Player Matchup

Serqet
Serqet
Silver IV
Apophis00
Serqet
Silver IV
Level 101
God Stats
4W - 4L
1,531 SR
Queue Stats
13W - 19L
1,452 MMR
Party 1
Neith
Neith
Gold III
HUVUDSK0TT
Neith
Gold III
Level 150
God Stats
0W - 5L
1,570 SR
Queue Stats
70W - 83L
1,545 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Majdanek
Nu Wa
Bronze III
Level 84
God Stats
2W - 1L
1,510 SR
Queue Stats
15W - 19L
1,591 MMR
Party 1
Odin
Odin
Gold II
Taurryan
Odin
Gold II
Level 143
God Stats
1W - 4L
1,608 SR
Queue Stats
51W - 45L
1,544 MMR
Solo
Xing Tian
Xing Tian
Gold IV
itsallme1234
Xing Tian
Gold IV
Level 155
God Stats
1W - 1L
1,715 SR
Queue Stats
119W - 119L
1,558 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,587 SR
1,538 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,507 SR
1,538 MMR
Athena
Athena
Bronze III
 
Athena
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
Levyº
Zhong Kui
Gold III
Level 154
God Stats
4W - 1L
1,827 SR
Queue Stats
68W - 61L
1,528 MMR
Solo
Thor
Thor
Gold IV
MSmesroyale9
Thor
Gold IV
Level 128
God Stats
1W - 0L
1,291 SR
Queue Stats
28W - 20L
1,565 MMR
Solo
Ra
Ra
Gold III
Ma4KaM
Ra
Gold III
Level 186
God Stats
4W - 2L
1,419 SR
Queue Stats
112W - 109L
1,548 MMR
Solo
Apollo
Apollo
Bronze III
TroubeSenpai
Apollo
Bronze III
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Apophis00
Serqet
14
3 / 3 / 1
7,511
501
7,355
13,683
5,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Neith
14
4 / 3 / 0
8,325
555
8,715
9,498
3,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
Majdanek
Nu Wa
12
0 / 5 / 2
7,110
474
5,711
8,301
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
12
0 / 1 / 4
7,081
472
3,223
11,284
8,935
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
itsallme1234
Xing Tian
12
0 / 3 / 0
7,211
481
5,729
16,551
13,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
ThanatosGebCthulhuBake Kujira

VS

Bans
CharonAo KuangSusanoAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
1 / 1 / 5
8,035
536
3,484
10,088
8,132
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Levyº
Zhong Kui
16
4 / 0 / 1
9,833
656
15,062
12,794
9,918
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 0 / 6
9,271
618
8,433
13,775
6,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ra
15
4 / 2 / 4
9,097
606
8,907
6,587
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Apollo
13
0 / 4 / 2
7,387
492
3,604
11,382
3,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
7
Kills
15
15
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
5
3.5
L
Serqet
Apophis00
Serqet
3
3
1
1.17
L
Neith
4
3
0
1.33
W
Zhong Kui
Levyº
Zhong Kui
4
0
1
4.5
W
6
0
6
9
W
Ra
4
2
4
3
L
Nu Wa
Majdanek
Nu Wa
0
5
2
0.2
L
Odin
0
1
4
2
W
Apollo
0
4
2
0.25
L
Xing Tian
itsallme1234
Xing Tian
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,733
Damage
39,490
59,317
Taken
54,626
34,066
Mitigated
30,618
12,981
Healing
24,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,484
1,020
0
2,910
10,088
8,132
0
2,137
7,533
24,058
702
L
Serqet
Apophis00
Serqet
7,355
1,663
0
4,509
13,683
5,759
0
4,389
8,999
0
55,278
L
Neith
8,715
2,391
0
2,141
9,498
3,709
182
1,410
8,048
0
74,219
W
Zhong Kui
Levyº
Zhong Kui
15,062
3,078
0
9,821
12,794
9,918
398
4,280
7,826
81,211
3,898
W
8,433
2,887
0
4,719
13,775
6,066
0
1,507
12,186
0
89,512
W
Ra
8,907
470
1,814
2,821
6,587
2,524
0
2,258
4,012
84,865
2,219
L
Nu Wa
Majdanek
Nu Wa
5,711
1,961
0
953
8,301
2,509
0
4,648
3,129
60,055
1,756
L
Odin
3,223
601
0
2,554
11,284
8,935
0
5,842
5,225
0
31,076
W
Apollo
3,604
1,531
0
2,505
11,382
3,978
0
103
10,985
0
54,868
L
Xing Tian
itsallme1234
Xing Tian
5,729
251
0
2,824
16,551
13,154
0
9,222
7,329
43,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,238
Gold Earned
43,623
457
Minions Killed
562
0
Camps Cleared
0
1,472,064
Distance Traveled
1,549,558
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,035
536
35
2
0
321,185
5
L
Serqet
7,511
501
90
6
0
352,333
0
L
Neith
8,325
555
108
7
0
289,777
0
W
Zhong Kui
9,833
656
153
10
0
253,549
0
W
Thor
9,271
618
109
7
0
352,246
1
W
Ra
9,097
606
165
11
0
309,586
3
L
Nu Wa
7,110
474
111
7
0
242,127
2
L
Odin
7,081
472
57
4
0
325,361
6
W
Apollo
7,387
492
100
7
0
312,992
0
L
Xing Tian
7,211
481
91
6
0
262,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role