Player Matchup

Serqet
Serqet
 
Serqet
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Everaldo1998
Gilgamesh
Level 148
God Stats
1W - 0L
1,259 SR
Queue Stats
117W - 120L
1,449 Elo+
Party 2
Sobek
Sobek
FlorDeKanon
Sobek
Level 154
God Stats
1W - 4L
1,214 SR
Queue Stats
89W - 81L
1,593 Elo+
Party 2
Baron Samedi
Baron Samedi
Ra__naldinho
Baron Samedi
Level 159
God Stats
2W - 2L
1,527 SR
Queue Stats
173W - 185L
1,515 Elo+
Party 2
Anhur
Anhur
Seeevilguanyu
Anhur
Level 159
God Stats
2W - 5L
1,381 SR
Queue Stats
390W - 367L
1,498 Elo+
Party 2
Team Averages
Level 141
1,376 SR
1,511 Elo+

VS

Team Averages
Level 120
1,497 SR
1,509 Elo+
Anubis
Anubis
 
Anubis
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
catyrell
Nut
Level 69
God Stats
8W - 11L
1,395 SR
Queue Stats
406W - 356L
1,472 Elo+
Party 1
Loki
Loki
o10sTemido
Loki
Level 126
God Stats
5W - 5L
1,642 SR
Queue Stats
239W - 242L
1,532 Elo+
Solo
Chiron
Chiron
pluks2
Chiron
Level 127
God Stats
29W - 30L
1,450 SR
Queue Stats
145W - 149L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
2 / 2 / 1
5,852
532
5,595
9,727
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Everaldo1998
Gilgamesh
10
1 / 4 / 1
5,600
509
3,801
11,954
6,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 0 / 6
6,485
590
2,458
8,393
6,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
Ra__naldinho
Baron Samedi
13
0 / 0 / 1
6,049
550
563
3,300
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
6 / 0 / 1
7,775
707
6,865
6,566
2,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 0 / 1
7,332
667
11,641
8,520
3,848
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
 
Ne Zha
9
0 / 4 / 1
4,972
452
2,478
7,723
2,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

8
0 / 2 / 0
4,416
401
1,002
5,353
1,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 3 / 0
5,535
503
3,145
7,891
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
pluks2
Chiron
12
0 / 1 / 0
6,289
572
2,318
5,012
1,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
10
Kills
6
6
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
2
1
1.25
L
Anubis
 
Anubis
4
0
1
4.5
L
Ne Zha
 
Ne Zha
0
4
1
0.13
W
Gilgamesh
Everaldo1998
Gilgamesh
1
4
1
0.38
W
1
0
6
4
W
Baron Samedi
Ra__naldinho
Baron Samedi
0
0
1
0.5
W
6
0
1
6.5
L
0
2
0
0
L
2
3
0
0.67
L
Chiron
pluks2
Chiron
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,282
Damage
20,584
39,940
Taken
34,499
20,333
Mitigated
11,313
14,807
Healing
12,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,595
1,579
0
4,191
9,727
3,282
0
2,558
7,169
0
38,381
L
Anubis
 
Anubis
11,641
795
0
5,924
8,520
3,848
0
490
7,231
59,986
968
L
Ne Zha
 
Ne Zha
2,478
556
0
940
7,723
2,113
0
788
6,935
26
28,597
W
Gilgamesh
Everaldo1998
Gilgamesh
3,801
696
0
1,542
11,954
6,482
0
7,492
4,462
0
31,410
W
2,458
360
0
3,385
8,393
6,453
0
1,384
7,009
13,893
1,296
W
Baron Samedi
Ra__naldinho
Baron Samedi
563
40
30
1,255
3,300
1,558
0
0
3,300
52,338
0
W
6,865
3,877
0
4,404
6,566
2,558
694
26
6,540
0
63,094
L
1,002
587
0
827
5,353
1,190
0
525
4,828
0
14,846
L
3,145
406
0
3,245
7,891
2,467
0
373
7,164
0
33,319
L
Chiron
pluks2
Chiron
2,318
724
146
1,782
5,012
1,695
0
670
4,149
0
56,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,761
Gold Earned
28,544
359
Minions Killed
331
0
Camps Cleared
0
1,054,582
Distance Traveled
983,428
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,852
532
73
7
0
262,200
0
L
Anubis
7,332
667
101
9
0
200,275
0
L
Ne Zha
4,972
452
39
4
0
195,719
2
W
Gilgamesh
5,600
509
53
5
0
200,611
0
W
Sobek
6,485
590
16
1
0
209,573
5
W
Baron Samedi
6,049
550
89
8
0
210,466
0
W
Anhur
7,775
707
128
12
0
171,732
0
L
Nut
4,416
401
32
3
0
150,224
0
L
Loki
5,535
503
61
6
0
221,989
0
L
Chiron
6,289
572
98
9
0
215,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role