Player Matchup

Erlang Shen
Erlang Shen
Grandmawmaw4743
Erlang Shen
Level 145
God Stats
1W - 0L
1,768 SR
Queue Stats
31W - 46L
1,352 Elo+
Solo
Nike
Nike
Killa02x
Nike
Level 87
God Stats
2W - 1L
1,698 SR
Queue Stats
314W - 140L
1,744 Elo+
Solo
Nu Wa
Nu Wa
SlipperyGouda
Nu Wa
Level 72
God Stats
9W - 2L
1,570 SR
Queue Stats
463W - 476L
1,475 Elo+
Solo
Thor
Thor
Trollrah
Thor
Level 153
God Stats
6W - 9L
1,279 SR
Queue Stats
475W - 480L
1,469 Elo+
Solo
Bacchus
Bacchus
xMr614DagreeZx
Bacchus
Level 188
God Stats
6W - 2L
1,880 SR
Queue Stats
566W - 559L
1,496 Elo+
Solo
Team Averages
Level 129
1,639 SR
1,507 Elo+

VS

Team Averages
Level 79
1,524 SR
1,487 Elo+
Cabrakan
Cabrakan
CrimsonTide014
Cabrakan
Level 88
God Stats
1W - 2L
1,767 SR
Queue Stats
115W - 117L
1,481 Elo+
Solo
Sol
Sol
Nation585Blood
Sol
Level 69
God Stats
1W - 2L
1,494 SR
Queue Stats
158W - 180L
1,470 Elo+
Party 1
Kukulkan
Kukulkan
RafaelRenanEpS
Kukulkan
Level 43
God Stats
1W - 2L
1,745 SR
Queue Stats
157W - 143L
1,499 Elo+
Solo
Artemis
Artemis
iBanG_QsA-_-
Artemis
Level 86
God Stats
6W - 8L
1,450 SR
Queue Stats
268W - 271L
1,515 Elo+
Party 1
Hou Yi
Hou Yi
kingkong1529
Hou Yi
Level 109
God Stats
2W - 4L
1,163 SR
Queue Stats
163W - 160L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Grandmawmaw4743
Erlang Shen
14
2 / 3 / 8
8,098
736
5,893
13,320
13,405
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
16
8 / 2 / 11
9,502
864
11,188
13,457
13,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 1 / 9
8,273
752
10,429
6,122
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
15
7 / 4 / 12
9,226
839
7,999
13,793
8,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 3 / 10
9,171
834
9,672
12,270
18,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
2 / 5 / 8
8,918
811
6,805
14,441
20,583
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 3 / 4
7,863
715
8,036
7,280
2,746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
15
2 / 5 / 5
8,073
734
7,226
8,507
3,916
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
iBanG_QsA-_-
Artemis
12
2 / 5 / 5
7,213
656
9,634
8,654
4,143
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
16
4 / 4 / 5
9,051
823
7,929
8,514
4,058
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
39
22
Kills
12
13
Deaths
22
50
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
2
5
8
1.2
W
Erlang Shen
Grandmawmaw4743
Erlang Shen
2
3
8
2
W
Nike
8
2
11
6.75
L
2
3
4
1.33
L
Kukulkan
2
5
5
0.9
W
2
1
9
6.5
W
Thor
7
4
12
3.25
L
Artemis
iBanG_QsA-_-
Artemis
2
5
5
0.9
L
Hou Yi
4
4
5
1.63
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,181
Damage
39,630
58,962
Taken
47,396
57,289
Mitigated
35,446
20,311
Healing
7,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
6,805
675
399
1,496
14,441
20,583
0
7,202
7,239
11,952
671
W
Erlang Shen
Grandmawmaw4743
Erlang Shen
5,893
1,828
1,412
4,103
13,320
13,405
514
5,235
8,085
962
10,026
W
Nike
11,188
561
1,453
2,310
13,457
13,687
1,055
4,711
8,746
0
26,115
L
8,036
889
550
2,430
7,280
2,746
0
2,084
5,196
23,364
0
L
Kukulkan
7,226
880
194
590
8,507
3,916
0
3,774
4,733
22,120
0
W
10,429
1,526
1,474
2,124
6,122
3,299
754
2,378
3,744
24,354
217
W
Thor
7,999
549
1,481
3,221
13,793
8,514
979
4,526
9,267
0
12,140
L
Artemis
iBanG_QsA-_-
Artemis
9,634
3,360
449
252
8,654
4,143
0
4,610
4,044
0
14,879
L
Hou Yi
7,929
2,704
331
1,257
8,514
4,058
0
2,682
5,832
0
21,278
W
9,672
169
354
2,379
12,270
18,384
234
4,748
7,522
16,842
958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,270
Gold Earned
41,118
109
Minions Killed
112
0
Camps Cleared
0
948,170
Distance Traveled
886,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,918
811
13
1
0
180,251
0
W
Erlang Shen
8,098
736
17
2
0
202,504
0
W
Nike
9,502
864
37
3
0
221,899
0
L
Sol
7,863
715
28
3
0
208,090
0
L
Kukulkan
8,073
734
34
3
0
172,878
0
W
Nu Wa
8,273
752
33
3
0
202,149
0
W
Thor
9,226
839
13
1
0
151,911
0
L
Artemis
7,213
656
14
1
0
170,047
0
L
Hou Yi
9,051
823
23
2
0
155,149
0
W
Bacchus
9,171
834
9
1
0
169,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role