Player Matchup

Tsukuyomi
Tsukuyomi
Kosak
Tsukuyomi
Level 120
God Stats
3W - 1L
1,832 SR
Queue Stats
158W - 148L
1,495 Elo+
Solo
Cerberus
Cerberus
Thygreengoodness
Cerberus
Level 146
God Stats
2W - 0L
1,715 SR
Queue Stats
64W - 52L
1,585 Elo+
Solo
Nut
Nut
Zapador-67
Nut
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,638 Elo+
Solo
Eset
Eset
skytpwlss
Eset
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Chronos
Chronos
urallcabbage
Chronos
Level 158
God Stats
9W - 4L
1,891 SR
Queue Stats
457W - 437L
1,502 Elo+
Solo
Team Averages
Level 146
1,688 SR
1,544 Elo+

VS

Team Averages
Level 157
1,482 SR
1,531 Elo+
Chaac
Chaac
Frigid Blitz
Chaac
Level 190
God Stats
7W - 8L
1,306 SR
Queue Stats
583W - 614L
1,452 Elo+
Solo
Artio
Artio
GetJolted
Artio
Level 166
God Stats
0W - 1L
1,670 SR
Queue Stats
28W - 33L
1,504 Elo+
Solo
Xing Tian
Xing Tian
NIGHT-M0NKEY--
Xing Tian
Level 120
God Stats
0W - 2L
1,199 SR
Queue Stats
61W - 62L
1,593 Elo+
Solo
Chernobog
Chernobog
PapiiiGringo
Chernobog
Level 166
God Stats
3W - 2L
1,486 SR
Queue Stats
576W - 582L
1,535 Elo+
Solo
Geb
Geb
SirWongSlap
Geb
Level 142
God Stats
6W - 6L
1,750 SR
Queue Stats
556W - 566L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Kosak
Tsukuyomi
15
5 / 3 / 9
9,227
839
18,232
12,436
7,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 2 / 13
9,111
828
12,064
18,993
20,212
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 3 / 8
9,076
825
14,246
10,644
5,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
15
2 / 2 / 13
8,719
793
11,459
14,894
8,874
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
urallcabbage
Chronos
15
7 / 1 / 6
9,144
831
12,633
12,648
10,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 3
9,297
845
18,295
16,459
18,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
GetJolted
Artio
12
0 / 5 / 6
6,956
632
3,679
15,090
9,859
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xing Tian
NIGHT-M0NKEY--
Xing Tian
13
3 / 3 / 4
7,932
721
5,960
20,247
18,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
PapiiiGringo
Chernobog
14
1 / 3 / 8
7,259
660
11,869
8,905
3,751
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 4 / 6
8,390
763
14,910
16,281
12,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
38
17
Kills
11
11
Deaths
17
49
Assists
27
Player
Kills
Deaths
Assists
KDA
L
5
2
3
3.25
L
Artio
GetJolted
Artio
0
5
6
0.6
W
Tsukuyomi
Kosak
Tsukuyomi
5
3
9
3.17
L
Xing Tian
NIGHT-M0NKEY--
Xing Tian
3
3
4
1.67
L
Chernobog
PapiiiGringo
Chernobog
1
3
8
1.67
L
2
4
6
1.25
W
0
2
13
3.25
W
3
3
8
2.33
W
Eset
2
2
13
4.25
W
Chronos
urallcabbage
Chronos
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,634
Damage
54,713
69,615
Taken
76,982
53,093
Mitigated
64,052
30,500
Healing
21,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,295
428
1,505
5,572
16,459
18,809
0
7,745
8,288
0
33,504
L
Artio
GetJolted
Artio
3,679
51
643
1,778
15,090
9,859
0
6,645
8,316
7,685
300
W
Tsukuyomi
Kosak
Tsukuyomi
18,232
3,123
0
2,475
12,436
7,374
1,334
4,494
7,942
0
38,727
L
Xing Tian
NIGHT-M0NKEY--
Xing Tian
5,960
318
2,015
5,615
20,247
18,863
0
7,164
12,618
12,391
61
L
Chernobog
PapiiiGringo
Chernobog
11,869
3,285
1,260
1,634
8,905
3,751
0
4,102
4,611
0
23,294
L
14,910
769
553
1,270
16,281
12,770
0
8,448
7,378
23,401
642
W
12,064
1,175
1,906
9,302
18,993
20,212
795
5,061
13,932
17,191
701
W
14,246
5,275
201
1,906
10,644
5,811
2,958
4,401
6,243
0
29,431
W
Eset
11,459
1,120
4,436
6,564
14,894
8,874
539
5,201
9,693
14,796
0
W
Chronos
urallcabbage
Chronos
12,633
6,188
0
3,710
12,648
10,822
2,163
4,586
8,062
16,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,277
Gold Earned
39,834
120
Minions Killed
103
0
Camps Cleared
0
980,252
Distance Traveled
891,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,297
845
52
5
0
208,325
0
L
Artio
6,956
632
13
1
0
174,144
0
W
Tsukuyomi
9,227
839
35
3
0
211,205
0
L
Xing Tian
7,932
721
10
1
0
171,395
0
L
Chernobog
7,259
660
16
1
0
157,334
0
L
Geb
8,390
763
12
1
0
179,912
0
W
Cerberus
9,111
828
21
2
0
198,147
0
W
Nut
9,076
825
39
4
0
166,220
0
W
Eset
8,719
793
15
1
0
194,328
0
W
Chronos
9,144
831
10
1
0
210,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role