Player Matchup

He Bo
He Bo
WakkoO07
He Bo
Level 48
God Stats
0W - 2L
1,268 SR
Queue Stats
78W - 140L
1,381 Elo+
Party 1
Zeus
Zeus
aKa Leito
Zeus
Level 139
God Stats
0W - 2L
1,262 SR
Queue Stats
162W - 170L
1,497 Elo+
Party 1
Nox
Nox
aKa Shiv4
Nox
Level 97
God Stats
1W - 1L
1,729 SR
Queue Stats
58W - 68L
1,489 Elo+
Party 1
Kuzenbo
Kuzenbo
aKaAetios
Kuzenbo
Level 123
God Stats
1W - 3L
1,498 SR
Queue Stats
82W - 73L
1,554 Elo+
Party 1
Mercury
Mercury
bou790
Mercury
Level 94
God Stats
1W - 10L
1,090 SR
Queue Stats
896W - 911L
1,453 Elo+
Solo
Team Averages
Level 100
1,369 SR
1,475 Elo+

VS

Team Averages
Level 106
1,457 SR
1,466 Elo+
Baba Yaga
Baba Yaga
Faiblard
Baba Yaga
Level 127
God Stats
7W - 4L
1,408 SR
Queue Stats
385W - 366L
1,494 Elo+
Solo
Arachne
Arachne
MrPînkman
Arachne
Level 107
God Stats
6W - 1L
1,408 SR
Queue Stats
379W - 278L
1,514 Elo+
Solo
Ne Zha
Ne Zha
VaIaam
Ne Zha
Level 70
God Stats
9W - 12L
1,675 SR
Queue Stats
800W - 816L
1,454 Elo+
Solo
Vulcan
Vulcan
ehab_ahmed11
Vulcan
Level 128
God Stats
7W - 4L
1,285 SR
Queue Stats
284W - 301L
1,432 Elo+
Solo
Charon
Charon
xXCorelliXx
Charon
Level 100
God Stats
1W - 1L
1,507 SR
Queue Stats
119W - 118L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
WakkoO07
He Bo
14
1 / 6 / 3
7,961
663
1,928
9,583
4,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
15
2 / 7 / 6
8,523
710
14,738
10,260
4,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 5 / 6
8,760
730
3,123
9,457
4,428
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Kuzenbo
aKaAetios
Kuzenbo
17
4 / 3 / 8
9,730
811
11,032
19,525
22,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mercury
bou790
Mercury
15
4 / 5 / 6
9,125
760
4,369
12,090
6,761
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Faiblard
Baba Yaga
16
2 / 1 / 10
9,519
793
9,572
11,666
6,312
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
MrPînkman
Arachne
16
5 / 1 / 14
10,075
840
7,907
10,066
9,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
VaIaam
Ne Zha
18
11 / 2 / 11
11,078
923
15,798
9,343
5,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
17
7 / 5 / 10
10,417
868
13,194
8,851
4,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charon
16
1 / 5 / 21
10,271
856
10,192
13,370
15,092
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
92
13
Kills
26
26
Deaths
14
29
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Faiblard
Baba Yaga
2
1
10
7
W
Arachne
MrPînkman
Arachne
5
1
14
12
W
Ne Zha
VaIaam
Ne Zha
11
2
11
8.25
L
He Bo
WakkoO07
He Bo
1
6
3
0.42
L
Zeus
2
7
6
0.71
L
2
5
6
1
L
Kuzenbo
aKaAetios
Kuzenbo
4
3
8
2.67
L
Mercury
bou790
Mercury
4
5
6
1.4
W
Vulcan
7
5
10
2.4
W
Charon
1
5
21
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,190
Damage
56,663
60,915
Taken
53,296
42,005
Mitigated
40,912
16,292
Healing
14,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Faiblard
Baba Yaga
9,572
1,016
490
3,429
11,666
6,312
586
6,684
4,982
20,624
282
W
Arachne
MrPînkman
Arachne
7,907
5,096
381
2,520
10,066
9,313
960
5,324
4,742
0
13,166
W
Ne Zha
VaIaam
Ne Zha
15,798
965
1,065
2,584
9,343
5,436
2,059
5,798
3,545
0
36,078
L
He Bo
WakkoO07
He Bo
1,928
584
880
353
9,583
4,080
0
5,262
4,225
9,752
243
L
Zeus
14,738
800
406
321
10,260
4,492
0
6,079
4,140
33,161
0
L
3,123
542
542
884
9,457
4,428
0
5,219
4,101
10,464
515
L
Kuzenbo
aKaAetios
Kuzenbo
11,032
4,978
1,112
7,210
19,525
22,244
0
9,326
9,926
21,632
2,150
L
Mercury
bou790
Mercury
4,369
2,789
2,228
2,356
12,090
6,761
0
6,708
5,281
0
11,392
W
Vulcan
13,194
3,486
146
345
8,851
4,759
390
4,963
3,888
26,525
0
W
Charon
10,192
1,495
1,321
2,288
13,370
15,092
974
7,544
5,826
19,981
1,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,099
Gold Earned
51,360
160
Minions Killed
135
0
Camps Cleared
0
1,108,836
Distance Traveled
1,239,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,519
793
30
3
0
241,125
0
W
Arachne
10,075
840
18
2
0
267,471
0
W
Ne Zha
11,078
923
37
3
0
285,338
0
L
He Bo
7,961
663
28
2
0
203,347
0
L
Zeus
8,523
710
55
5
0
198,081
0
L
Nox
8,760
730
24
2
0
205,527
0
L
Kuzenbo
9,730
811
30
3
0
243,994
0
L
Mercury
9,125
760
23
2
0
257,887
0
W
Vulcan
10,417
868
34
3
0
212,944
0
W
Charon
10,271
856
16
1
0
232,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role