Player Matchup

Hou Yi
Hou Yi
Araz2002
Hou Yi
Level 128
God Stats
2W - 2L
1,697 SR
Queue Stats
22W - 23L
1,629 Elo+
Solo
Ares
Ares
Nando2808
Ares
Level 36
God Stats
0W - 2L
1,506 SR
Queue Stats
16W - 18L
1,456 Elo+
Solo
King Arthur
King Arthur
ROBERT112
King Arthur
Level 143
God Stats
0W - 3L
1,300 SR
Queue Stats
36W - 46L
1,376 Elo+
Solo
Mercury
Mercury
Rumañol
Mercury
Level 101
God Stats
0W - 1L
1,618 SR
Queue Stats
40W - 21L
1,635 Elo+
Party 1
Hera
Hera
XxPascualXx24
Hera
Level 158
God Stats
4W - 2L
1,940 SR
Queue Stats
41W - 24L
1,843 Elo+
Party 1
Team Averages
Level 113
1,612 SR
1,588 Elo+

VS

Team Averages
Level 110
1,576 SR
1,489 Elo+
Rama
Rama
Deltatau23
Rama
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,294 Elo+
Party 2
Arachne
Arachne
LiterallyHelp
Arachne
Level 173
God Stats
1W - 1L
1,760 SR
Queue Stats
117W - 102L
1,573 Elo+
Solo
Xing Tian
Xing Tian
PumpkinEmu59406
Xing Tian
Level 103
God Stats
21W - 6L
1,597 SR
Queue Stats
106W - 73L
1,556 Elo+
Solo
Bacchus
Bacchus
Tiburoncito
Bacchus
Level 137
God Stats
17W - 16L
1,746 SR
Queue Stats
48W - 52L
1,517 Elo+
Party 2
Kukulkan
Kukulkan
barrileta
Kukulkan
Level 27
God Stats
1W - 1L
1,279 SR
Queue Stats
61W - 73L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Araz2002
Hou Yi
10
0 / 1 / 0
5,320
484
1,815
7,540
2,928
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
8
0 / 2 / 0
4,988
453
3,170
9,839
7,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
ROBERT112
King Arthur
5
0 / 0 / 0
4,031
366
433
2,585
1,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
Rumañol
Mercury
12
1 / 2 / 1
6,264
569
3,420
7,102
3,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 4 / 1
6,539
594
4,690
5,309
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
5,611
510
4,835
4,379
1,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
12
3 / 1 / 3
6,337
576
3,412
10,137
4,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Xing Tian
PumpkinEmu59406
Xing Tian
11
1 / 2 / 1
6,530
594
3,594
10,064
6,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Tiburoncito
Bacchus
11
0 / 0 / 3
6,358
578
4,077
4,007
3,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
barrileta
Kukulkan
12
4 / 0 / 3
6,772
616
3,526
4,341
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
9
9
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Araz2002
Hou Yi
0
1
0
0
W
1
0
1
1.5
W
Arachne
3
1
3
4.5
L
Ares
0
2
0
0
W
Xing Tian
PumpkinEmu59406
Xing Tian
1
2
1
0.75
L
King Arthur
ROBERT112
King Arthur
0
0
0
0
L
Mercury
Rumañol
Mercury
1
2
1
0.75
W
Bacchus
Tiburoncito
Bacchus
0
0
3
1.5
L
2
4
1
0.63
W
Kukulkan
barrileta
Kukulkan
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,528
Damage
19,444
32,375
Taken
32,928
16,979
Mitigated
17,760
5,696
Healing
9,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Araz2002
Hou Yi
1,815
1,022
0
2,172
7,540
2,928
0
2,152
5,388
0
42,639
W
4,835
3,719
0
2,417
4,379
1,701
396
1,081
3,298
0
54,631
W
Arachne
3,412
1,995
0
4,076
10,137
4,513
386
2,639
7,276
0
52,306
L
Ares
3,170
76
0
1,908
9,839
7,517
0
2,902
6,937
13,863
0
W
Xing Tian
PumpkinEmu59406
Xing Tian
3,594
96
0
1,629
10,064
6,356
0
769
9,215
34,160
205
L
King Arthur
ROBERT112
King Arthur
433
84
0
650
2,585
1,233
0
1,217
1,134
0
6,688
L
Mercury
Rumañol
Mercury
3,420
1,071
0
658
7,102
3,065
0
2,157
4,617
0
47,901
W
Bacchus
Tiburoncito
Bacchus
4,077
874
0
1,262
4,007
3,498
145
969
3,038
24,070
2,518
L
4,690
949
0
308
5,309
2,236
0
1,892
3,417
46,323
763
W
Kukulkan
barrileta
Kukulkan
3,526
624
0
500
4,341
1,692
0
1,898
2,365
43,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,142
Gold Earned
31,608
297
Minions Killed
376
0
Camps Cleared
0
962,404
Distance Traveled
1,115,520
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,320
484
72
7
0
199,898
0
W
Rama
5,611
510
87
8
0
197,746
0
W
Arachne
6,337
576
87
8
0
242,667
1
L
Ares
4,988
453
17
2
0
210,918
0
W
Xing Tian
6,530
594
78
7
0
193,830
1
L
King Arthur
4,031
366
10
1
0
68,035
0
L
Mercury
6,264
569
91
8
0
259,928
0
W
Bacchus
6,358
578
45
4
0
247,091
5
L
Hera
6,539
594
107
10
0
223,625
0
W
Kukulkan
6,772
616
79
7
0
234,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role