Player Matchup

Arachne
Arachne
Silver V
 
Arachne
Silver V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver V
 
Izanami
Silver V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver IV
 
Neith
Silver IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Silver III
schimscheck
Chronos
Silver III
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
285W - 303L
840 MMR
Solo
Hercules
Hercules
Silver IV
xDarKInstinTx
Hercules
Silver IV
Level 93
God Stats
359W - 352L
1,460 SR
Queue Stats
547W - 570L
820 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,492 SR
1,232 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 95
1,549 SR
728 MMR
Eset
Eset
Silver IV
Chicochuu
Eset
Silver IV
Level 107
God Stats
5W - 6L
1,511 SR
Queue Stats
123W - 134L
836 MMR
Party 1
Bellona
Bellona
Silver IV
IfxqYxrmama
Bellona
Silver IV
Level 105
God Stats
16W - 7L
1,660 SR
Queue Stats
123W - 141L
866 MMR
Party 1
Apollo
Apollo
Bronze II
ItzBigJo
Apollo
Bronze II
Level 69
God Stats
4W - 1L
1,853 SR
Queue Stats
54W - 79L
378 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
XxMikasaYaoixX
Baron Samedi
Silver III
Level 145
God Stats
106W - 116L
1,438 SR
Queue Stats
183W - 207L
774 MMR
Solo
Thanatos
Thanatos
Bronze I
Yanisdu77190
Thanatos
Bronze I
Level 50
God Stats
1W - 2L
1,286 SR
Queue Stats
10W - 26L
786 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
1 / 0 / 0
3,387
677
1,023
3,898
1,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
 
Izanami
6
0 / 0 / 1
3,338
668
1,974
3,018
900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
 
Neith
2
0 / 0 / 0
2,598
520
187
234
56
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos
schimscheck
Chronos
7
0 / 0 / 0
3,419
684
1,205
1,941
619
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hercules
xDarKInstinTx
Hercules
6
0 / 1 / 0
3,488
698
1,747
3,033
1,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
AwilixScyllaNutAchilles

VS

Bans
TyrAo KuangTsukuyomiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
7
0 / 0 / 1
3,834
767
793
1,575
560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
IfxqYxrmama
Bellona
7
1 / 0 / 0
3,806
761
1,470
3,432
2,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Apollo
ItzBigJo
Apollo
6
0 / 1 / 0
3,414
683
741
2,855
790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
XxMikasaYaoixX
Baron Samedi
6
0 / 1 / 0
3,645
729
893
2,915
1,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Thanatos
Yanisdu77190
Thanatos
7
0 / 0 / 0
3,379
676
1,080
4,329
1,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
0
0
1
L
Izanami
 
Izanami
0
0
1
0.5
L
Neith
 
Neith
0
0
0
0
W
Eset
0
0
1
0.5
W
Bellona
IfxqYxrmama
Bellona
1
0
0
1
W
Apollo
ItzBigJo
Apollo
0
1
0
0
W
Baron Samedi
XxMikasaYaoixX
Baron Samedi
0
1
0
0
W
Thanatos
Yanisdu77190
Thanatos
0
0
0
0
L
Chronos
schimscheck
Chronos
0
0
0
0
L
Hercules
xDarKInstinTx
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,136
Damage
4,977
12,124
Taken
15,106
4,278
Mitigated
6,733
4,982
Healing
7,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,023
860
0
1,176
3,898
1,433
0
81
3,817
0
12,931
L
Izanami
 
Izanami
1,974
770
0
1,325
3,018
900
0
878
2,140
0
19,173
L
Neith
 
Neith
187
38
0
22
234
56
0
0
234
0
1,859
W
Eset
793
0
0
498
1,575
560
0
1,205
370
21,743
825
W
Bellona
IfxqYxrmama
Bellona
1,470
482
0
1,506
3,432
2,229
0
0
3,157
0
17,226
W
Apollo
ItzBigJo
Apollo
741
437
0
1,101
2,855
790
0
0
2,855
0
18,161
W
Baron Samedi
XxMikasaYaoixX
Baron Samedi
893
152
238
993
2,915
1,471
0
0
2,915
13,079
681
W
Thanatos
Yanisdu77190
Thanatos
1,080
225
0
3,516
4,329
1,683
0
0
4,294
0
18,897
L
Chronos
schimscheck
Chronos
1,205
211
0
835
1,941
619
0
674
1,267
19,321
0
L
Hercules
xDarKInstinTx
Hercules
1,747
280
0
1,624
3,033
1,270
0
0
2,826
0
15,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,230
Gold Earned
18,078
125
Minions Killed
146
0
Camps Cleared
0
482,984
Distance Traveled
529,654
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,387
677
28
6
0
132,599
0
L
Izanami
3,338
668
29
6
0
102,609
0
L
Neith
2,598
520
3
1
0
27,681
0
W
Eset
3,834
767
28
6
0
110,057
0
W
Bellona
3,806
761
33
7
0
114,456
1
W
Apollo
3,414
683
29
6
0
88,937
0
W
Baron Samedi
3,645
729
18
4
0
90,352
2
W
Thanatos
3,379
676
38
8
0
125,852
0
L
Chronos
3,419
684
33
7
0
101,663
0
L
Hercules
3,488
698
32
6
0
118,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role