Player Matchup

Anhur
Anhur
ImKraam
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,053 Elo+
Party 1
Cthulhu
Cthulhu
Kalewi93
Cthulhu
Level 5
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 3L
1,260 Elo+
Party 1
Anubis
Anubis
bixin92
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,053 Elo+
Party 1
Ao Kuang
Ao Kuang
elkazurro
Ao Kuang
Level 17
God Stats
0W - 4L
1,067 SR
Queue Stats
3W - 9L
1,053 Elo+
Party 1
Xing Tian
Xing Tian
nenetema
Xing Tian
Level 69
God Stats
5W - 9L
1,195 SR
Queue Stats
5W - 13L
1,157 Elo+
Party 1
Team Averages
Level 25
1,309 SR
1,115 Elo+

VS

Team Averages
Level 100
1,616 SR
1,508 Elo+
Ares
Ares
GingerStuffy
Ares
Level 69
God Stats
3W - 0L
1,843 SR
Queue Stats
13W - 6L
1,639 Elo+
Solo
Ix Chel
Ix Chel
Ninkavbed
Ix Chel
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
408W - 383L
1,497 Elo+
Solo
Loki
Loki
gdomene_01
Loki
Level 124
God Stats
2W - 2L
1,434 SR
Queue Stats
22W - 24L
1,524 Elo+
Solo
Nut
Nut
wesluux
Nut
Level 122
God Stats
11W - 4L
1,752 SR
Queue Stats
207W - 191L
1,464 Elo+
Solo
Freya
Freya
zgrhnktm
Freya
Level 47
God Stats
19W - 16L
1,552 SR
Queue Stats
82W - 108L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ImKraam
Anhur
11
1 / 7 / 1
6,784
399
7,602
15,625
6,018
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Kalewi93
Cthulhu
11
0 / 5 / 2
7,336
432
3,445
16,384
11,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
bixin92
Anubis
15
2 / 7 / 2
8,374
493
5,639
15,207
7,797
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
elkazurro
Ao Kuang
13
3 / 6 / 2
7,925
466
9,147
17,887
7,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xing Tian
nenetema
Xing Tian
14
1 / 3 / 1
7,927
466
3,480
16,155
8,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 13
8,602
506
4,697
10,175
8,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ix Chel
Ninkavbed
Ix Chel
17
13 / 0 / 3
10,533
620
18,128
8,500
3,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
5 / 1 / 6
10,075
593
9,480
12,314
5,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nut
15
2 / 2 / 2
9,920
584
12,021
8,980
3,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Freya
zgrhnktm
Freya
15
7 / 2 / 5
9,537
561
15,219
13,577
4,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
7
Kills
28
28
Deaths
7
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
2
13
3.75
L
Anhur
ImKraam
Anhur
1
7
1
0.21
L
Cthulhu
Kalewi93
Cthulhu
0
5
2
0.2
W
Ix Chel
Ninkavbed
Ix Chel
13
0
3
14.5
L
Anubis
bixin92
Anubis
2
7
2
0.43
L
Ao Kuang
elkazurro
Ao Kuang
3
6
2
0.67
W
5
1
6
8
L
Xing Tian
nenetema
Xing Tian
1
3
1
0.5
W
Nut
2
2
2
1.5
W
Freya
zgrhnktm
Freya
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,313
Damage
59,545
81,258
Taken
53,546
41,815
Mitigated
25,162
13,605
Healing
19,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,697
456
0
1,820
10,175
8,016
654
4,612
5,563
17,586
0
L
Anhur
ImKraam
Anhur
7,602
4,477
0
2,272
15,625
6,018
0
8,130
6,789
0
43,567
L
Cthulhu
Kalewi93
Cthulhu
3,445
582
1,102
1,902
16,384
11,493
0
10,248
5,259
32,180
0
W
Ix Chel
Ninkavbed
Ix Chel
18,128
2,533
1,090
3,279
8,500
3,304
473
5,614
2,886
76,968
2,296
L
Anubis
bixin92
Anubis
5,639
743
0
3,267
15,207
7,797
31
8,832
5,717
63,113
0
L
Ao Kuang
elkazurro
Ao Kuang
9,147
2,857
0
2,652
17,887
7,694
0
7,753
9,730
55,944
714
W
9,480
3,665
0
7,686
12,314
5,261
326
3,100
9,214
0
107,649
L
Xing Tian
nenetema
Xing Tian
3,480
78
0
2,410
16,155
8,813
0
234
15,881
54,768
0
W
Nut
12,021
6,456
0
1,577
8,980
3,799
132
5,110
3,870
0
77,797
W
Freya
zgrhnktm
Freya
15,219
4,495
0
3,945
13,577
4,782
1,265
3,000
10,577
57,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,346
Gold Earned
48,667
372
Minions Killed
503
0
Camps Cleared
0
1,675,623
Distance Traveled
1,608,111
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,602
506
21
1
0
253,301
0
L
Anhur
6,784
399
56
3
0
312,856
0
L
Cthulhu
7,336
432
47
3
0
329,781
0
W
Ix Chel
10,533
620
143
8
0
362,251
0
L
Anubis
8,374
493
98
6
0
302,239
0
L
Ao Kuang
7,925
466
78
5
0
382,219
0
W
Loki
10,075
593
132
8
0
362,255
0
L
Xing Tian
7,927
466
93
5
0
348,528
0
W
Nut
9,920
584
120
7
0
305,368
0
W
Freya
9,537
561
87
5
0
324,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role