Player Matchup

Pele
Pele
 
Pele
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
JOEY7SEVEN
Ra
Level 99
God Stats
6W - 7L
1,462 SR
Queue Stats
318W - 335L
1,445 Elo+
Solo
Cthulhu
Cthulhu
Retsos
Cthulhu
Level 187
God Stats
3W - 1L
1,500 SR
Queue Stats
126W - 108L
1,591 Elo+
Party 1
Ares
Ares
XXPUGTASTIC
Ares
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 23L
1,549 Elo+
Solo
Danzaburou
Danzaburou
plumpballs
Danzaburou
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 99L
1,612 Elo+
Party 1
Team Averages
Level 146
1,492 SR
1,539 Elo+

VS

Team Averages
Level 146
1,530 SR
1,527 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
AheadGraph
Ratatoskr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,472 Elo+
Solo
Cthulhu
Cthulhu
Clúmsy
Cthulhu
Level 128
God Stats
18W - 8L
1,852 SR
Queue Stats
121W - 95L
1,583 Elo+
Solo
Ra
Ra
Daimon_Masaru
Ra
Level 146
God Stats
0W - 3L
1,296 SR
Queue Stats
148W - 121L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
4 / 0 / 1
4,797
800
3,448
5,818
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 2
4,508
751
1,329
3,166
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Retsos
Cthulhu
8
1 / 0 / 1
4,876
813
1,575
3,722
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

6
0 / 3 / 1
4,026
671
1,973
7,501
5,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
plumpballs
Danzaburou
7
1 / 2 / 0
4,235
706
4,090
4,053
1,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
3 / 0 / 2
4,374
729
4,010
3,787
1,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
 
Thor
8
1 / 1 / 1
4,233
706
1,585
6,021
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
AheadGraph
Ratatoskr
7
1 / 1 / 4
4,364
727
3,348
5,357
2,205
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cthulhu
Clúmsy
Cthulhu
4
0 / 1 / 0
3,241
540
1,108
2,627
1,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 4 / 0
4,032
672
2,117
4,764
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
7
Kills
5
5
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
0
1
4.5
L
Hou Yi
 
Hou Yi
3
0
2
4
L
Thor
 
Thor
1
1
1
1.5
L
Ratatoskr
AheadGraph
Ratatoskr
1
1
4
3
L
Cthulhu
Clúmsy
Cthulhu
0
1
0
0
L
0
4
0
0
W
1
0
2
2
W
Cthulhu
Retsos
Cthulhu
1
0
1
1.5
W
0
3
1
0.17
W
Danzaburou
plumpballs
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,415
Damage
12,168
24,260
Taken
22,556
11,823
Mitigated
8,118
9,654
Healing
8,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,448
983
0
3,122
5,818
1,855
0
976
4,806
0
26,382
L
Hou Yi
 
Hou Yi
4,010
1,674
0
2,202
3,787
1,163
0
670
3,117
0
25,516
L
Thor
 
Thor
1,585
135
0
2,055
6,021
1,875
0
395
5,518
0
22,636
L
Ratatoskr
AheadGraph
Ratatoskr
3,348
628
0
1,942
5,357
2,205
0
1,287
4,070
0
12,570
L
Cthulhu
Clúmsy
Cthulhu
1,108
35
0
1,112
2,627
1,457
0
994
1,409
9,570
0
L
2,117
162
120
578
4,764
1,418
0
989
3,565
28,855
128
W
1,329
144
324
1,430
3,166
1,106
0
1,325
1,841
25,356
0
W
Cthulhu
Retsos
Cthulhu
1,575
141
0
1,125
3,722
2,166
0
675
2,850
24,873
779
W
1,973
279
107
2,636
7,501
5,285
0
0
7,501
13,639
0
W
Danzaburou
plumpballs
Danzaburou
4,090
1,766
0
910
4,053
1,411
35
0
4,053
0
26,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,442
Gold Earned
20,244
213
Minions Killed
168
0
Camps Cleared
0
671,610
Distance Traveled
621,923
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,797
800
56
9
0
155,467
0
L
Hou Yi
4,374
729
43
7
0
129,435
0
L
Thor
4,233
706
49
8
0
152,872
0
L
Ratatoskr
4,364
727
15
3
0
155,049
2
L
Cthulhu
3,241
540
16
3
0
58,458
0
L
Ra
4,032
672
45
8
0
126,109
0
W
Ra
4,508
751
49
8
0
142,539
2
W
Cthulhu
4,876
813
51
9
0
111,636
0
W
Ares
4,026
671
13
2
0
135,064
0
W
Danzaburou
4,235
706
44
7
0
126,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role