Player Matchup

Vulcan
Vulcan
Dimondus
Vulcan
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,447 Elo+
Solo
Awilix
Awilix
akinaattori96
Awilix
Level 27
God Stats
2W - 0L
1,682 SR
Queue Stats
10W - 11L
1,515 Elo+
Party 1
Bacchus
Bacchus
tommyboyman98
Bacchus
Level 116
God Stats
2W - 0L
1,682 SR
Queue Stats
11W - 13L
1,515 Elo+
Party 1
Team Averages
Level 105
1,621 SR
1,492 Elo+

VS

Team Averages
Level 97
1,417 SR
1,389 Elo+
Achilles
Achilles
XL crazybaz XL
Achilles
Level 61
God Stats
6W - 10L
1,442 SR
Queue Stats
169W - 168L
1,475 Elo+
Solo
Neith
Neith
abenitog
Neith
Level 109
God Stats
24W - 28L
1,387 SR
Queue Stats
26W - 31L
1,318 Elo+
Solo
Merlin
Merlin
ogunallat
Merlin
Level 120
God Stats
60W - 72L
1,422 SR
Queue Stats
285W - 303L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dimondus
Vulcan
13
3 / 0 / 5
7,660
766
9,904
6,309
2,697
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 0 / 4
8,140
814
6,681
5,739
2,301
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
12
1 / 2 / 7
7,105
711
5,870
9,543
9,190
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
2 / 3 / 0
6,752
675
6,837
10,959
7,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Neith
abenitog
Neith
11
0 / 5 / 2
6,484
648
4,010
9,606
2,993
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Merlin
ogunallat
Merlin
12
0 / 1 / 1
6,535
654
2,982
5,805
1,658
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
9
Kills
2
2
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Dimondus
Vulcan
3
0
5
5.5
L
Achilles
2
3
0
0.67
L
Neith
abenitog
Neith
0
5
2
0.2
W
5
0
4
7
L
Merlin
ogunallat
Merlin
0
1
1
0.5
W
Bacchus
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,455
Damage
13,829
21,591
Taken
26,370
14,188
Mitigated
12,151
4,187
Healing
6,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Dimondus
Vulcan
9,904
4,238
0
1,288
6,309
2,697
397
882
5,185
40,942
1,317
L
Achilles
6,837
1,826
0
2,319
10,959
7,500
0
5,665
5,185
0
16,805
L
Neith
abenitog
Neith
4,010
1,558
0
2,284
9,606
2,993
558
6,389
3,174
0
19,924
W
6,681
2,817
0
1,250
5,739
2,301
0
659
4,761
0
16,523
L
Merlin
ogunallat
Merlin
2,982
30
0
2,012
5,805
1,658
0
3,116
2,689
28,515
0
W
Bacchus
5,870
542
0
1,649
9,543
9,190
0
1,316
7,743
16,852
2,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,905
Gold Earned
19,771
109
Minions Killed
118
0
Camps Cleared
0
609,594
Distance Traveled
524,847
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,660
766
59
6
0
192,073
0
L
Achilles
6,752
675
31
3
0
192,346
1
L
Neith
6,484
648
37
4
0
158,220
3
W
Awilix
8,140
814
20
2
0
216,623
0
L
Merlin
6,535
654
50
5
0
174,281
0
W
Bacchus
7,105
711
30
3
0
200,898
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role