Player Matchup

Cupid
Cupid
Am Hackin
Cupid
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,101 Elo+
Party 1
Geb
Geb
RogueBulbasaur
Geb
Level 69
God Stats
0W - 2L
1,273 SR
Queue Stats
97W - 94L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ShadowFlareSoul
Morgan Le Fay
Level 129
God Stats
2W - 3L
1,368 SR
Queue Stats
106W - 111L
1,420 Elo+
Solo
Arachne
Arachne
Yamahaha-
Arachne
Level 65
God Stats
21W - 21L
1,518 SR
Queue Stats
54W - 50L
1,472 Elo+
Solo
Poseidon
Poseidon
You helI
Poseidon
Level 64
God Stats
0W - 2L
1,341 SR
Queue Stats
13W - 22L
1,233 Elo+
Party 1
Team Averages
Level 78
1,400 SR
1,339 Elo+

VS

Team Averages
Level 116
1,509 SR
1,442 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Avileauma1
Hera
Level 49
God Stats
11W - 5L
1,536 SR
Queue Stats
86W - 97L
1,415 Elo+
Solo
Guan Yu
Guan Yu
THETBONEKILLA
Guan Yu
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,479 Elo+
Party 2
Ymir
Ymir
Techx86
Ymir
Level 153
God Stats
82W - 69L
1,509 SR
Queue Stats
190W - 170L
1,444 Elo+
Solo
Ullr
Ullr
The 2 Gun Kid
Ullr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Am Hackin
Cupid
10
3 / 5 / 1
6,541
436
5,072
10,445
3,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 4 / 4
6,779
452
5,392
14,331
11,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
ShadowFlareSoul
Morgan Le Fay
13
0 / 1 / 1
6,937
462
6,698
7,546
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Yamahaha-
Arachne
9
2 / 3 / 0
6,040
403
4,784
13,001
5,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
You helI
Poseidon
11
1 / 5 / 3
6,653
444
7,199
9,773
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 2 / 6
7,325
488
10,434
14,735
12,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 1 / 5
8,845
590
8,296
5,274
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
10
1 / 4 / 7
7,373
492
4,754
10,559
8,374
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ymir
Techx86
Ymir
14
5 / 1 / 7
7,939
529
6,975
12,064
9,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
4 / 1 / 6
7,914
528
9,533
10,323
4,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
8
Kills
17
18
Deaths
9
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
2
6
3
L
Cupid
Am Hackin
Cupid
3
5
1
0.7
W
4
1
5
6.5
L
2
4
4
1
L
Morgan Le Fay
ShadowFlareSoul
Morgan Le Fay
0
1
1
0.5
W
Guan Yu
1
4
7
1.13
W
Ymir
Techx86
Ymir
5
1
7
8.5
W
4
1
6
7
L
Arachne
Yamahaha-
Arachne
2
3
0
0.67
L
Poseidon
You helI
Poseidon
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,145
Damage
39,992
55,096
Taken
52,955
28,146
Mitigated
36,650
10,812
Healing
15,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,434
485
67
5,256
14,735
12,822
32
6,435
8,084
45,107
762
L
Cupid
Am Hackin
Cupid
5,072
3,658
220
1,997
10,445
3,986
0
4,010
6,390
0
29,670
W
8,296
1,895
0
1,278
5,274
1,893
0
1,854
3,124
75,222
1,498
L
5,392
723
0
2,491
14,331
11,715
0
6,584
7,514
18,166
0
L
Morgan Le Fay
ShadowFlareSoul
Morgan Le Fay
6,698
260
0
1,811
7,546
2,986
0
4,370
3,128
49,994
0
W
Guan Yu
4,754
526
953
2,677
10,559
8,374
416
2,966
7,553
0
22,370
W
Ymir
Techx86
Ymir
6,975
1,266
281
2,122
12,064
9,282
0
4,592
7,266
59,883
3,255
W
9,533
3,890
0
3,097
10,323
4,279
1,387
2,574
7,639
0
58,629
L
Arachne
Yamahaha-
Arachne
4,784
3,871
95
2,199
13,001
5,726
0
4,053
8,624
0
23,128
L
Poseidon
You helI
Poseidon
7,199
932
0
1,999
9,773
3,733
0
5,474
3,894
46,010
28

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,950
Gold Earned
39,396
270
Minions Killed
396
0
Camps Cleared
0
1,361,572
Distance Traveled
1,396,828
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,325
488
56
4
0
258,539
0
L
Cupid
6,541
436
44
3
0
245,372
0
W
Hera
8,845
590
122
8
0
294,560
0
L
Geb
6,779
452
12
1
0
295,354
1
L
Morgan Le Fay
6,937
462
104
7
0
296,066
3
W
Guan Yu
7,373
492
33
2
0
276,203
0
W
Ymir
7,939
529
101
7
0
305,057
7
W
Ullr
7,914
528
84
6
0
262,469
0
L
Arachne
6,040
403
41
3
0
273,001
0
L
Poseidon
6,653
444
69
5
0
251,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role