Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ABottleofLean
Zhong Kui
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,553 Elo+
Party 1
Artemis
Artemis
FrostyKona
Artemis
Level 58
God Stats
10W - 4L
1,925 SR
Queue Stats
74W - 63L
1,538 Elo+
Party 2
Sylvanus
Sylvanus
GebGamer47
Sylvanus
Level 49
God Stats
22W - 9L
1,500 SR
Queue Stats
73W - 55L
1,525 Elo+
Party 2
Scylla
Scylla
OTMNevaEva
Scylla
Level 90
God Stats
3W - 2L
1,531 SR
Queue Stats
29W - 24L
1,560 Elo+
Party 1
Team Averages
Level 80
1,591 SR
1,535 Elo+

VS

Team Averages
Level 145
1,566 SR
1,514 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
InauguralMink6
Ratatoskr
Level 201
God Stats
2W - 6L
1,479 SR
Queue Stats
550W - 524L
1,535 Elo+
Party 3
Cu Chulainn
Cu Chulainn
MrBrb1
Cu Chulainn
Level 158
God Stats
56W - 45L
1,565 SR
Queue Stats
159W - 133L
1,526 Elo+
Solo
Cabrakan
Cabrakan
SatansxRabbit
Cabrakan
Level 158
God Stats
0W - 1L
1,787 SR
Queue Stats
318W - 317L
1,509 Elo+
Party 3
Poseidon
Poseidon
Xxphoenix830Xx
Poseidon
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
4 / 2 / 5
8,715
581
8,572
12,655
6,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
ABottleofLean
Zhong Kui
13
3 / 2 / 2
8,046
536
9,808
11,160
8,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
FrostyKona
Artemis
13
0 / 2 / 3
7,001
467
6,973
10,470
4,346
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
GebGamer47
Sylvanus
14
5 / 1 / 3
8,551
570
6,436
10,379
8,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
OTMNevaEva
Scylla
15
6 / 1 / 3
9,070
605
11,278
7,224
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
0 / 2 / 3
7,650
510
8,771
11,379
4,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
InauguralMink6
Ratatoskr
15
8 / 2 / 0
9,315
621
9,442
15,682
7,120
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
MrBrb1
Cu Chulainn
10
0 / 6 / 2
6,744
450
7,716
17,465
12,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cabrakan
SatansxRabbit
Cabrakan
10
0 / 4 / 4
6,847
456
3,997
15,391
14,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
11
0 / 5 / 1
6,381
425
2,342
8,506
4,939
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
18
Kills
8
8
Deaths
19
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
2
5
3.25
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
3
0.75
W
Zhong Kui
ABottleofLean
Zhong Kui
3
2
2
2
W
Artemis
FrostyKona
Artemis
0
2
3
0.75
W
Sylvanus
GebGamer47
Sylvanus
5
1
3
6.5
L
Ratatoskr
InauguralMink6
Ratatoskr
8
2
0
4
L
Cu Chulainn
MrBrb1
Cu Chulainn
0
6
2
0.17
W
Scylla
OTMNevaEva
Scylla
6
1
3
7.5
L
Cabrakan
SatansxRabbit
Cabrakan
0
4
4
0.5
L
Poseidon
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,067
Damage
32,268
51,888
Taken
68,423
30,999
Mitigated
44,067
22,572
Healing
8,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,572
2,154
0
6,276
12,655
6,516
480
438
12,217
0
77,813
L
Ah Muzen Cab
 
Ah Muzen Cab
8,771
3,775
0
1,336
11,379
4,439
0
2,533
8,800
0
63,748
W
Zhong Kui
ABottleofLean
Zhong Kui
9,808
2,382
0
3,795
11,160
8,803
567
1,243
9,917
56,825
6,329
W
Artemis
FrostyKona
Artemis
6,973
3,952
0
3,580
10,470
4,346
0
989
9,481
0
57,756
W
Sylvanus
GebGamer47
Sylvanus
6,436
2,272
2,769
4,342
10,379
8,086
0
1,648
8,731
27,267
2,126
L
Ratatoskr
InauguralMink6
Ratatoskr
9,442
3,842
0
1,441
15,682
7,120
210
5,101
10,494
0
81,194
L
Cu Chulainn
MrBrb1
Cu Chulainn
7,716
1,233
0
2,849
17,465
12,797
84
7,034
10,265
631
47,422
W
Scylla
OTMNevaEva
Scylla
11,278
1,306
0
1,810
7,224
3,248
0
2,313
4,911
65,005
1,438
L
Cabrakan
SatansxRabbit
Cabrakan
3,997
984
0
2,522
15,391
14,772
0
5,746
9,511
22,160
0
L
Poseidon
2,342
166
0
540
8,506
4,939
0
5,445
2,589
40,538
1,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,383
Gold Earned
36,937
494
Minions Killed
376
0
Camps Cleared
0
1,438,767
Distance Traveled
1,398,260
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,715
581
112
7
0
343,494
0
L
Ah Muzen Cab
7,650
510
99
7
0
297,005
0
W
Zhong Kui
8,046
536
112
7
0
273,691
1
W
Artemis
7,001
467
103
7
0
261,701
2
W
Sylvanus
8,551
570
61
4
0
281,957
4
L
Ratatoskr
9,315
621
125
8
0
330,799
3
L
Cu Chulainn
6,744
450
71
5
0
261,977
2
W
Scylla
9,070
605
106
7
0
277,924
1
L
Cabrakan
6,847
456
24
2
0
270,883
5
L
Poseidon
6,381
425
57
4
0
237,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role