Player Matchup

Thor
Thor
CurseFox
Thor
Level 47
God Stats
3W - 6L
1,704 SR
Queue Stats
26W - 29L
1,579 Elo+
Party 1
Amaterasu
Amaterasu
Leocsch
Amaterasu
Level 45
God Stats
2W - 3L
1,581 SR
Queue Stats
16W - 29L
1,471 Elo+
Party 1
Cernunnos
Cernunnos
Snowmanlp0517
Cernunnos
Level 66
God Stats
2W - 1L
1,819 SR
Queue Stats
48W - 51L
1,558 Elo+
Party 1
Sobek
Sobek
licher96
Sobek
Level 125
God Stats
6W - 4L
1,514 SR
Queue Stats
145W - 133L
1,506 Elo+
Solo
Janus
Janus
valleaufmalle
Janus
Level 29
God Stats
29W - 35L
1,578 SR
Queue Stats
34W - 43L
1,533 Elo+
Party 1
Team Averages
Level 62
1,639 SR
1,530 Elo+

VS

Team Averages
Level 112
1,540 SR
1,542 Elo+
Nut
Nut
 
Nut
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
DEAMAN456
Sun Wukong
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,613 Elo+
Solo
Pele
Pele
HungarianTemplar
Pele
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
252W - 251L
1,452 Elo+
Solo
Zeus
Zeus
Scooob
Zeus
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
142W - 106L
1,537 Elo+
Solo
Geb
Geb
itz_Manakete
Geb
Level 120
God Stats
4W - 1L
1,699 SR
Queue Stats
6W - 3L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
2 / 3 / 1
5,421
542
3,076
9,919
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Leocsch
Amaterasu
10
0 / 1 / 0
5,138
514
400
6,085
3,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Snowmanlp0517
Cernunnos
10
3 / 1 / 2
5,339
534
5,646
8,185
3,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
licher96
Sobek
10
0 / 1 / 5
5,497
550
2,914
10,765
8,113
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 3 / 0
5,100
510
1,514
8,074
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
9
1 / 2 / 1
5,120
512
5,167
5,741
2,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sun Wukong
DEAMAN456
Sun Wukong
13
1 / 0 / 0
6,973
697
2,841
4,160
1,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 1 / 4
5,498
550
4,415
6,733
2,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
Scooob
Zeus
13
7 / 0 / 0
7,882
788
10,605
3,888
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 2
5,720
572
5,006
7,150
5,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
5
Kills
9
9
Deaths
5
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
1
2
1
0.75
L
Thor
2
3
1
0.83
W
Sun Wukong
DEAMAN456
Sun Wukong
1
0
0
1
W
0
1
4
2
L
Amaterasu
Leocsch
Amaterasu
0
1
0
0
W
Zeus
Scooob
Zeus
7
0
0
7
L
Cernunnos
Snowmanlp0517
Cernunnos
3
1
2
4
W
0
2
2
0.5
L
Sobek
licher96
Sobek
0
1
5
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,550
Damage
28,034
43,028
Taken
27,672
21,496
Mitigated
13,509
15,558
Healing
6,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
5,167
2,155
0
844
5,741
2,187
33
884
4,857
0
33,994
L
Thor
3,076
1,076
0
5,160
9,919
3,546
0
2,792
7,127
0
45,979
W
Sun Wukong
DEAMAN456
Sun Wukong
2,841
905
0
1,518
4,160
1,891
0
0
4,044
0
60,711
W
4,415
1,473
0
1,399
6,733
2,869
0
996
5,697
0
33,518
L
Amaterasu
Leocsch
Amaterasu
400
160
0
2,080
6,085
3,531
0
0
6,085
0
30,335
W
Zeus
Scooob
Zeus
10,605
2,112
0
806
3,888
1,245
557
1,046
2,726
59,599
1,410
L
Cernunnos
Snowmanlp0517
Cernunnos
5,646
2,523
0
3,360
8,185
3,699
0
3,409
4,776
0
39,303
W
5,006
782
0
1,555
7,150
5,317
0
943
6,207
26,576
0
L
Sobek
licher96
Sobek
2,914
114
1,117
3,538
10,765
8,113
0
2,666
8,099
19,067
1,977
L
1,514
212
0
303
8,074
2,607
0
6,744
1,330
30,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,495
Gold Earned
31,193
316
Minions Killed
338
0
Camps Cleared
0
959,078
Distance Traveled
1,045,109
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,120
512
62
6
0
191,131
2
L
Thor
5,421
542
84
8
0
208,434
0
W
Sun Wukong
6,973
697
101
10
0
189,400
2
W
Pele
5,498
550
53
5
0
244,425
1
L
Amaterasu
5,138
514
69
7
0
173,344
0
W
Zeus
7,882
788
104
10
0
197,134
0
L
Cernunnos
5,339
534
59
6
0
174,949
0
W
Geb
5,720
572
18
2
0
223,019
2
L
Sobek
5,497
550
32
3
0
198,518
2
L
Janus
5,100
510
72
7
0
203,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role