Player Matchup

Guan Yu
Guan Yu
SlashArtoni
Guan Yu
Level 54
God Stats
1W - 2L
1,462 SR
Queue Stats
41W - 44L
1,432 Elo+
Party 1
Thoth
Thoth
X_DarkShooot_X
Thoth
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 63L
1,432 Elo+
Party 1
Serqet
Serqet
jayjaytj
Serqet
Level 34
God Stats
0W - 1L
1,704 SR
Queue Stats
40W - 59L
1,472 Elo+
Solo
Team Averages
Level 67
1,555 SR
1,445 Elo+

VS

Team Averages
Level 103
1,362 SR
1,494 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Especial_Two
Anubis
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,407 Elo+
Party 2
Erlang Shen
Erlang Shen
SeriouslyAwful
Erlang Shen
Level 119
God Stats
2W - 5L
1,087 SR
Queue Stats
268W - 230L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
SlashArtoni
Guan Yu
10
1 / 9 / 2
7,965
569
1,732
20,930
18,144
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 5 / 1
10,450
746
15,471
10,133
3,518
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Serqet
jayjaytj
Serqet
11
0 / 10 / 4
8,109
579
3,303
14,603
5,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
8 / 1 / 13
11,064
790
12,530
9,286
4,275
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
16
6 / 1 / 15
11,404
815
11,878
7,102
3,924
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
SeriouslyAwful
Erlang Shen
16
10 / 2 / 12
11,710
836
14,184
17,978
17,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
64
4
Kills
24
24
Deaths
4
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
1
13
14.5
W
Anubis
6
1
15
13.5
W
Erlang Shen
SeriouslyAwful
Erlang Shen
10
2
12
8
L
Guan Yu
SlashArtoni
Guan Yu
1
9
2
0.22
L
3
5
1
0.7
L
Serqet
jayjaytj
Serqet
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,506
Damage
38,592
45,666
Taken
34,366
27,550
Mitigated
25,420
3,396
Healing
11,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,530
541
1,311
2,903
9,286
4,275
916
6,095
3,079
37,683
1,421
W
Anubis
11,878
638
0
2,078
7,102
3,924
1,379
2,780
4,320
48,805
540
W
Erlang Shen
SeriouslyAwful
Erlang Shen
14,184
7,007
178
4,852
17,978
17,221
219
6,658
10,901
324
38,781
L
Guan Yu
SlashArtoni
Guan Yu
1,732
206
529
1,807
20,930
18,144
16
10,897
9,471
0
7,329
L
15,471
739
0
742
10,133
3,518
0
4,758
5,003
59,057
0
L
Serqet
jayjaytj
Serqet
3,303
1,009
0
318
14,603
5,888
0
7,964
6,144
0
12,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,524
Gold Earned
34,178
110
Minions Killed
175
0
Camps Cleared
0
618,497
Distance Traveled
728,585
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,064
790
59
4
0
250,980
0
W
Anubis
11,404
815
76
5
0
229,019
0
W
Erlang Shen
11,710
836
40
3
0
248,586
0
L
Guan Yu
7,965
569
6
0
0
198,080
0
L
Thoth
10,450
746
82
6
0
223,540
4
L
Serqet
8,109
579
22
2
0
196,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role