Player Matchup

Fafnir
Fafnir
MuncherKid122
Fafnir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,445 Elo+
Solo
Zhong Kui
Zhong Kui
SIMA_511
Zhong Kui
Level 106
God Stats
1W - 3L
1,131 SR
Queue Stats
54W - 58L
1,462 Elo+
Party 2
Cu Chulainn
Cu Chulainn
StealthfighterQ
Cu Chulainn
Level 69
God Stats
7W - 12L
1,520 SR
Queue Stats
454W - 461L
1,444 Elo+
Solo
Ishtar
Ishtar
WeeD__SnPzZ
Ishtar
Level 148
God Stats
0W - 6L
1,634 SR
Queue Stats
78W - 81L
1,519 Elo+
Party 2
Arachne
Arachne
canard_drupace
Arachne
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,466 Elo+
Solo
Team Averages
Level 111
1,457 SR
1,467 Elo+

VS

Team Averages
Level 139
1,457 SR
1,443 Elo+
Baron Samedi
Baron Samedi
Alex_o_lotl
Baron Samedi
Level 123
God Stats
19W - 19L
1,471 SR
Queue Stats
561W - 552L
1,457 Elo+
Solo
Ra
Ra
BrokeAlboIII
Ra
Level 121
God Stats
17W - 18L
1,224 SR
Queue Stats
159W - 153L
1,489 Elo+
Solo
Anubis
Anubis
DLH Schnulli
Anubis
Level 138
God Stats
67W - 58L
1,624 SR
Queue Stats
655W - 640L
1,506 Elo+
Solo
Shiva
Shiva
HinzurSonne
Shiva
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 112L
1,374 Elo+
Party 1
Bellona
Bellona
fluffi95
Bellona
Level 171
God Stats
5W - 3L
1,467 SR
Queue Stats
289W - 287L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,308
539
2,435
5,656
4,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
SIMA_511
Zhong Kui
9
1 / 2 / 1
4,719
590
3,378
6,275
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
StealthfighterQ
Cu Chulainn
2
0 / 1 / 0
3,220
403
236
1,811
650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
8
1 / 1 / 0
4,624
578
4,031
3,778
1,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 0
4,541
568
1,497
7,050
2,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alex_o_lotl
Baron Samedi
8
0 / 0 / 1
4,817
602
1,807
4,172
2,292
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 1 / 0
4,622
578
2,028
4,468
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
9
1 / 2 / 3
5,307
663
3,639
4,808
2,427
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 1
5,637
705
1,564
3,695
2,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bellona
fluffi95
Bellona
11
3 / 0 / 1
5,666
708
3,658
6,679
4,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
6
6
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alex_o_lotl
Baron Samedi
0
0
1
0.5
W
1
1
0
1
W
Anubis
1
2
3
1.25
W
1
0
1
1.5
L
0
0
1
0.5
L
Zhong Kui
SIMA_511
Zhong Kui
1
2
1
0.75
L
Cu Chulainn
StealthfighterQ
Cu Chulainn
0
1
0
0
L
Ishtar
1
1
0
1
L
1
2
0
0.5
W
Bellona
fluffi95
Bellona
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,577
Damage
12,696
24,570
Taken
23,822
14,646
Mitigated
12,723
4,972
Healing
10,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alex_o_lotl
Baron Samedi
1,807
262
177
1,137
4,172
2,292
346
843
3,329
13,976
0
W
2,028
215
429
1,724
4,468
1,456
491
314
4,154
27,778
831
W
Anubis
3,639
173
0
2,104
4,808
2,427
0
2,716
2,092
32,016
665
W
1,564
234
99
736
3,695
2,355
103
394
3,301
0
28,436
L
2,435
186
0
1,276
5,656
4,965
0
2,165
3,447
13,652
2,411
L
Zhong Kui
SIMA_511
Zhong Kui
3,378
551
0
1,428
6,275
4,670
0
2,648
3,627
24,869
0
L
Cu Chulainn
StealthfighterQ
Cu Chulainn
236
81
0
567
1,811
650
0
0
1,745
0
4,303
L
Ishtar
4,031
2,194
0
1,225
3,778
1,587
0
1,452
2,326
0
41,448
L
1,497
927
0
476
7,050
2,774
0
1,036
5,930
0
29,879
W
Bellona
fluffi95
Bellona
3,658
1,709
0
4,168
6,679
4,193
0
989
5,690
0
42,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,412
Gold Earned
26,049
203
Minions Killed
255
0
Camps Cleared
0
648,646
Distance Traveled
760,565
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
4,817
602
23
3
0
154,959
2
W
Ra
4,622
578
43
5
0
142,880
0
W
Anubis
5,307
663
63
8
0
130,811
0
W
Shiva
5,637
705
39
5
0
151,598
0
L
Fafnir
4,308
539
25
3
0
162,268
0
L
Zhong Kui
4,719
590
44
6
0
148,409
0
L
Cu Chulainn
3,220
403
7
1
0
25,529
0
L
Ishtar
4,624
578
72
9
0
159,340
0
L
Arachne
4,541
568
55
7
0
153,100
0
W
Bellona
5,666
708
87
11
0
180,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role