ymir
Alimpnoodle8309
Ymir
Level 89
God Stats
1W - 3L
1,365 SR
Queue Stats
98W - 102L
1,464 Elo+
Party 1
Izanami
Izanami
IanNaut357
Izanami
Level 129
God Stats
2W - 5L
1,280 SR
Queue Stats
92W - 95L
1,462 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MalphasTheUnholy
Tsukuyomi
Level 150
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 63L
1,554 Elo+
Solo
Thanatos
Thanatos
abe_sm98
Thanatos
Level 105
God Stats
3W - 8L
1,110 SR
Queue Stats
41W - 54L
1,318 Elo+
Solo
Kukulkan
Kukulkan
jreyess222
Kukulkan
Level 68
God Stats
1W - 4L
1,318 SR
Queue Stats
181W - 188L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
4,225
352
358
789
169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Zhong Kui
Kxng_Xrio
Zhong Kui
12
3 / 1 / 0
6,419
535
9,656
9,013
7,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
PushinPDior
Hercules
13
2 / 0 / 2
6,797
566
4,360
8,699
4,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Aphrodite
Rudy2Smooth
Aphrodite
10
0 / 1 / 3
6,093
508
2,720
8,234
5,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
anwabuk
Chang'e
13
3 / 0 / 1
7,958
663
5,386
5,652
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,936
495
3,616
7,849
5,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
IanNaut357
Izanami
10
1 / 2 / 0
6,004
500
4,934
7,669
2,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
12
0 / 1 / 0
6,855
571
2,517
5,390
3,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Thanatos
abe_sm98
Thanatos
11
0 / 2 / 1
5,679
473
2,249
9,891
4,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
jreyess222
Kukulkan
12
0 / 3 / 0
6,092
508
3,646
6,812
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
8
Kills
2
2
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
W
0
0
0
0
L
Izanami
IanNaut357
Izanami
1
2
0
0.5
W
Zhong Kui
Kxng_Xrio
Zhong Kui
3
1
0
3
L
Tsukuyomi
0
1
0
0
W
Hercules
PushinPDior
Hercules
2
0
2
3
W
Aphrodite
Rudy2Smooth
Aphrodite
0
1
3
1.5
L
Thanatos
abe_sm98
Thanatos
0
2
1
0.25
W
Chang'e
anwabuk
Chang'e
3
0
1
3.5
L
Kukulkan
jreyess222
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,480
Damage
16,962
32,387
Taken
37,611
19,952
Mitigated
19,392
19,590
Healing
14,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,616
1,021
0
1,997
7,849
5,576
0
4,477
3,372
17,446
510
W
358
317
0
250
789
169
0
0
723
0
3,904
L
Izanami
IanNaut357
Izanami
4,934
3,537
0
1,954
7,669
2,986
0
5,693
1,976
0
55,824
W
Zhong Kui
Kxng_Xrio
Zhong Kui
9,656
2,151
0
2,285
9,013
7,177
496
1,083
7,930
39,144
13,539
L
Tsukuyomi
2,517
907
0
2,332
5,390
3,941
0
0
5,390
0
47,309
W
Hercules
PushinPDior
Hercules
4,360
2,045
0
5,324
8,699
4,547
750
262
8,227
0
54,551
W
Aphrodite
Rudy2Smooth
Aphrodite
2,720
303
2,733
5,106
8,234
5,714
50
2,196
6,038
22,132
734
L
Thanatos
abe_sm98
Thanatos
2,249
791
0
6,761
9,891
4,412
0
2,880
7,011
0
44,147
W
Chang'e
anwabuk
Chang'e
5,386
181
40
3,852
5,652
2,345
649
3,705
1,947
52,676
2,393
L
Kukulkan
jreyess222
Kukulkan
3,646
395
0
1,313
6,812
2,477
0
3,495
3,317
47,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,492
Gold Earned
30,566
317
Minions Killed
350
0
Camps Cleared
0
978,751
Distance Traveled
1,175,210
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,936
495
25
2
0
249,633
0
W
Arachne
4,225
352
10
1
0
31,120
0
L
Izanami
6,004
500
92
8
0
208,151
1
W
Zhong Kui
6,419
535
86
7
0
211,072
0
L
Tsukuyomi
6,855
571
86
7
0
220,211
0
W
Hercules
6,797
566
97
8
0
279,418
2
W
Aphrodite
6,093
508
23
2
0
217,510
4
L
Thanatos
5,679
473
69
6
0
267,440
0
W
Chang'e
7,958
663
101
8
0
239,631
0
L
Kukulkan
6,092
508
78
7
0
229,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role