Player Matchup

Shiva
Shiva
SH0RTsquid
Shiva
Level 124
God Stats
2W - 2L
1,727 SR
Queue Stats
44W - 42L
1,524 Elo+
Solo
Hun Batz
Hun Batz
Vinc2tsl
Hun Batz
Level 82
God Stats
3W - 0L
1,778 SR
Queue Stats
20W - 22L
1,268 Elo+
Party 1
Discordia
Discordia
mmarkovic9
Discordia
Level 65
God Stats
10W - 8L
1,402 SR
Queue Stats
25W - 30L
1,382 Elo+
Party 1
Team Averages
Level 90
1,636 SR
1,391 Elo+

VS

Team Averages
Level 44
1,417 SR
1,480 Elo+
Ullr
Ullr
Mr921Panda34
Ullr
Level 69
God Stats
6W - 7L
1,462 SR
Queue Stats
100W - 102L
1,441 Elo+
Solo
Ra
Ra
YANKKA49
Ra
Level 48
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
mariossj19
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
2 / 1 / 7
8,159
742
7,877
10,512
7,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Vinc2tsl
Hun Batz
14
4 / 0 / 7
9,311
846
7,470
7,876
4,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Discordia
mmarkovic9
Discordia
15
5 / 0 / 5
9,412
856
10,113
3,474
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
5,685
517
310
1,143
321
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 6 / 0
7,052
641
3,712
10,380
3,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
mariossj19
Amaterasu
11
0 / 5 / 1
6,503
591
4,301
17,729
9,165
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
11
Kills
1
1
Deaths
11
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Shiva
2
1
7
5.5
W
Hun Batz
Vinc2tsl
Hun Batz
4
0
7
7.5
L
1
6
0
0.17
L
Amaterasu
mariossj19
Amaterasu
0
5
1
0.1
W
Discordia
mmarkovic9
Discordia
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,460
Damage
8,323
21,862
Taken
29,252
12,911
Mitigated
13,334
3,795
Healing
4,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
310
224
0
390
1,143
321
0
282
851
0
1,917
W
Shiva
7,877
1,380
352
1,557
10,512
7,248
144
1,707
8,718
0
20,761
W
Hun Batz
Vinc2tsl
Hun Batz
7,470
1,806
0
1,636
7,876
4,256
94
609
7,267
0
42,532
L
3,712
346
324
708
10,380
3,848
0
3,203
6,655
30,294
0
L
Amaterasu
mariossj19
Amaterasu
4,301
1,686
0
2,754
17,729
9,165
0
5,370
11,544
0
10,784
W
Discordia
mmarkovic9
Discordia
10,113
486
0
250
3,474
1,407
1,145
1,333
2,141
31,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,882
Gold Earned
19,240
145
Minions Killed
64
0
Camps Cleared
0
597,964
Distance Traveled
429,958
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,685
517
2
0
0
28,659
0
W
Shiva
8,159
742
20
2
0
192,961
0
W
Hun Batz
9,311
846
75
7
0
217,969
3
L
Ra
7,052
641
47
4
0
165,393
0
L
Amaterasu
6,503
591
15
1
0
235,906
0
W
Discordia
9,412
856
50
5
0
187,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role