Player Matchup

Arachne
Arachne
Erubious
Arachne
Level 113
God Stats
21W - 19L
1,631 SR
Queue Stats
70W - 68L
1,496 Elo+
Party 1
Neith
Neith
MisterKiite
Neith
Level 78
God Stats
15W - 18L
1,428 SR
Queue Stats
302W - 343L
1,461 Elo+
Party 2
Camazotz
Camazotz
felixnoah
Camazotz
Level 134
God Stats
3W - 3L
1,710 SR
Queue Stats
75W - 54L
1,536 Elo+
Party 2
Yu Huang
Yu Huang
goat_devil
Yu Huang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,684 Elo+
Party 1
Cthulhu
Cthulhu
xxwaybr33zxx230
Cthulhu
Level 81
God Stats
21W - 14L
1,578 SR
Queue Stats
79W - 74L
1,477 Elo+
Solo
Team Averages
Level 87
1,569 SR
1,531 Elo+

VS

Team Averages
Level 109
1,567 SR
1,447 Elo+
Lancelot
Lancelot
 
Lancelot
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Anadune19
Ravana
Level 89
God Stats
1W - 1L
1,769 SR
Queue Stats
195W - 197L
1,341 Elo+
Solo
Achilles
Achilles
Hellish God9482
Achilles
Level 112
God Stats
0W - 2L
1,484 SR
Queue Stats
12W - 13L
1,504 Elo+
Solo
Sobek
Sobek
Nibbles8623
Sobek
Level 108
God Stats
5W - 4L
1,580 SR
Queue Stats
156W - 148L
1,477 Elo+
Solo
Eset
Eset
SUSHIBOIREDD
Eset
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Erubious
Arachne
15
6 / 1 / 3
8,538
534
10,483
12,099
5,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 0 / 2
7,431
464
6,263
5,282
2,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Camazotz
felixnoah
Camazotz
14
3 / 2 / 0
8,597
537
13,878
17,041
6,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
goat_devil
Yu Huang
13
1 / 1 / 1
7,561
473
4,775
6,014
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 0
6,078
380
3,408
9,690
5,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
0 / 4 / 2
5,817
364
1,492
10,018
4,048
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
Anadune19
Ravana
15
4 / 1 / 1
8,249
516
8,135
8,371
4,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Achilles
11
1 / 3 / 1
7,012
438
6,138
16,090
11,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 2 / 1
6,841
428
6,739
12,881
11,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 1 / 1
8,062
504
5,415
6,747
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
11
Kills
8
8
Deaths
11
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
4
2
0.25
L
Ravana
Anadune19
Ravana
4
1
1
4.5
W
Arachne
Erubious
Arachne
6
1
3
7.5
L
Achilles
1
3
1
0.5
W
1
0
2
2
L
2
2
1
1.25
L
1
1
1
1.5
W
Camazotz
felixnoah
Camazotz
3
2
0
1.5
W
Yu Huang
goat_devil
Yu Huang
1
1
1
1.5
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,807
Damage
27,919
50,126
Taken
54,107
21,777
Mitigated
34,033
18,308
Healing
17,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
1,492
244
0
2,478
10,018
4,048
0
1,072
8,946
0
12,209
L
Ravana
Anadune19
Ravana
8,135
2,266
0
4,349
8,371
4,243
0
485
7,886
0
67,943
W
Arachne
Erubious
Arachne
10,483
7,590
168
5,415
12,099
5,027
0
3,988
7,722
0
50,140
L
Achilles
6,138
1,622
153
3,948
16,090
11,197
0
300
15,790
2,022
41,971
W
6,263
2,748
0
2,390
5,282
2,002
896
951
4,139
0
52,082
L
6,739
372
0
4,002
12,881
11,770
0
2,636
10,245
35,317
0
L
5,415
122
129
1,987
6,747
2,775
0
3,400
3,347
64,247
1,841
W
Camazotz
felixnoah
Camazotz
13,878
2,731
0
7,421
17,041
6,871
1,336
714
16,247
0
76,952
W
Yu Huang
goat_devil
Yu Huang
4,775
409
28
1,135
6,014
2,408
184
4,058
1,892
56,288
0
W
3,408
388
237
1,514
9,690
5,469
0
1,749
7,611
19,933
1,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,205
Gold Earned
35,981
366
Minions Killed
402
0
Camps Cleared
0
1,347,390
Distance Traveled
1,498,271
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,817
364
14
1
0
278,296
0
L
Ravana
8,249
516
112
7
0
322,210
0
W
Arachne
8,538
534
70
4
0
291,593
0
L
Achilles
7,012
438
71
4
0
299,331
0
W
Neith
7,431
464
82
5
0
267,878
0
L
Sobek
6,841
428
74
5
0
311,585
0
L
Eset
8,062
504
131
8
0
286,849
4
W
Camazotz
8,597
537
96
6
0
288,740
0
W
Yu Huang
7,561
473
91
6
0
278,104
0
W
Cthulhu
6,078
380
27
2
0
221,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role