Player Matchup

Ao Kuang
Ao Kuang
FAITH4HUMANITY
Ao Kuang
Level 85
God Stats
5W - 4L
2,000 SR
Queue Stats
41W - 35L
1,559 Elo+
Solo
Scylla
Scylla
IRefuseToWipe
Scylla
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 121L
1,536 Elo+
Party 1
Artemis
Artemis
JonathanMK
Artemis
Level 65
God Stats
7W - 6L
1,646 SR
Queue Stats
71W - 72L
1,525 Elo+
Party 1
Charon
Charon
What a Save7312
Charon
Level 33
God Stats
1W - 1L
1,596 SR
Queue Stats
20W - 13L
1,597 Elo+
Solo
Pele
Pele
elgots1
Pele
Level 106
God Stats
23W - 18L
1,600 SR
Queue Stats
46W - 45L
1,517 Elo+
Party 1
Team Averages
Level 80
1,668 SR
1,547 Elo+

VS

Team Averages
Level 134
1,441 SR
1,551 Elo+
Bastet
Bastet
AJERKA AJERKA
Bastet
Level 212
God Stats
6W - 6L
1,598 SR
Queue Stats
211W - 199L
1,553 Elo+
Solo
Skadi
Skadi
Cucetiane
Skadi
Level 114
God Stats
1W - 4L
1,305 SR
Queue Stats
262W - 231L
1,590 Elo+
Solo
Agni
Agni
I Are Ritz
Agni
Level 157
God Stats
5W - 5L
1,396 SR
Queue Stats
206W - 187L
1,547 Elo+
Solo
Atlas
Atlas
MobaiY
Atlas
Level 49
God Stats
1W - 2L
1,406 SR
Queue Stats
74W - 62L
1,497 Elo+
Solo
Ah Puch
Ah Puch
genjiiro
Ah Puch
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 99L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
3 / 2 / 0
8,229
633
7,482
11,156
4,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 2
7,004
539
3,345
6,306
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
JonathanMK
Artemis
12
0 / 1 / 2
6,321
486
4,648
8,499
3,180
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 2
6,381
491
4,377
7,177
5,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
elgots1
Pele
14
3 / 3 / 2
7,310
562
5,043
11,178
4,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 1
7,471
575
7,252
9,118
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Skadi
Cucetiane
Skadi
12
2 / 3 / 1
6,721
517
4,288
6,763
2,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 3 / 3
7,332
564
4,781
7,122
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
MobaiY
Atlas
11
0 / 0 / 3
6,769
521
5,415
10,418
9,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Puch
genjiiro
Ah Puch
9
1 / 1 / 0
6,015
463
4,046
6,205
2,378
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
7
Kills
9
9
Deaths
7
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
6
0
1
6.5
L
Skadi
Cucetiane
Skadi
2
3
1
0.83
W
Ao Kuang
3
2
0
1.5
L
0
3
3
0.5
W
1
2
2
1
W
Artemis
JonathanMK
Artemis
0
1
2
1
L
Atlas
MobaiY
Atlas
0
0
3
1.5
W
0
1
2
1
W
Pele
elgots1
Pele
3
3
2
1.33
L
Ah Puch
genjiiro
Ah Puch
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,895
Damage
25,782
44,316
Taken
39,626
19,630
Mitigated
21,051
13,897
Healing
13,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,252
1,571
0
6,017
9,118
3,726
0
2,520
6,598
0
50,737
L
Skadi
Cucetiane
Skadi
4,288
1,224
0
875
6,763
2,509
0
3,715
3,048
0
43,588
W
Ao Kuang
7,482
1,782
0
5,549
11,156
4,806
630
3,926
7,230
51,025
14,231
L
4,781
372
0
1,055
7,122
2,873
0
3,614
3,508
55,431
852
W
3,345
434
0
972
6,306
1,934
0
2,677
3,405
50,504
0
W
Artemis
JonathanMK
Artemis
4,648
2,040
0
3,822
8,499
3,180
0
2,908
5,591
0
41,291
L
Atlas
MobaiY
Atlas
5,415
2,257
0
2,058
10,418
9,565
0
1,865
8,553
32,571
0
W
4,377
963
0
1,232
7,177
5,200
0
2,639
4,444
22,139
769
W
Pele
elgots1
Pele
5,043
1,236
0
2,322
11,178
4,510
0
1,642
9,404
0
64,325
L
Ah Puch
genjiiro
Ah Puch
4,046
626
0
3,718
6,205
2,378
0
2,911
3,294
30,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,245
Gold Earned
34,308
422
Minions Killed
352
0
Camps Cleared
0
1,294,528
Distance Traveled
1,214,014
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,471
575
79
6
0
290,558
2
L
Skadi
6,721
517
70
5
0
247,176
0
W
Ao Kuang
8,229
633
115
9
0
243,966
0
L
Agni
7,332
564
110
8
0
265,524
0
W
Scylla
7,004
539
90
7
0
248,367
0
W
Artemis
6,321
486
86
7
0
254,545
4
L
Atlas
6,769
521
35
3
0
260,054
1
W
Charon
6,381
491
38
3
0
248,886
0
W
Pele
7,310
562
93
7
0
298,764
0
L
Ah Puch
6,015
463
58
4
0
150,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role