Player Matchup

Camazotz
Camazotz
Litlbate
Camazotz
Level 119
God Stats
11W - 10L
1,546 SR
Queue Stats
624W - 557L
1,521 Elo+
Solo
Kukulkan
Kukulkan
MsFrizzleMe901
Kukulkan
Level 75
God Stats
3W - 5L
1,588 SR
Queue Stats
155W - 151L
1,495 Elo+
Party 1
Geb
Geb
SilverKing92
Geb
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,707 Elo+
Solo
Nut
Nut
SlimeSays
Nut
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 15L
1,700 Elo+
Party 1
Odin
Odin
ozuth
Odin
Level 119
God Stats
0W - 1L
1,754 SR
Queue Stats
34W - 27L
1,602 Elo+
Solo
Team Averages
Level 100
1,578 SR
1,605 Elo+

VS

Team Averages
Level 126
1,563 SR
1,490 Elo+
Artio
Artio
EternaL3gacy
Artio
Level 181
God Stats
3W - 3L
1,500 SR
Queue Stats
134W - 112L
1,530 Elo+
Solo
Raijin
Raijin
JagerBombastic34
Raijin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,361 Elo+
Party 2
Chernobog
Chernobog
Raystone123
Chernobog
Level 156
God Stats
2W - 0L
1,845 SR
Queue Stats
68W - 56L
1,666 Elo+
Solo
King Arthur
King Arthur
SoulOfRadiance
King Arthur
Level 69
God Stats
10W - 6L
1,588 SR
Queue Stats
15W - 17L
1,445 Elo+
Party 2
Cliodhna
Cliodhna
penal-lemonade1
Cliodhna
Level 98
God Stats
8W - 6L
1,382 SR
Queue Stats
69W - 68L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Litlbate
Camazotz
11
0 / 5 / 1
6,584
439
5,631
16,571
6,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
12
0 / 4 / 1
7,511
501
5,792
8,260
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 0
6,401
427
3,565
11,564
8,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 6 / 0
7,305
487
7,462
13,946
4,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
ozuth
Odin
14
1 / 3 / 0
8,034
536
8,259
12,899
13,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 10
7,968
531
5,932
13,500
10,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 0 / 2
9,201
613
10,024
7,686
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
Raystone123
Chernobog
15
4 / 2 / 4
9,059
604
9,695
12,826
5,456
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
SoulOfRadiance
King Arthur
15
2 / 1 / 3
9,267
618
8,399
13,850
14,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
14
6 / 0 / 5
8,224
548
8,896
11,179
4,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
3
Kills
20
20
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
W
7
0
2
8
L
Camazotz
Litlbate
Camazotz
0
5
1
0.1
L
Kukulkan
0
4
1
0.13
W
Chernobog
Raystone123
Chernobog
4
2
4
3
L
0
2
0
0
L
2
6
0
0.33
W
King Arthur
SoulOfRadiance
King Arthur
2
1
3
3.5
L
Odin
ozuth
Odin
1
3
0
0.33
W
Cliodhna
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,709
Damage
42,946
63,240
Taken
59,041
36,011
Mitigated
37,472
11,749
Healing
20,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,932
755
2,878
5,646
13,500
10,622
0
2,348
11,055
21,231
1,216
W
10,024
1,228
0
500
7,686
3,031
548
2,423
5,263
68,052
0
L
Camazotz
Litlbate
Camazotz
5,631
1,577
0
3,051
16,571
6,409
0
4,783
11,788
0
53,616
L
Kukulkan
5,792
681
0
360
8,260
2,935
0
4,589
3,671
52,310
74
W
Chernobog
Raystone123
Chernobog
9,695
5,961
0
4,840
12,826
5,456
159
2,089
10,737
0
72,502
L
3,565
985
0
1,332
11,564
8,377
0
2,218
9,346
26,068
746
L
7,462
5,299
0
3,076
13,946
4,736
0
2,552
11,394
0
46,707
W
King Arthur
SoulOfRadiance
King Arthur
8,399
1,595
0
1,345
13,850
14,285
135
1,256
11,424
987
76,854
L
Odin
ozuth
Odin
8,259
1,090
0
3,930
12,899
13,554
0
1,776
11,123
6,340
64,404
W
Cliodhna
8,896
798
0
5,633
11,179
4,078
0
2,461
8,718
0
62,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,835
Gold Earned
43,719
428
Minions Killed
481
0
Camps Cleared
0
1,417,119
Distance Traveled
1,596,114
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,968
531
17
1
0
310,530
3
W
Raijin
9,201
613
107
7
0
273,793
2
L
Camazotz
6,584
439
85
6
0
321,368
0
L
Kukulkan
7,511
501
122
8
0
280,612
0
W
Chernobog
9,059
604
124
8
0
272,472
4
L
Geb
6,401
427
38
3
0
305,733
0
L
Nut
7,305
487
63
4
0
267,007
0
W
King Arthur
9,267
618
141
9
0
311,840
3
L
Odin
8,034
536
120
8
0
242,399
2
W
Cliodhna
8,224
548
92
6
0
427,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role