Player Matchup

Loki
Loki
Cleodarus
Loki
Level 80
God Stats
2W - 3L
1,258 SR
Queue Stats
22W - 30L
1,291 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Klemen25
Morgan Le Fay
Level 50
God Stats
19W - 14L
1,598 SR
Queue Stats
84W - 64L
1,543 Elo+
Party 2
Martichoras
Martichoras
Panssar1Nyrkk1
Martichoras
Level 104
God Stats
3W - 2L
1,584 SR
Queue Stats
77W - 79L
1,432 Elo+
Solo
Cthulhu
Cthulhu
Valanyon
Cthulhu
Level 32
God Stats
4W - 2L
1,500 SR
Queue Stats
90W - 64L
1,533 Elo+
Party 2
Bellona
Bellona
WookieeZA
Bellona
Level 61
God Stats
2W - 2L
1,102 SR
Queue Stats
22W - 29L
1,329 Elo+
Party 1
Team Averages
Level 65
1,408 SR
1,425 Elo+

VS

Team Averages
Level 60
1,435 SR
1,438 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mirodra
Ah Muzen Cab
Level 46
God Stats
0W - 3L
1,280 SR
Queue Stats
20W - 32L
1,360 Elo+
Solo
Cernunnos
Cernunnos
Riverston-2
Cernunnos
Level 32
God Stats
3W - 6L
1,135 SR
Queue Stats
7W - 13L
1,306 Elo+
Solo
Arachne
Arachne
ThatNfBlack
Arachne
Level 88
God Stats
15W - 8L
1,761 SR
Queue Stats
35W - 37L
1,522 Elo+
Solo
Neith
Neith
kyrenkeina
Neith
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
4 / 2 / 5
9,010
563
6,499
10,537
4,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Klemen25
Morgan Le Fay
16
4 / 1 / 2
9,679
605
7,576
7,741
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Martichoras
Panssar1Nyrkk1
Martichoras
12
1 / 4 / 1
7,240
453
3,209
11,124
5,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Valanyon
Cthulhu
12
0 / 0 / 5
7,844
490
4,677
8,637
5,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
WookieeZA
Bellona
15
6 / 0 / 0
9,269
579
6,266
14,466
19,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
2 / 2 / 0
8,382
524
5,654
8,505
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Mirodra
Ah Muzen Cab
13
1 / 2 / 1
7,239
452
4,173
12,929
5,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cernunnos
Riverston-2
Cernunnos
13
0 / 7 / 0
7,561
473
10,500
12,224
5,139
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
ThatNfBlack
Arachne
12
2 / 3 / 1
7,025
439
4,852
11,479
4,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Neith
2
0 / 1 / 0
4,933
308
352
923
248
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
15
Kills
5
7
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
2
0
1
W
Loki
4
2
5
3.25
W
Morgan Le Fay
Klemen25
Morgan Le Fay
4
1
2
5
L
Ah Muzen Cab
Mirodra
Ah Muzen Cab
1
2
1
0.75
W
Martichoras
Panssar1Nyrkk1
Martichoras
1
4
1
0.38
L
Cernunnos
Riverston-2
Cernunnos
0
7
0
0
L
Arachne
ThatNfBlack
Arachne
2
3
1
0.83
W
Cthulhu
Valanyon
Cthulhu
0
0
5
2.5
W
Bellona
WookieeZA
Bellona
6
0
0
6
L
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,227
Damage
25,531
52,505
Taken
46,060
37,172
Mitigated
18,218
17,211
Healing
10,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,654
283
0
1,901
8,505
3,295
0
4,832
3,673
65,681
125
W
Loki
6,499
1,357
0
5,673
10,537
4,250
0
245
10,230
0
79,161
W
Morgan Le Fay
Klemen25
Morgan Le Fay
7,576
217
0
1,572
7,741
3,372
0
3,292
4,045
74,632
901
L
Ah Muzen Cab
Mirodra
Ah Muzen Cab
4,173
1,878
0
2,248
12,929
5,188
0
2,857
10,072
0
47,124
W
Martichoras
Panssar1Nyrkk1
Martichoras
3,209
700
0
1,013
11,124
5,006
1,194
431
10,651
0
51,416
L
Cernunnos
Riverston-2
Cernunnos
10,500
4,813
0
1,020
12,224
5,139
802
369
11,152
0
53,124
L
Arachne
ThatNfBlack
Arachne
4,852
3,089
0
5,085
11,479
4,348
0
3,700
7,779
0
52,648
W
Cthulhu
Valanyon
Cthulhu
4,677
273
1,540
3,415
8,637
5,372
0
973
7,584
28,151
0
W
Bellona
WookieeZA
Bellona
6,266
2,165
0
3,998
14,466
19,172
0
0
14,466
0
54,941
L
Neith
352
70
0
40
923
248
0
422
501
0
1,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,042
Gold Earned
35,140
486
Minions Killed
366
0
Camps Cleared
0
1,469,492
Distance Traveled
1,080,920
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,382
524
138
9
0
267,759
0
W
Loki
9,010
563
108
7
0
371,029
0
W
Morgan Le Fay
9,679
605
156
10
0
296,918
0
L
Ah Muzen Cab
7,239
452
68
4
0
235,144
0
W
Martichoras
7,240
453
89
6
0
246,475
0
L
Cernunnos
7,561
473
92
6
0
264,517
0
L
Arachne
7,025
439
67
4
0
272,096
0
W
Cthulhu
7,844
490
43
3
0
266,763
2
W
Bellona
9,269
579
90
6
0
288,307
5
L
Neith
4,933
308
1
0
0
41,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role