Player Matchup

Chaac
Chaac
Silver V
Apollo7517
Chaac
Silver V
Level 124
God Stats
0W - 3L
1,230 SR
Queue Stats
7W - 13L
1,126 MMR
Party 2
Anubis
Anubis
Silver V
KingAcidical
Anubis
Silver V
Level 67
God Stats
6W - 9L
1,455 SR
Queue Stats
7W - 13L
1,079 MMR
Party 2
Medusa
Medusa
Silver V
moistloser
Medusa
Silver V
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,079 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 80
1,395 SR
1,094 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,500 SR
1,170 MMR
Kukulkan
Kukulkan
Gold IV
 
Kukulkan
Gold IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Silver II
DantayX
Cthulhu
Silver II
Level 122
God Stats
65W - 34L
1,423 SR
Queue Stats
383W - 420L
879 MMR
Party 1
Ravana
Ravana
Silver I
Es Cheech
Ravana
Silver I
Level 188
God Stats
5W - 8L
1,576 SR
Queue Stats
476W - 516L
1,132 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
2 / 0 / 0
7,210
721
3,886
8,242
8,595
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
10
0 / 4 / 1
6,409
641
2,379
5,750
2,591
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
moistloser
Medusa
11
0 / 2 / 1
6,547
655
5,368
6,716
2,410
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
HadesAchillesBacchusNe ZhaSobek

VS

Bans
AthenaDanzaburouAresCharonYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
3 / 0 / 3
7,942
794
9,395
3,116
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
DantayX
Cthulhu
12
1 / 1 / 3
6,929
693
4,736
6,487
4,280
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
Es Cheech
Ravana
12
2 / 1 / 4
7,365
737
4,726
6,955
5,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
6
6
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
3
4.5
L
Chaac
2
0
0
2
W
Cthulhu
DantayX
Cthulhu
1
1
3
2.5
W
Ravana
Es Cheech
Ravana
2
1
4
4
L
Anubis
0
4
1
0.13
L
Medusa
moistloser
Medusa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,633
Damage
18,857
20,708
Taken
16,558
13,596
Mitigated
10,887
1,960
Healing
2,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
9,395
596
0
1,004
3,116
1,419
207
506
2,610
31,686
1,002
L
Chaac
3,886
1,238
0
1,486
8,242
8,595
0
4,967
2,899
0
26,427
W
Cthulhu
DantayX
Cthulhu
4,736
152
0
295
6,487
4,280
221
1,267
5,204
10,065
0
W
Ravana
Es Cheech
Ravana
4,726
1,083
0
1,128
6,955
5,188
55
622
6,317
0
29,345
L
Anubis
2,379
367
0
362
5,750
2,591
0
3,135
2,397
19,384
0
L
Medusa
moistloser
Medusa
5,368
2,403
0
112
6,716
2,410
0
4,625
1,673
0
22,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,166
Gold Earned
22,236
125
Minions Killed
134
0
Camps Cleared
0
621,035
Distance Traveled
632,049
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,942
794
69
7
0
208,058
1
L
Chaac
7,210
721
48
5
0
232,996
0
W
Cthulhu
6,929
693
23
2
0
212,833
1
W
Ravana
7,365
737
42
4
0
211,158
0
L
Anubis
6,409
641
46
5
0
180,467
6
L
Medusa
6,547
655
31
3
0
207,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role