Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Brunogsn
Cthulhu
Level 159
God Stats
2W - 3L
1,698 SR
Queue Stats
232W - 241L
1,501 Elo+
Solo
Shiva
Shiva
fonsecaMONSTER
Shiva
Level 127
God Stats
4W - 4L
1,500 SR
Queue Stats
297W - 341L
1,495 Elo+
Solo
Pele
Pele
tiro_radical5
Pele
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,617 Elo+
Solo
Team Averages
Level 121
1,540 SR
1,523 Elo+

VS

Team Averages
Level 137
1,436 SR
1,471 Elo+
Ishtar
Ishtar
 
Ishtar
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ItsOnlyAPotato
Geb
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 71L
1,411 Elo+
Solo
Hun Batz
Hun Batz
MushiSix
Hun Batz
Level 160
God Stats
2W - 1L
1,484 SR
Queue Stats
74W - 89L
1,469 Elo+
Solo
Kukulkan
Kukulkan
rcyaza
Kukulkan
Level 128
God Stats
1W - 1L
1,198 SR
Queue Stats
22W - 27L
1,503 Elo+
Solo
Khepri
Khepri
srluizfernando
Khepri
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 105L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
0 / 1 / 0
4,846
969
1,631
2,870
1,810
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
 
Nu Wa
8
0 / 0 / 0
4,656
931
1,464
1,244
444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
Brunogsn
Cthulhu
5
0 / 0 / 0
4,208
842
0
0
0
10
1 / 2 / 1
5,077
1,015
4,047
6,976
6,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
0 / 2 / 0
4,631
926
2,985
3,563
1,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
2 / 0 / 3
6,061
1,212
3,675
2,651
1,342
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
1 / 0 / 4
6,197
1,239
2,775
4,856
2,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
MushiSix
Hun Batz
9
1 / 1 / 4
5,853
1,171
2,593
3,597
1,721
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
rcyaza
Kukulkan
10
1 / 0 / 4
5,768
1,154
2,481
1,376
586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 5
5,824
1,165
1,933
4,864
3,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
5
5
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
1
0
0
L
Nu Wa
 
Nu Wa
0
0
0
0
W
Ishtar
 
Ishtar
2
0
3
3.5
L
Cthulhu
Brunogsn
Cthulhu
0
0
0
0
W
1
0
4
3
W
Hun Batz
MushiSix
Hun Batz
1
1
4
3
L
1
2
1
0.75
W
Kukulkan
rcyaza
Kukulkan
1
0
4
3
W
0
1
5
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,127
Damage
13,457
14,653
Taken
17,344
9,855
Mitigated
9,988
4,495
Healing
9,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
1,631
46
324
1,300
2,870
1,810
0
710
2,160
5,467
0
L
Nu Wa
 
Nu Wa
1,464
253
215
135
1,244
444
0
761
483
6,388
0
W
Ishtar
 
Ishtar
3,675
2,475
1,172
1,435
2,651
1,342
2,199
402
2,192
0
13,097
L
Cthulhu
Brunogsn
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
2,775
156
764
1,246
4,856
2,988
403
983
3,747
4,598
0
W
Hun Batz
MushiSix
Hun Batz
2,593
134
0
740
3,597
1,721
1,024
364
3,114
0
6,621
L
4,047
399
672
1,418
6,976
6,230
0
4,084
2,892
0
7,085
W
Kukulkan
rcyaza
Kukulkan
2,481
205
496
958
1,376
586
1,424
351
987
10,563
0
W
1,933
120
1,217
1,414
4,864
3,351
299
995
3,819
5,490
0
L
2,985
165
0
431
3,563
1,371
0
1,634
1,929
0
4,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,418
Gold Earned
29,703
31
Minions Killed
63
0
Camps Cleared
0
341,643
Distance Traveled
445,349
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,846
969
16
3
0
79,863
0
L
Nu Wa
4,656
931
7
1
0
60,427
0
W
Ishtar
6,061
1,212
23
5
0
80,910
0
L
Cthulhu
4,208
842
0
0
0
0
0
W
Geb
6,197
1,239
7
1
0
101,796
1
W
Hun Batz
5,853
1,171
9
2
0
96,756
0
L
Shiva
5,077
1,015
3
1
0
91,061
0
W
Kukulkan
5,768
1,154
19
4
0
80,081
1
W
Khepri
5,824
1,165
5
1
0
85,806
0
L
Pele
4,631
926
5
1
0
110,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role