Player Matchup

Bakasura
Bakasura
Clipz_N_ChipZz
Bakasura
Level 30
God Stats
0W - 1L
1,257 SR
Queue Stats
11W - 18L
1,500 Elo+
Solo
Nut
Nut
Itz-Huanidi-PR
Nut
Level 204
God Stats
6W - 9L
1,497 SR
Queue Stats
241W - 210L
1,529 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MasterRidley587
Cu Chulainn
Level 125
God Stats
4W - 7L
1,195 SR
Queue Stats
106W - 102L
1,522 Elo+
Solo
Bacchus
Bacchus
brahmacf
Bacchus
Level 159
God Stats
3W - 6L
1,523 SR
Queue Stats
106W - 97L
1,485 Elo+
Party 1
Eset
Eset
hooch2500
Eset
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 166L
1,558 Elo+
Solo
Team Averages
Level 128
1,394 SR
1,519 Elo+

VS

Team Averages
Level 99
1,534 SR
1,555 Elo+
Lancelot
Lancelot
Boogan
Lancelot
Level 64
God Stats
11W - 10L
1,487 SR
Queue Stats
350W - 335L
1,561 Elo+
Solo
Hades
Hades
Laidback Vodka
Hades
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 85L
1,581 Elo+
Solo
Geb
Geb
LazyDracon
Geb
Level 95
God Stats
3W - 2L
1,422 SR
Queue Stats
218W - 211L
1,523 Elo+
Solo
Jing Wei
Jing Wei
NonStopDoinks
Jing Wei
Level 149
God Stats
6W - 3L
1,760 SR
Queue Stats
48W - 40L
1,565 Elo+
Solo
Loki
Loki
zVengi
Loki
Level 86
God Stats
6W - 4L
1,500 SR
Queue Stats
150W - 132L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
6
0 / 1 / 0
3,393
679
534
4,288
1,729
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 1 / 1
3,653
731
2,507
2,956
975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cu Chulainn
MasterRidley587
Cu Chulainn
1
0 / 0 / 0
1,020
204
0
0
0
Bacchus
brahmacf
Bacchus
6
1 / 1 / 0
3,921
784
1,523
4,025
2,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Eset
7
2 / 1 / 0
3,971
794
3,715
3,207
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Boogan
Lancelot
7
0 / 0 / 0
3,954
791
1,867
2,665
1,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 1 / 1
3,782
756
1,605
3,990
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 0 / 1
3,656
731
1,662
3,902
2,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
NonStopDoinks
Jing Wei
6
0 / 1 / 2
3,320
664
1,284
3,395
918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
zVengi
Loki
7
2 / 1 / 0
3,682
736
944
3,989
1,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
3
Kills
3
4
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Boogan
Lancelot
0
0
0
0
L
Bakasura
0
1
0
0
L
0
1
1
0.5
W
0
1
1
0.5
W
1
0
1
1.5
L
Cu Chulainn
MasterRidley587
Cu Chulainn
0
0
0
0
W
Jing Wei
NonStopDoinks
Jing Wei
0
1
2
1
L
Bacchus
brahmacf
Bacchus
1
1
0
1
L
Eset
2
1
0
2
W
Loki
zVengi
Loki
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,279
Damage
7,362
14,476
Taken
17,941
6,266
Mitigated
7,622
4,945
Healing
7,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Boogan
Lancelot
1,867
544
0
959
2,665
1,832
0
0
2,665
0
22,968
L
Bakasura
534
462
0
1,656
4,288
1,729
0
0
4,025
0
9,924
L
2,507
1,448
0
1,068
2,956
975
0
870
2,086
0
26,440
W
1,605
553
215
1,811
3,990
1,451
0
2,503
1,260
18,626
0
W
1,662
106
0
1,705
3,902
2,328
0
695
3,207
8,997
0
L
Cu Chulainn
MasterRidley587
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
NonStopDoinks
Jing Wei
1,284
1,043
0
720
3,395
918
0
684
2,711
0
19,443
L
Bacchus
brahmacf
Bacchus
1,523
187
130
1,231
4,025
2,435
0
792
3,233
10,208
0
L
Eset
3,715
776
0
860
3,207
1,127
0
1,605
1,602
18,056
902
W
Loki
zVengi
Loki
944
363
0
1,868
3,989
1,093
0
1,007
2,921
0
20,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,958
Gold Earned
18,394
132
Minions Killed
161
0
Camps Cleared
0
466,069
Distance Traveled
534,588
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
3,954
791
42
8
0
100,131
0
L
Bakasura
3,393
679
36
7
0
113,890
0
L
Nut
3,653
731
47
9
0
102,981
0
W
Hades
3,782
756
40
8
0
99,551
0
W
Geb
3,656
731
6
1
0
105,366
2
L
Cu Chulainn
1,020
204
0
0
0
0
0
W
Jing Wei
3,320
664
35
7
0
110,954
0
L
Bacchus
3,921
784
9
2
0
139,971
2
L
Eset
3,971
794
40
8
0
109,227
0
W
Loki
3,682
736
38
8
0
118,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role