Player Matchup

Khepri
Khepri
AirBudAP
Khepri
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 135L
1,587 Elo+
Solo
Medusa
Medusa
Alvaro__LV
Medusa
Level 22
God Stats
0W - 2L
1,303 SR
Queue Stats
14W - 31L
1,370 Elo+
Party 1
Tyr
Tyr
ErProaso
Tyr
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 127L
1,453 Elo+
Party 1
Heimdallr
Heimdallr
alegarcia_9
Heimdallr
Level 26
God Stats
1W - 2L
1,720 SR
Queue Stats
78W - 108L
1,409 Elo+
Party 1
Eset
Eset
pablo_04_pb
Eset
Level 34
God Stats
1W - 1L
1,734 SR
Queue Stats
219W - 236L
1,437 Elo+
Party 1
Team Averages
Level 56
1,551 SR
1,451 Elo+

VS

Team Averages
Level 122
1,539 SR
1,468 Elo+
Cthulhu
Cthulhu
Captain-THICz
Cthulhu
Level 125
God Stats
1W - 1L
1,477 SR
Queue Stats
61W - 54L
1,487 Elo+
Solo
Xbalanque
Xbalanque
GreenBaySmurfs
Xbalanque
Level 153
God Stats
1W - 1L
1,716 SR
Queue Stats
69W - 59L
1,468 Elo+
Party 2
Erlang Shen
Erlang Shen
Seahawks1911
Erlang Shen
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 65L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ZackAttackQQ
Sun Wukong
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,444 Elo+
Solo
Artio
Artio
giganticraccoon
Artio
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 19L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AirBudAP
Khepri
18
6 / 2 / 3
10,464
698
8,733
18,902
24,864
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Alvaro__LV
Medusa
13
1 / 7 / 3
8,303
554
9,499
16,305
12,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
1 / 3 / 7
9,053
604
15,991
29,324
53,055
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
alegarcia_9
Heimdallr
15
1 / 4 / 3
8,631
575
9,612
10,594
6,879
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
0 / 3 / 4
8,928
595
16,593
14,601
9,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
3 / 2 / 14
10,686
712
19,224
10,756
9,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
GreenBaySmurfs
Xbalanque
19
7 / 2 / 7
11,584
772
25,627
13,171
6,830
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Seahawks1911
Erlang Shen
17
5 / 1 / 12
10,959
731
16,137
17,408
12,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
ZackAttackQQ
Sun Wukong
20
2 / 0 / 15
11,181
745
13,947
20,166
14,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 4 / 9
10,519
701
6,740
24,523
19,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
76
9
Kills
19
19
Deaths
9
20
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Khepri
AirBudAP
Khepri
6
2
3
3.75
L
Medusa
Alvaro__LV
Medusa
1
7
3
0.36
W
Cthulhu
3
2
14
5
L
1
3
7
1.5
W
Xbalanque
GreenBaySmurfs
Xbalanque
7
2
7
5.25
W
Erlang Shen
Seahawks1911
Erlang Shen
5
1
12
11
W
Sun Wukong
ZackAttackQQ
Sun Wukong
2
0
15
9.5
L
Heimdallr
alegarcia_9
Heimdallr
1
4
3
0.63
W
2
4
9
1.63
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,428
Damage
81,675
89,726
Taken
86,024
106,920
Mitigated
63,564
24,998
Healing
43,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AirBudAP
Khepri
8,733
537
2,733
4,085
18,902
24,864
0
3,636
14,185
16,265
0
L
Medusa
Alvaro__LV
Medusa
9,499
3,653
0
0
16,305
12,982
0
3,688
11,568
0
15,196
W
Cthulhu
19,224
447
4,594
2,703
10,756
9,724
664
3,041
7,295
32,146
1,172
L
15,991
2,345
2,650
10,517
29,324
53,055
98
4,532
22,784
0
30,899
W
Xbalanque
GreenBaySmurfs
Xbalanque
25,627
15,092
2,749
5,558
13,171
6,830
4,963
6,038
6,799
0
52,149
W
Erlang Shen
Seahawks1911
Erlang Shen
16,137
5,908
591
5,450
17,408
12,821
675
5,182
11,942
0
20,285
W
Sun Wukong
ZackAttackQQ
Sun Wukong
13,947
1,689
0
8,512
20,166
14,920
554
4,616
15,202
0
34,121
L
Heimdallr
alegarcia_9
Heimdallr
9,612
3,243
531
336
10,594
6,879
0
4,056
6,035
0
22,115
W
6,740
1,127
3,572
9,513
24,523
19,269
693
4,649
19,460
9,437
1,400
L
16,593
1,504
1,785
2,361
14,601
9,140
168
4,517
8,905
35,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,379
Gold Earned
54,929
136
Minions Killed
179
0
Camps Cleared
0
1,227,298
Distance Traveled
1,485,194
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,464
698
11
1
0
261,206
0
L
Medusa
8,303
554
13
1
0
217,148
0
W
Cthulhu
10,686
712
40
3
0
296,419
0
L
Tyr
9,053
604
23
2
0
270,440
0
W
Xbalanque
11,584
772
68
5
0
243,550
0
W
Erlang Shen
10,959
731
25
2
0
344,618
0
W
Sun Wukong
11,181
745
37
2
0
359,950
1
L
Heimdallr
8,631
575
23
2
0
219,325
0
W
Artio
10,519
701
9
1
0
240,657
0
L
Eset
8,928
595
66
4
0
259,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role