Player Matchup

Persephone
Persephone
Masters
 
Persephone
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Diamond I
 
Charon
Diamond I
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Diamond II
 
Hachiman
Diamond II
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond III
NerfADCs
Achilles
Diamond III
Level 110
God Stats
41W - 37L
1,524 SR
Queue Stats
835W - 818L
2,321 MMR
Solo
Lancelot
Lancelot
Masters
Sifυ
Lancelot
Masters
Level 159
God Stats
4W - 3L
1,500 SR
Queue Stats
230W - 189L
2,407 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,505 SR
1,846 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,712 SR
2,331 MMR
Bacchus
Bacchus
Diamond I
 
Bacchus
Diamond I
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Diamond II
Foosii
Chang'e
Diamond II
Level 159
God Stats
10W - 6L
1,500 SR
Queue Stats
420W - 382L
2,276 MMR
Solo
Tyr
Tyr
Masters
Jаĸĸ
Tyr
Masters
Level 117
God Stats
10W - 2L
1,836 SR
Queue Stats
124W - 78L
2,750 MMR
Party 1
Da Ji
Da Ji
Grandmaster
Wаke
Da Ji
Grandmaster
Level 159
God Stats
31W - 7L
2,011 SR
Queue Stats
390W - 287L
2,884 MMR
Party 1
Hou Yi
Hou Yi
Diamond III
donkeysonkey
Hou Yi
Diamond III
Level 128
God Stats
50W - 28L
1,711 SR
Queue Stats
453W - 434L
2,243 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
7
1 / 0 / 0
3,930
786
1,164
1,110
280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon
 
Charon
5
0 / 0 / 0
3,434
687
2,382
2,171
1,289
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
 
Hachiman
3
0 / 0 / 0
2,786
557
979
1,616
412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Achilles
NerfADCs
Achilles
6
0 / 2 / 0
3,278
656
1,798
5,596
3,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Sifυ
Lancelot
7
0 / 1 / 1
3,351
670
1,466
3,622
1,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
BastetLokiThanatos

VS

Bans
OdinSun WukongThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 0 / 0
3,816
763
1,158
2,923
1,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Foosii
Chang'e
8
1 / 1 / 0
4,006
801
1,153
3,060
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyr
7
1 / 0 / 1
4,270
854
2,443
3,805
2,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Wаke
Da Ji
7
1 / 0 / 2
3,743
749
1,155
3,930
1,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
7
0 / 0 / 0
3,456
691
780
2,521
847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
0
0
1
L
Charon
 
Charon
0
0
0
0
L
Hachiman
 
Hachiman
0
0
0
0
W
Bacchus
 
Bacchus
0
0
0
0
W
Chang'e
Foosii
Chang'e
1
1
0
1
W
Tyr
1
0
1
1.5
L
Achilles
NerfADCs
Achilles
0
2
0
0
L
Lancelot
Sifυ
Lancelot
0
1
1
0.5
W
Da Ji
Wаke
Da Ji
1
0
2
2
W
Hou Yi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,789
Damage
6,689
14,115
Taken
16,239
6,603
Mitigated
7,476
5,877
Healing
9,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
1,164
0
0
298
1,110
280
0
180
882
23,444
0
L
Charon
 
Charon
2,382
697
0
1,074
2,171
1,289
0
439
1,732
13,218
0
L
Hachiman
 
Hachiman
979
535
0
886
1,616
412
0
642
974
0
9,067
W
Bacchus
 
Bacchus
1,158
35
700
1,369
2,923
1,896
0
1,299
1,624
12,545
1,395
W
Chang'e
Foosii
Chang'e
1,153
0
155
1,481
3,060
977
0
1,098
1,962
21,338
0
W
Tyr
2,443
600
0
2,471
3,805
2,480
0
0
3,805
0
24,444
L
Achilles
NerfADCs
Achilles
1,798
252
0
1,815
5,596
3,471
0
0
5,596
0
16,618
L
Lancelot
Sifυ
Lancelot
1,466
228
0
1,804
3,622
1,151
0
827
2,697
0
15,278
W
Da Ji
Wаke
Da Ji
1,155
427
0
2,227
3,930
1,276
0
66
3,864
0
18,910
W
Hou Yi
780
473
0
1,084
2,521
847
0
1,083
1,438
0
22,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,779
Gold Earned
19,291
153
Minions Killed
207
0
Camps Cleared
0
482,486
Distance Traveled
542,230
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
3,930
786
50
10
0
102,539
0
L
Charon
3,434
687
11
2
0
85,643
0
L
Hachiman
2,786
557
23
5
0
52,701
0
W
Bacchus
3,816
763
25
5
0
95,696
0
W
Chang'e
4,006
801
50
10
0
113,702
0
W
Tyr
4,270
854
48
10
0
112,845
0
L
Achilles
3,278
656
32
6
0
110,392
0
L
Lancelot
3,351
670
37
7
0
131,211
0
W
Da Ji
3,743
749
39
8
0
139,275
0
W
Hou Yi
3,456
691
45
9
0
80,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role