Player Matchup

Izanami
Izanami
BOOM DA GOD
Izanami
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
201W - 192L
1,376 Elo+
Party 3
The Morrigan
The Morrigan
BrownBear942
The Morrigan
Level 104
God Stats
0W - 5L
1,188 SR
Queue Stats
203W - 229L
1,543 Elo+
Solo
Cliodhna
Cliodhna
DARKNESSLIVEZ
Cliodhna
Level 151
God Stats
0W - 4L
1,270 SR
Queue Stats
149W - 140L
1,557 Elo+
Party 3
Terra
Terra
GreenBaySteve84
Terra
Level 178
God Stats
3W - 10L
1,285 SR
Queue Stats
710W - 721L
1,493 Elo+
Solo
Achilles
Achilles
SoulMasta67
Achilles
Level 60
God Stats
1W - 2L
1,527 SR
Queue Stats
13W - 23L
1,312 Elo+
Solo
Team Averages
Level 123
1,354 SR
1,456 Elo+

VS

Team Averages
Level 114
1,456 SR
1,501 Elo+
Geb
Geb
 
Geb
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
AllianceOfYAH
Poseidon
Level 88
God Stats
4W - 2L
1,285 SR
Queue Stats
138W - 114L
1,605 Elo+
Solo
Chang'e
Chang'e
AquarianMystik
Chang'e
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Jryan KARNIJ
Gilgamesh
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Vamana
Vamana
gawin94
Vamana
Level 149
God Stats
3W - 4L
1,494 SR
Queue Stats
260W - 274L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BOOM DA GOD
Izanami
13
2 / 4 / 4
7,484
748
5,671
9,303
4,760
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
BrownBear942
The Morrigan
14
1 / 5 / 7
7,517
752
6,267
7,695
4,125
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
DARKNESSLIVEZ
Cliodhna
16
4 / 4 / 3
8,399
840
14,276
14,503
8,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 1 / 5
7,748
775
2,904
7,319
7,969
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
SoulMasta67
Achilles
7
2 / 1 / 2
6,089
609
3,178
2,558
2,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
3 / 1 / 6
8,424
842
7,529
9,880
7,134
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
AllianceOfYAH
Poseidon
13
0 / 2 / 12
7,623
762
8,910
10,003
3,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 2 / 8
8,571
857
4,741
9,383
3,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Jryan KARNIJ
Gilgamesh
15
5 / 2 / 8
8,934
893
9,602
15,419
12,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
gawin94
Vamana
13
2 / 2 / 6
8,331
833
5,805
10,905
9,008
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
9
Kills
14
15
Deaths
9
21
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
1
6
6
W
Poseidon
AllianceOfYAH
Poseidon
0
2
12
3
W
4
2
8
4
L
Izanami
BOOM DA GOD
Izanami
2
4
4
1
L
The Morrigan
BrownBear942
The Morrigan
1
5
7
0.9
L
Cliodhna
DARKNESSLIVEZ
Cliodhna
4
4
3
1.38
L
0
1
5
2.5
W
Gilgamesh
Jryan KARNIJ
Gilgamesh
5
2
8
4.5
L
Achilles
SoulMasta67
Achilles
2
1
2
3
W
Vamana
gawin94
Vamana
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,296
Damage
36,587
41,378
Taken
55,590
27,145
Mitigated
35,406
14,715
Healing
27,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,529
224
2,047
2,259
9,880
7,134
243
1,330
8,473
21,993
0
W
Poseidon
AllianceOfYAH
Poseidon
8,910
790
538
2,821
10,003
3,333
1,007
2,095
7,831
21,782
0
W
4,741
404
7,501
4,009
9,383
3,738
603
1,938
7,445
10,026
0
L
Izanami
BOOM DA GOD
Izanami
5,671
2,585
495
900
9,303
4,760
0
5,513
3,513
0
15,382
L
The Morrigan
BrownBear942
The Morrigan
6,267
1,600
0
0
7,695
4,125
0
3,927
3,577
20,114
0
L
Cliodhna
DARKNESSLIVEZ
Cliodhna
14,276
1,219
1,138
3,859
14,503
8,018
0
7,887
6,392
0
26,067
L
2,904
246
4,580
3,072
7,319
7,969
0
3,781
3,538
5,316
1,038
W
Gilgamesh
Jryan KARNIJ
Gilgamesh
9,602
1,786
1,352
3,962
15,419
12,193
450
2,197
13,144
0
17,777
L
Achilles
SoulMasta67
Achilles
3,178
165
188
483
2,558
2,273
0
1,387
1,088
1,393
2,835
W
Vamana
gawin94
Vamana
5,805
605
1,204
1,765
10,905
9,008
827
1,924
8,866
2,323
14,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,237
Gold Earned
41,883
96
Minions Killed
117
0
Camps Cleared
0
713,047
Distance Traveled
1,050,243
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,424
842
23
2
0
230,971
0
W
Poseidon
7,623
762
24
2
0
207,716
2
W
Chang'e
8,571
857
19
2
0
203,661
0
L
Izanami
7,484
748
29
3
0
132,363
0
L
The Morrigan
7,517
752
20
2
0
163,407
0
L
Cliodhna
8,399
840
35
4
0
185,370
0
L
Terra
7,748
775
11
1
0
185,839
0
W
Gilgamesh
8,934
893
20
2
0
220,748
0
L
Achilles
6,089
609
1
0
0
46,068
0
W
Vamana
8,331
833
31
3
0
187,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role