Player Matchup

Fenrir
Fenrir
Billyinf50
Fenrir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Leon009
Ne Zha
Level 126
God Stats
3W - 8L
1,508 SR
Queue Stats
271W - 256L
1,506 Elo+
Solo
Janus
Janus
NeoMOTZI
Janus
Level 66
God Stats
7W - 4L
1,635 SR
Queue Stats
366W - 383L
1,532 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pejous
Ah Muzen Cab
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 15L
1,649 Elo+
Solo
Hel
Hel
baffleforqxo
Hel
Level 101
God Stats
1W - 2L
1,539 SR
Queue Stats
105W - 94L
1,539 Elo+
Solo
Team Averages
Level 96
1,536 SR
1,545 Elo+

VS

Team Averages
Level 82
1,466 SR
1,494 Elo+
Vamana
Vamana
 
Vamana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
GT779x
Hel
Level 42
God Stats
1W - 1L
1,318 SR
Queue Stats
52W - 39L
1,549 Elo+
Solo
Izanami
Izanami
GeneralOfDrumpo
Izanami
Level 29
God Stats
3W - 1L
1,323 SR
Queue Stats
78W - 59L
1,516 Elo+
Party 1
Geb
Geb
SinTheKing
Geb
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 73L
1,493 Elo+
Party 1
Yu Huang
Yu Huang
Suuun Chacal
Yu Huang
Level 89
God Stats
2W - 4L
1,691 SR
Queue Stats
148W - 156L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Billyinf50
Fenrir
12
0 / 4 / 5
6,963
633
2,719
14,577
8,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Leon009
Ne Zha
14
2 / 3 / 5
7,900
718
16,377
13,716
6,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
NeoMOTZI
Janus
15
4 / 3 / 5
8,616
783
16,570
11,027
5,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Pejous
Ah Muzen Cab
15
4 / 2 / 6
8,239
749
16,146
14,283
7,051
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
2 / 3 / 7
8,090
735
11,669
16,944
8,034
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
2 / 4 / 11
9,440
858
9,258
18,129
19,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
GT779x
Hel
16
6 / 2 / 7
9,578
871
16,377
15,154
7,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 2 / 9
9,814
892
12,311
16,685
7,973
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
2 / 3 / 13
9,953
905
12,873
23,518
23,062
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Yu Huang
Suuun Chacal
Yu Huang
16
2 / 1 / 8
9,146
831
15,839
11,923
6,027
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
63
12
Kills
15
15
Deaths
12
28
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
4
11
1.88
L
Fenrir
Billyinf50
Fenrir
0
4
5
0.63
W
Hel
GT779x
Hel
6
2
7
4.75
W
3
2
9
3.75
L
Ne Zha
Leon009
Ne Zha
2
3
5
1.5
L
Janus
NeoMOTZI
Janus
4
3
5
2.17
L
Ah Muzen Cab
Pejous
Ah Muzen Cab
4
2
6
3.5
W
2
3
13
2.83
W
Yu Huang
Suuun Chacal
Yu Huang
2
1
8
6
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,481
Damage
66,658
70,547
Taken
85,409
35,028
Mitigated
63,677
35,210
Healing
42,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
9,258
2,220
1,083
1,738
18,129
19,115
1,445
6,342
11,787
0
22,046
L
Fenrir
Billyinf50
Fenrir
2,719
459
0
1,522
14,577
8,382
0
9,972
4,386
0
3,930
W
Hel
GT779x
Hel
16,377
1,578
16,840
9,442
15,154
7,500
1,993
4,726
10,428
26,954
0
W
12,311
6,609
2,027
4,198
16,685
7,973
4,618
6,229
10,456
0
31,274
L
Ne Zha
Leon009
Ne Zha
16,377
1,004
725
2,073
13,716
6,308
0
8,659
4,749
0
29,717
L
Janus
NeoMOTZI
Janus
16,570
240
1,624
1,552
11,027
5,253
0
7,390
3,572
30,963
0
L
Ah Muzen Cab
Pejous
Ah Muzen Cab
16,146
5,673
705
996
14,283
7,051
20
8,122
6,020
0
31,706
W
12,873
85
0
3,819
23,518
23,062
715
7,162
16,356
21,467
0
W
Yu Huang
Suuun Chacal
Yu Huang
15,839
225
1,405
1,844
11,923
6,027
499
3,780
8,143
27,711
600
L
11,669
1,502
16,308
9,705
16,944
8,034
0
10,520
6,245
16,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,808
Gold Earned
47,931
113
Minions Killed
157
0
Camps Cleared
0
1,142,307
Distance Traveled
1,147,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,440
858
42
4
0
230,959
0
L
Fenrir
6,963
633
3
0
0
215,764
0
W
Hel
9,578
871
18
2
0
226,356
0
W
Izanami
9,814
892
55
5
0
208,115
0
L
Ne Zha
7,900
718
23
2
0
208,912
0
L
Janus
8,616
783
49
4
0
259,543
0
L
Ah Muzen Cab
8,239
749
25
2
0
217,886
0
W
Geb
9,953
905
18
2
0
234,529
0
W
Yu Huang
9,146
831
24
2
0
247,620
0
L
Hel
8,090
735
13
1
0
240,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role