Player Matchup

Scylla
Scylla
Bit Unknown
Scylla
Level 117
God Stats
10W - 4L
1,659 SR
Queue Stats
129W - 107L
1,525 Elo+
Solo
Danzaburou
Danzaburou
GladDADA
Danzaburou
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,496 Elo+
Party 1
Cabrakan
Cabrakan
Lawaygo
Cabrakan
Level 87
God Stats
5W - 4L
1,708 SR
Queue Stats
152W - 130L
1,587 Elo+
Party 1
Baron Samedi
Baron Samedi
ObitoKizuke
Baron Samedi
Level 100
God Stats
7W - 5L
1,699 SR
Queue Stats
98W - 88L
1,517 Elo+
Party 2
Hercules
Hercules
kingchidio
Hercules
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 107L
1,532 Elo+
Party 2
Team Averages
Level 114
1,613 SR
1,531 Elo+

VS

Team Averages
Level 99
1,508 SR
1,520 Elo+
Martichoras
Martichoras
 
Martichoras
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
HectorBean2146
Mercury
Level 81
God Stats
18W - 13L
1,558 SR
Queue Stats
184W - 173L
1,562 Elo+
Solo
Scylla
Scylla
Ishuuu
Scylla
Level 122
God Stats
0W - 1L
1,330 SR
Queue Stats
7W - 4L
1,480 Elo+
Solo
Osiris
Osiris
Watertanner
Osiris
Level 97
God Stats
21W - 15L
1,652 SR
Queue Stats
139W - 112L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
2 / 0 / 2
5,788
579
4,486
2,441
796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
GladDADA
Danzaburou
11
0 / 0 / 0
5,637
564
1,723
3,659
1,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Lawaygo
Cabrakan
11
3 / 0 / 4
5,822
582
4,418
10,226
6,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
ObitoKizuke
Baron Samedi
9
1 / 0 / 6
5,058
506
4,368
4,435
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
kingchidio
Hercules
10
5 / 2 / 3
6,318
632
8,047
11,379
8,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
10
0 / 0 / 0
5,239
524
2,471
3,077
1,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
 
Ares
7
0 / 3 / 0
4,634
463
2,014
7,595
5,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 3 / 0
4,856
486
3,344
8,643
3,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Ishuuu
Scylla
9
0 / 2 / 0
5,070
507
1,532
5,559
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
10
2 / 4 / 0
5,600
560
5,936
10,174
7,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
11
Kills
2
2
Deaths
12
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
0
0
0
L
Ares
 
Ares
0
3
0
0
W
Scylla
2
0
2
3
W
Danzaburou
GladDADA
Danzaburou
0
0
0
0
L
0
3
0
0
L
Scylla
Ishuuu
Scylla
0
2
0
0
W
Cabrakan
Lawaygo
Cabrakan
3
0
4
5
W
Baron Samedi
ObitoKizuke
Baron Samedi
1
0
6
4
L
Osiris
2
4
0
0.5
W
Hercules
kingchidio
Hercules
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,042
Damage
15,297
32,140
Taken
35,048
19,705
Mitigated
19,828
16,473
Healing
9,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
2,471
64
0
1,163
3,077
1,138
0
677
2,400
0
49,107
L
Ares
 
Ares
2,014
219
0
1,660
7,595
5,900
0
4,014
3,577
9,312
250
W
Scylla
4,486
0
0
1,128
2,441
796
0
422
1,979
34,373
266
W
Danzaburou
GladDADA
Danzaburou
1,723
699
0
2,172
3,659
1,307
0
383
3,276
0
45,697
L
3,344
571
0
2,266
8,643
3,328
0
2,960
5,499
0
32,690
L
Scylla
Ishuuu
Scylla
1,532
395
0
970
5,559
1,889
0
3,464
1,849
31,972
0
W
Cabrakan
Lawaygo
Cabrakan
4,418
728
0
6,302
10,226
6,686
0
1,179
8,881
48,448
0
W
Baron Samedi
ObitoKizuke
Baron Samedi
4,368
593
1,335
1,640
4,435
2,908
28
506
3,907
23,265
0
L
Osiris
5,936
2,128
0
3,004
10,174
7,573
0
1,677
8,451
0
32,310
W
Hercules
kingchidio
Hercules
8,047
3,149
0
3,896
11,379
8,008
0
758
9,997
0
37,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,623
Gold Earned
25,399
338
Minions Killed
270
0
Camps Cleared
0
963,712
Distance Traveled
960,756
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
5,239
524
84
8
0
175,434
0
L
Ares
4,634
463
10
1
0
184,236
2
W
Scylla
5,788
579
71
7
0
202,109
3
W
Danzaburou
5,637
564
85
9
0
176,545
2
L
Mercury
4,856
486
49
5
0
230,565
0
L
Scylla
5,070
507
74
7
0
182,025
1
W
Cabrakan
5,822
582
78
8
0
194,151
0
W
Baron Samedi
5,058
506
41
4
0
203,697
0
L
Osiris
5,600
560
53
5
0
188,496
0
W
Hercules
6,318
632
63
6
0
187,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role