Player Matchup

Chaac
Chaac
 
Chaac
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
dead thing62
Scylla
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
234W - 243L
1,456 Elo+
Solo
Xbalanque
Xbalanque
dgalves21
Xbalanque
Level 148
God Stats
0W - 3L
1,134 SR
Queue Stats
143W - 141L
1,501 Elo+
Party 1
Team Averages
Level 117
1,378 SR
1,486 Elo+

VS

Team Averages
Level 90
1,595 SR
1,443 Elo+
Hades
Hades
Jewish_45_Bear
Hades
Level 86
God Stats
16W - 5L
1,741 SR
Queue Stats
167W - 197L
1,465 Elo+
Solo
Danzaburou
Danzaburou
Kenshin_H_
Danzaburou
Level 128
God Stats
13W - 10L
1,462 SR
Queue Stats
69W - 66L
1,462 Elo+
Solo
Chaac
Chaac
harvey1812
Chaac
Level 55
God Stats
1W - 1L
1,583 SR
Queue Stats
56W - 57L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 1 / 3
7,324
732
9,363
8,112
6,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
9
0 / 4 / 3
6,238
624
4,158
6,605
2,329
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Xbalanque
dgalves21
Xbalanque
12
3 / 2 / 2
7,325
733
6,894
6,559
2,544
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
7,308
731
7,453
7,219
3,562
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Kenshin_H_
Danzaburou
13
4 / 3 / 2
7,926
793
4,707
9,536
3,878
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
11
0 / 1 / 5
6,816
682
5,633
10,633
9,909
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
5
Kills
7
7
Deaths
5
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
1
3
3.5
W
3
1
3
4.5
W
Danzaburou
Kenshin_H_
Danzaburou
4
3
2
1.67
L
Scylla
0
4
3
0.38
L
Xbalanque
dgalves21
Xbalanque
3
2
2
2
W
Chaac
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,415
Damage
17,793
21,276
Taken
27,388
11,392
Mitigated
17,349
2,396
Healing
8,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,363
450
0
2,144
8,112
6,519
0
2,324
5,766
1,083
21,630
W
7,453
824
444
2,067
7,219
3,562
481
815
6,393
18,583
0
W
Danzaburou
Kenshin_H_
Danzaburou
4,707
2,113
0
1,437
9,536
3,878
1,122
1,601
7,916
0
18,104
L
Scylla
4,158
159
0
252
6,605
2,329
164
2,369
4,236
17,638
483
L
Xbalanque
dgalves21
Xbalanque
6,894
1,902
0
0
6,559
2,544
640
2,776
3,783
0
16,472
W
Chaac
5,633
971
0
4,832
10,633
9,909
84
2,324
8,293
0
23,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,887
Gold Earned
22,050
98
Minions Killed
89
0
Camps Cleared
0
523,402
Distance Traveled
523,799
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,324
732
37
4
0
197,300
1
W
Hades
7,308
731
30
3
0
168,524
2
W
Danzaburou
7,926
793
34
3
0
175,366
0
L
Scylla
6,238
624
35
4
0
170,209
0
L
Xbalanque
7,325
733
26
3
0
155,893
2
W
Chaac
6,816
682
25
3
0
179,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role