Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
C0DiENEBERRi
Bakasura
Level 127
God Stats
28W - 34L
1,518 SR
Queue Stats
100W - 125L
1,445 Elo+
Party 1
Agni
Agni
ChiefWukong
Agni
Level 154
God Stats
11W - 9L
1,691 SR
Queue Stats
151W - 176L
1,454 Elo+
Party 1
Izanami
Izanami
JoKeR_SniPeZ_
Izanami
Level 128
God Stats
6W - 7L
1,279 SR
Queue Stats
159W - 174L
1,636 Elo+
Solo
Janus
Janus
Mr921Panda34
Janus
Level 69
God Stats
17W - 13L
1,375 SR
Queue Stats
307W - 325L
1,479 Elo+
Solo
Team Averages
Level 112
1,473 SR
1,503 Elo+

VS

Team Averages
Level 115
1,552 SR
1,523 Elo+
Poseidon
Poseidon
 
Poseidon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
KarmasKiss
Loki
Level 167
God Stats
26W - 29L
1,498 SR
Queue Stats
1,067W - 1,137L
1,498 Elo+
Solo
Nut
Nut
Lucasboituva
Nut
Level 167
God Stats
5W - 7L
1,559 SR
Queue Stats
226W - 227L
1,532 Elo+
Solo
Cthulhu
Cthulhu
MisterWithaWie
Cthulhu
Level 44
God Stats
6W - 1L
1,701 SR
Queue Stats
62W - 61L
1,536 Elo+
Solo
Shiva
Shiva
Xjmkb
Shiva
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 15L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
0 / 1 / 0
3,924
785
0
861
236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
C0DiENEBERRi
Bakasura
9
1 / 2 / 0
4,400
880
1,489
4,019
1,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 1
4,372
874
2,925
3,354
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
10
0 / 1 / 0
4,695
939
717
2,801
1,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 0 / 0
4,030
806
671
1,326
343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
2 / 0 / 2
5,555
1,111
2,110
699
196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 3
4,786
957
1,702
2,613
834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 0 / 3
4,890
978
2,960
2,722
929
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 2
4,876
975
1,811
2,924
2,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shiva
Xjmkb
Shiva
10
1 / 0 / 4
4,935
987
2,273
3,015
1,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
5
5
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
1
0
0
W
Poseidon
 
Poseidon
2
0
2
3
L
Bakasura
C0DiENEBERRi
Bakasura
1
2
0
0.5
L
0
1
1
0.5
L
Izanami
0
1
0
0
W
0
1
3
1.5
W
1
0
3
2.5
W
1
0
2
2
L
0
0
0
0
W
Shiva
Xjmkb
Shiva
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,802
Damage
10,856
12,361
Taken
11,973
4,443
Mitigated
5,484
2,404
Healing
3,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
0
0
0
0
861
236
0
239
547
0
0
W
Poseidon
 
Poseidon
2,110
418
0
125
699
196
1,377
0
699
17,436
340
L
Bakasura
C0DiENEBERRi
Bakasura
1,489
917
0
1,118
4,019
1,798
0
722
2,924
0
3,752
L
2,925
162
0
870
3,354
1,028
0
925
2,146
6,506
0
L
Izanami
717
245
0
86
2,801
1,038
0
1,002
1,634
0
13,356
W
1,702
0
0
0
2,613
834
0
308
2,131
0
11,697
W
2,960
1,444
0
1,229
2,722
929
53
1,230
1,292
0
8,792
W
1,811
212
0
551
2,924
2,032
58
596
2,114
8,300
0
L
671
35
0
330
1,326
343
0
371
920
2,701
0
W
Shiva
Xjmkb
Shiva
2,273
397
0
1,150
3,015
1,493
1,021
884
1,695
0
6,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,421
Gold Earned
25,042
64
Minions Killed
114
0
Camps Cleared
0
325,322
Distance Traveled
580,638
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,924
785
0
0
0
13,054
0
W
Poseidon
5,555
1,111
39
8
0
116,345
3
L
Bakasura
4,400
880
11
2
0
102,595
0
L
Agni
4,372
874
15
3
0
77,299
1
L
Izanami
4,695
939
33
7
0
97,996
0
W
Loki
4,786
957
28
6
0
104,806
0
W
Nut
4,890
978
15
3
0
118,148
0
W
Cthulhu
4,876
975
17
3
0
122,016
0
L
Janus
4,030
806
5
1
0
34,378
0
W
Shiva
4,935
987
15
3
0
119,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role