Player Matchup

Gilgamesh
Gilgamesh
GanGsteraqq
Gilgamesh
Level 103
God Stats
3W - 2L
1,181 SR
Queue Stats
270W - 282L
1,484 Elo+
Party 2
Nut
Nut
Malosy26
Nut
Level 145
God Stats
1W - 4L
1,063 SR
Queue Stats
3W - 6L
1,336 Elo+
Party 3
Zeus
Zeus
MoK202
Zeus
Level 67
God Stats
19W - 20L
1,483 SR
Queue Stats
124W - 132L
1,485 Elo+
Party 2
Chaac
Chaac
Moisito-_-
Chaac
Level 126
God Stats
1W - 2L
1,182 SR
Queue Stats
3W - 6L
1,336 Elo+
Party 3
Arachne
Arachne
gameslogic
Arachne
Level 68
God Stats
10W - 6L
1,983 SR
Queue Stats
80W - 54L
1,577 Elo+
Solo
Team Averages
Level 102
1,378 SR
1,444 Elo+

VS

Team Averages
Level 130
1,550 SR
1,502 Elo+
Geb
Geb
 
Geb
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DeathgazeSniper
Raijin
Level 188
God Stats
0W - 2L
1,730 SR
Queue Stats
135W - 129L
1,493 Elo+
Solo
Mulan
Mulan
JacerOK
Mulan
Level 106
God Stats
3W - 5L
1,522 SR
Queue Stats
407W - 370L
1,517 Elo+
Party 1
Charybdis
Charybdis
KaleriXXX
Charybdis
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
199W - 192L
1,524 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Redwood101
Cu Chulainn
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GanGsteraqq
Gilgamesh
16
6 / 1 / 2
10,279
642
11,618
17,170
20,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 0 / 5
9,704
607
6,486
9,245
4,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
MoK202
Zeus
16
6 / 1 / 0
10,102
631
10,513
7,749
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
14
0 / 0 / 3
8,597
537
4,608
10,062
7,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arachne
gameslogic
Arachne
18
0 / 0 / 5
9,734
608
2,477
10,393
5,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
2
0 / 0 / 0
4,830
302
0
491
223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 5 / 1
7,300
456
5,853
11,811
4,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Mulan
JacerOK
Mulan
14
2 / 4 / 0
8,230
514
10,899
18,971
18,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
KaleriXXX
Charybdis
15
0 / 3 / 1
7,491
468
6,856
15,397
5,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Redwood101
Cu Chulainn
1
0 / 0 / 0
4,796
300
0
0
0

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
12
Kills
2
2
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
0
0
L
0
5
1
0.1
W
Gilgamesh
GanGsteraqq
Gilgamesh
6
1
2
7
L
Mulan
JacerOK
Mulan
2
4
0
0.5
L
Charybdis
KaleriXXX
Charybdis
0
3
1
0.17
W
0
0
5
2.5
W
Zeus
MoK202
Zeus
6
1
0
6
W
Chaac
0
0
3
1.5
L
Cu Chulainn
Redwood101
Cu Chulainn
0
0
0
0
W
Arachne
gameslogic
Arachne
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,702
Damage
23,608
54,619
Taken
46,670
41,467
Mitigated
28,523
18,398
Healing
9,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
0
0
0
60
491
223
0
0
491
0
0
L
5,853
476
0
641
11,811
4,091
0
6,505
5,259
48,979
0
W
Gilgamesh
GanGsteraqq
Gilgamesh
11,618
3,996
0
3,992
17,170
20,924
356
570
15,862
0
68,704
L
Mulan
JacerOK
Mulan
10,899
1,543
0
4,150
18,971
18,799
0
273
17,920
0
53,890
L
Charybdis
KaleriXXX
Charybdis
6,856
3,072
0
4,302
15,397
5,410
0
3,638
11,665
0
70,133
W
6,486
3,839
0
4,376
9,245
4,154
8,446
877
8,219
0
78,650
W
Zeus
MoK202
Zeus
10,513
1,327
0
1,686
7,749
3,147
836
1,879
5,436
68,939
1,593
W
Chaac
4,608
275
261
2,596
10,062
7,827
1,988
1,171
8,524
0
40,603
L
Cu Chulainn
Redwood101
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
gameslogic
Arachne
2,477
1,844
0
5,487
10,393
5,415
278
597
9,586
0
97,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,416
Gold Earned
32,647
581
Minions Killed
304
0
Camps Cleared
0
1,562,108
Distance Traveled
822,259
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,830
302
0
0
0
13,952
0
L
Raijin
7,300
456
109
7
0
242,635
0
W
Gilgamesh
10,279
642
93
6
0
295,695
0
L
Mulan
8,230
514
89
6
0
284,048
0
L
Charybdis
7,491
468
106
7
0
280,923
0
W
Nut
9,704
607
147
9
0
283,550
0
W
Zeus
10,102
631
142
9
0
307,872
3
W
Chaac
8,597
537
69
4
0
288,675
2
L
Cu Chulainn
4,796
300
0
0
0
701
0
W
Arachne
9,734
608
130
8
0
386,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role