Player Matchup

Cthulhu
Cthulhu
IceManHoF
Cthulhu
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
50W - 33L
1,433 Elo+
Party 2
Bellona
Bellona
Sircansized
Bellona
Level 3
God Stats
6W - 3L
1,500 SR
Queue Stats
10W - 9L
1,331 Elo+
Party 2
Zhong Kui
Zhong Kui
duhhmfplug
Zhong Kui
Level 131
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 64L
1,433 Elo+
Party 2
Team Averages
Level 47
1,500 SR
1,399 Elo+

VS

Team Averages
Level 57
1,322 SR
1,318 Elo+
Sobek
Sobek
IAMFOREVER57
Sobek
Level 8
God Stats
1W - 4L
1,303 SR
Queue Stats
3W - 5L
1,161 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SteaknJakee
Morgan Le Fay
Level 99
God Stats
1W - 4L
1,294 SR
Queue Stats
51W - 42L
1,403 Elo+
Party 1
Medusa
Medusa
sdfasdf34234
Medusa
Level 63
God Stats
0W - 1L
1,368 SR
Queue Stats
18W - 18L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IceManHoF
Cthulhu
16
2 / 1 / 9
10,079
720
9,787
12,697
14,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Sircansized
Bellona
15
4 / 1 / 7
10,355
740
6,763
13,465
13,104
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
duhhmfplug
Zhong Kui
18
9 / 1 / 6
11,624
830
19,322
14,921
13,526
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
8,034
574
6,001
17,093
19,281
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
SteaknJakee
Morgan Le Fay
15
1 / 5 / 1
9,400
671
9,010
10,191
4,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
14
2 / 4 / 0
9,631
688
11,029
13,595
6,725
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
15
Kills
3
3
Deaths
15
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Cthulhu
IceManHoF
Cthulhu
2
1
9
6.5
W
Bellona
Sircansized
Bellona
4
1
7
7.5
L
Morgan Le Fay
SteaknJakee
Morgan Le Fay
1
5
1
0.3
W
Zhong Kui
duhhmfplug
Zhong Kui
9
1
6
12
L
Medusa
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,872
Damage
26,040
41,083
Taken
40,879
41,156
Mitigated
30,751
9,409
Healing
3,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,001
562
0
1,577
17,093
19,281
0
11,475
5,410
10,709
0
W
Cthulhu
IceManHoF
Cthulhu
9,787
862
101
1,370
12,697
14,526
272
5,455
6,839
35,804
0
W
Bellona
Sircansized
Bellona
6,763
1,751
0
938
13,465
13,104
0
4,204
7,459
0
23,780
L
Morgan Le Fay
SteaknJakee
Morgan Le Fay
9,010
1,417
0
156
10,191
4,745
0
8,409
1,680
27,077
0
W
Zhong Kui
duhhmfplug
Zhong Kui
19,322
2,669
0
7,000
14,921
13,526
1,507
4,444
10,178
68,199
3,002
L
Medusa
11,029
5,373
0
1,736
13,595
6,725
115
8,690
4,875
0
42,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,058
Gold Earned
27,065
170
Minions Killed
117
0
Camps Cleared
0
772,502
Distance Traveled
679,483
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,034
574
11
1
0
214,537
0
W
Cthulhu
10,079
720
43
3
0
242,765
0
W
Bellona
10,355
740
22
2
0
281,365
0
L
Morgan Le Fay
9,400
671
51
4
0
213,508
0
W
Zhong Kui
11,624
830
105
8
0
248,372
0
L
Medusa
9,631
688
55
4
0
251,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role