Player Matchup

Sobek
Sobek
 
Sobek
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
CucaLover
Ao Kuang
Level 64
God Stats
1W - 3L
1,230 SR
Queue Stats
32W - 45L
1,451 Elo+
Party 1
Janus
Janus
Oswiig
Janus
Level 69
God Stats
9W - 11L
1,581 SR
Queue Stats
102W - 179L
1,419 Elo+
Party 1
Nut
Nut
Reckordzz
Nut
Level 180
God Stats
4W - 0L
1,500 SR
Queue Stats
24W - 17L
1,327 Elo+
Solo
Sun Wukong
Sun Wukong
YeYe_24K
Sun Wukong
Level 66
God Stats
6W - 5L
1,755 SR
Queue Stats
192W - 248L
1,407 Elo+
Party 1
Team Averages
Level 91
1,513 SR
1,421 Elo+

VS

Team Averages
Level 70
1,561 SR
1,431 Elo+
Janus
Janus
 
Janus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Creed21
Hercules
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 10L
1,623 Elo+
Solo
Serqet
Serqet
Everlasting423
Serqet
Level 23
God Stats
0W - 1L
1,792 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 2
Atlas
Atlas
Iost_Titan
Atlas
Level 65
God Stats
0W - 1L
1,405 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 2
Cupid
Cupid
Mondrizzle
Cupid
Level 99
God Stats
10W - 10L
1,606 SR
Queue Stats
135W - 140L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
1 / 1 / 7
5,987
499
4,565
10,358
7,777
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
CucaLover
Ao Kuang
11
2 / 0 / 1
5,809
484
2,409
10,707
3,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Janus
Oswiig
Janus
14
0 / 0 / 0
6,904
575
1,142
6,194
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
6 / 2 / 3
6,984
582
10,811
7,869
2,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
YeYe_24K
Sun Wukong
11
1 / 2 / 0
6,580
548
6,101
11,903
6,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 0 / 0
6,546
546
5,354
4,565
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
Creed21
Hercules
12
3 / 1 / 0
7,110
593
10,136
10,734
6,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 1 / 1
5,286
441
3,085
8,914
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
8
1 / 3 / 0
5,653
471
3,957
8,882
6,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
10
0 / 5 / 2
5,631
469
2,603
8,486
2,858
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
5
5
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
7
4.5
L
Janus
 
Janus
1
0
0
1
L
Hercules
Creed21
Hercules
3
1
0
3
W
Ao Kuang
CucaLover
Ao Kuang
2
0
1
2.5
L
0
1
1
0.5
L
Atlas
1
3
0
0.33
L
Cupid
0
5
2
0.2
W
Janus
Oswiig
Janus
0
0
0
0
W
6
2
3
3.75
W
Sun Wukong
YeYe_24K
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,028
Damage
25,135
47,031
Taken
41,581
23,714
Mitigated
21,028
16,837
Healing
15,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,565
1,218
0
3,399
10,358
7,777
0
2,082
7,878
16,803
0
L
Janus
 
Janus
5,354
131
0
809
4,565
1,701
0
2,293
2,152
48,413
1,061
L
Hercules
Creed21
Hercules
10,136
5,192
0
5,866
10,734
6,960
0
611
10,123
0
55,687
W
Ao Kuang
CucaLover
Ao Kuang
2,409
881
0
5,590
10,707
3,849
0
1,316
9,231
41,247
0
L
3,085
601
0
4,586
8,914
3,188
0
962
7,912
0
31,335
L
Atlas
3,957
1,676
0
1,411
8,882
6,321
0
2,019
6,863
15,702
2,564
L
Cupid
2,603
1,713
200
2,934
8,486
2,858
0
2,071
6,415
0
40,469
W
Janus
Oswiig
Janus
1,142
0
0
2,140
6,194
2,310
0
2,974
2,810
63,765
478
W
10,811
8,313
0
2,059
7,869
2,954
582
2,323
5,466
0
44,612
W
Sun Wukong
YeYe_24K
Sun Wukong
6,101
1,964
0
3,649
11,903
6,824
0
0
11,220
0
53,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,264
Gold Earned
30,226
381
Minions Killed
355
0
Camps Cleared
0
1,194,799
Distance Traveled
1,209,888
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,987
499
15
1
0
229,769
6
L
Janus
6,546
546
107
9
0
278,022
2
L
Hercules
7,110
593
107
9
0
221,321
2
W
Ao Kuang
5,809
484
76
6
0
258,464
2
L
Serqet
5,286
441
56
5
0
267,181
2
L
Atlas
5,653
471
24
2
0
229,688
1
L
Cupid
5,631
469
61
5
0
213,676
0
W
Janus
6,904
575
126
11
0
262,375
0
W
Nut
6,984
582
70
6
0
201,980
0
W
Sun Wukong
6,580
548
94
8
0
242,211
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role