Player Matchup

Ah Puch
Ah Puch
BauchnabeIfusseI
Ah Puch
Level 16
God Stats
0W - 1L
1,663 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Bacchus
Bacchus
BladeOniGx
Bacchus
Level 14
God Stats
0W - 2L
1,300 SR
Queue Stats
7W - 14L
1,740 Elo+
Party 3
Thanatos
Thanatos
Eksorce
Thanatos
Level 13
God Stats
1W - 9L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 3
Rama
Rama
FindeWalter
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 3
Surtr
Surtr
Scifrain
Surtr
Level 54
God Stats
0W - 1L
1,653 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 3
Team Averages
Level 23
1,523 SR
1,548 Elo+

VS

Team Averages
Level 99
1,526 SR
1,508 Elo+
Horus
Horus
Byakuyaxx
Horus
Level 75
God Stats
4W - 5L
1,268 SR
Queue Stats
76W - 82L
1,448 Elo+
Party 1
King Arthur
King Arthur
M4rk721
King Arthur
Level 83
God Stats
74W - 62L
1,684 SR
Queue Stats
323W - 306L
1,553 Elo+
Party 2
Nemesis
Nemesis
Makumbra
Nemesis
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
202W - 205L
1,502 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Xpekxion
Ah Muzen Cab
Level 66
God Stats
3W - 7L
1,321 SR
Queue Stats
189W - 178L
1,541 Elo+
Party 1
Eset
Eset
conorthehung
Eset
Level 141
God Stats
12W - 11L
1,858 SR
Queue Stats
365W - 375L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
6,396
492
7,579
8,639
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
BladeOniGx
Bacchus
7
0 / 3 / 3
5,320
409
4,083
12,789
9,849
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Eksorce
Thanatos
10
3 / 7 / 0
6,200
477
4,281
13,840
5,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 2
5,506
424
5,174
11,056
3,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
Scifrain
Surtr
11
0 / 3 / 0
5,959
458
4,375
12,102
10,852
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Byakuyaxx
Horus
11
2 / 2 / 5
6,227
479
6,751
11,157
9,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
M4rk721
King Arthur
15
3 / 0 / 5
8,714
670
8,357
8,559
6,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
Makumbra
Nemesis
14
2 / 1 / 7
7,736
595
4,777
8,717
4,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Xpekxion
Ah Muzen Cab
12
7 / 1 / 4
7,516
578
13,399
7,973
3,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 1 / 9
8,831
679
10,550
7,406
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
5
Kills
20
20
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Bacchus
BladeOniGx
Bacchus
0
3
3
0.5
W
Horus
Byakuyaxx
Horus
2
2
5
2.25
L
Thanatos
Eksorce
Thanatos
3
7
0
0.43
L
0
3
2
0.33
W
King Arthur
M4rk721
King Arthur
3
0
5
5.5
W
Nemesis
Makumbra
Nemesis
2
1
7
5.5
L
Surtr
Scifrain
Surtr
0
3
0
0
W
Ah Muzen Cab
Xpekxion
Ah Muzen Cab
7
1
4
9
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,492
Damage
43,834
58,426
Taken
43,812
31,115
Mitigated
26,822
14,178
Healing
10,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,579
328
0
924
8,639
2,248
0
4,890
3,263
36,684
0
L
Bacchus
BladeOniGx
Bacchus
4,083
712
0
1,813
12,789
9,849
0
1,160
11,282
11,142
0
W
Horus
Byakuyaxx
Horus
6,751
3,301
496
3,350
11,157
9,965
156
3,337
7,628
0
16,316
L
Thanatos
Eksorce
Thanatos
4,281
1,466
0
4,972
13,840
5,038
0
1,743
11,909
0
30,298
L
5,174
4,391
0
1,740
11,056
3,128
0
255
10,418
0
31,254
W
King Arthur
M4rk721
King Arthur
8,357
1,040
0
3,603
8,559
6,517
0
598
7,961
0
66,051
W
Nemesis
Makumbra
Nemesis
4,777
2,028
0
850
8,717
4,121
0
2,203
6,514
0
63,198
L
Surtr
Scifrain
Surtr
4,375
1,363
0
4,729
12,102
10,852
0
1,550
10,468
1,834
29,893
W
Ah Muzen Cab
Xpekxion
Ah Muzen Cab
13,399
5,790
0
972
7,973
3,086
1,695
1,873
6,100
0
66,086
W
10,550
180
0
925
7,406
3,133
654
3,924
3,482
62,706
2,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,381
Gold Earned
39,024
245
Minions Killed
442
0
Camps Cleared
0
1,244,855
Distance Traveled
1,385,423
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,396
492
64
5
0
242,530
3
L
Bacchus
5,320
409
12
1
0
247,406
0
W
Horus
6,227
479
20
2
0
288,299
6
L
Thanatos
6,200
477
54
4
0
274,785
0
L
Rama
5,506
424
58
4
0
243,005
0
W
King Arthur
8,714
670
117
9
0
269,644
4
W
Nemesis
7,736
595
104
8
0
315,198
0
L
Surtr
5,959
458
57
4
0
237,129
2
W
Ah Muzen Cab
7,516
578
89
7
0
236,977
0
W
Eset
8,831
679
112
9
0
275,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role