Player Matchup

Scylla
Scylla
Platinum V
Ekiitaz
Scylla
Platinum V
Level 86
God Stats
5W - 10L
1,500 SR
Queue Stats
218W - 190L
1,987 MMR
Party 1
He Bo
He Bo
Gold I
OUI93
He Bo
Gold I
Level 128
God Stats
4W - 0L
1,500 SR
Queue Stats
48W - 13L
1,910 MMR
Party 1
Achilles
Achilles
Platinum II
Om2ga
Achilles
Platinum II
Level 118
God Stats
3W - 3L
1,500 SR
Queue Stats
166W - 84L
2,182 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 111
1,500 SR
2,026 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 89
1,498 SR
1,668 MMR
Baron Samedi
Baron Samedi
Platinum III
LieutenantKittn
Baron Samedi
Platinum III
Level 48
God Stats
10W - 10L
1,471 SR
Queue Stats
1,227W - 874L
1,723 MMR
Solo
Cerberus
Cerberus
Gold III
ZackByrd
Cerberus
Gold III
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,675 MMR
Party 2
Vamana
Vamana
Gold IV
t99spe
Vamana
Gold IV
Level 102
God Stats
5W - 6L
1,523 SR
Queue Stats
20W - 24L
1,604 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ekiitaz
Scylla
17
4 / 0 / 7
11,292
753
18,318
8,212
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

He Bo
OUI93
He Bo
16
3 / 1 / 9
10,652
710
16,569
14,595
10,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Om2ga
Achilles
17
5 / 1 / 7
10,950
730
14,330
18,324
25,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
RaNe ZhaSobekPersephoneAres

VS

Bans
ThothMartichorasOdinMedusaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LieutenantKittn
Baron Samedi
15
1 / 3 / 1
9,346
623
11,578
15,362
8,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
ZackByrd
Cerberus
15
1 / 5 / 1
9,756
650
6,640
23,940
22,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
t99spe
Vamana
14
0 / 4 / 1
8,811
587
7,084
16,320
15,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
12
Kills
2
2
Deaths
12
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
Ekiitaz
Scylla
4
0
7
7.5
L
Baron Samedi
LieutenantKittn
Baron Samedi
1
3
1
0.5
W
He Bo
OUI93
He Bo
3
1
9
7.5
W
Achilles
Om2ga
Achilles
5
1
7
8.5
L
Cerberus
ZackByrd
Cerberus
1
5
1
0.3
L
Vamana
t99spe
Vamana
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,217
Damage
25,302
41,131
Taken
55,622
39,984
Mitigated
46,864
10,649
Healing
15,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Ekiitaz
Scylla
18,318
1,409
0
1,032
8,212
3,852
1,945
2,891
4,776
68,367
0
L
Baron Samedi
LieutenantKittn
Baron Samedi
11,578
631
2,601
3,877
15,362
8,867
0
9,173
5,114
37,070
877
W
He Bo
OUI93
He Bo
16,569
820
0
5,590
14,595
10,838
790
5,892
7,195
47,602
1,061
W
Achilles
Om2ga
Achilles
14,330
1,347
0
4,027
18,324
25,294
700
6,159
10,512
545
28,602
L
Cerberus
ZackByrd
Cerberus
6,640
292
665
4,968
23,940
22,941
0
14,270
7,227
23,233
780
L
Vamana
t99spe
Vamana
7,084
2,226
0
3,029
16,320
15,056
0
7,830
6,700
0
33,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,894
Gold Earned
27,913
190
Minions Killed
176
0
Camps Cleared
0
899,661
Distance Traveled
801,928
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,292
753
119
8
0
265,255
2
L
Baron Samedi
9,346
623
85
6
0
266,758
0
W
He Bo
10,652
710
38
3
0
298,041
0
W
Achilles
10,950
730
33
2
0
336,365
1
L
Cerberus
9,756
650
57
4
0
263,010
0
L
Vamana
8,811
587
34
2
0
272,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role